Difference between revisions of "How high can an object be to show up on the World Map?"

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Revision as of 20:12, 5 October 2009

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This article is part of the Extended Second Life Knowledge Base that includes advanced and specialized information. This information was originally provided by Linden Lab, but is not actively maintained nor guaranteed to be accurate. Linden Lab does not certify nor assume any responsibility for this information.

See the official Second Life Knowledge Base for the most current information.


For an object to be visible on the World Map, it must be lower than 400 meters on the Z-coordinate (vertical) plane.


This is a reasonably high number which allows for creativity with prims, while hiding higher objects that are meant to be private, like skyboxes and floating homes.


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For reference, the absolute limit on building height is:



  • 4,096 m for Second Life viewers later than 1.20.x
  • 768 m for Second Life viewers prior to 1.20.x