Difference between revisions of "How high can an object be to show up on the World Map?"

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For an object to be visible on the World Map, it must be lower than 400 meters on the Z-coordinate (vertical) plane.
For an object to be visible on the World Map, it must be lower than 400 meters on the Z-coordinate (vertical) plane.


This is a reasonably high number which allows for creativity with prims, while hiding higher objects that are meant to be [[How do I get some privacy in Second Life|private]], like skyboxes and floating homes.
This is a reasonably high number which allows for creativity with prims, while hiding higher objects that are meant to be [[How do I get some privacy in Second Life|private]], like skyboxes and floating homes.


[[Image:kbext_376785082_4f6176e5aa_m.jpg]]
[[Image:kbext_376785082_4f6176e5aa_m.jpg]]


For reference, the absolute [[Numerical limits within the Second Life world|limit]] on building height is:
For reference, the absolute [[Numerical limits within the Second Life world|limit]] on building height is:


* 4,096 m for Second Life viewers later than 1.20.x
* 4,096 m for Second Life viewers later than 1.20.x

Revision as of 16:11, 6 October 2009