Linden Department of Public Works

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What is it?

The Linden Department of Public Works (LDPW) is a program focused on improvements related to the experience of living on, or visiting the Linden Mainland. The LDPW will organize teams of Resident builders, artists, and scripters (the Moles!) to create new content on Linden Lab's behalf and to the benefit of all. Rather than divert company resources from areas of development that contribute to important issues like stability and usability, Linden Lab is choosing to go to the experts...

It should be no surprise that when it comes to creating compelling SL content, it's the Resident population itself that serves as the best talent pool. In order to hit the ground running, the LDPW has approached a number of content creators whose credentials are well-established, but from the start, its intentions were to make application to the program open to all residents. So if you're a skilled content creator, please consider applying when the application process is open! If you'd rather not join the build crew, but would still like to participate, then please help to name the new city sims by adding your suggestions below!

Lindens in the LDPW

Michael Linden is the Senior Content Specialist in LDPW.

Residents in the LDPW

Hard working city and country moles, these are the Residents that have made up the illustrious ranks of molekind. Note this list is not complete, and also includes veteran moles no longer with the LDPW.

  • Barnesworth Anubis
  • Chance Abattoir
  • Charlotte Bartlett
  • Canolli Capalini
  • Taliesin Veil
  • Goran Matzerath
  • Leah Salome
  • Lilli Field
  • Betlog Hax
  • Moundsa Mayo
  • Alisha Matova
  • Neil Robinson
  • Prad Prathivi
  • Nephilaine Protagonist
  • Stella Costello
  • Treacly Brodsy
  • Vittorio Beerbaum
  • Yeti Bing
  • Zyrra Falcone
  • Caliandris Pendragon
  • Peter13 Peterman
  • Ilse Mannonen
  • Itazura Radio
  • Lonewolf Switchblade
  • Grandma Bates
  • Ravenna Soothsayer
  • Kat Claxton
  • Miriel Enfield
  • Elfod Nemeth
  • Talia Tokugawa
  • Grace Loudon
  • Nerolus Mosienko
  • Atashi Yue

Past and Present Moles of the LDPW

  • Abnor Mole
  • Ancient Mole
  • Ani Mole
  • Auspicious Mole
  • Avogadro Mole
  • Bloomin Mole
  • Bonnie Mole
  • Buhbuhcuh Mole
  • Crafty Mole
  • Crazy Mole
  • Dark Mole
  • Deep Mole
  • Delicious Mole
  • Earthy Mole
  • Freerange Mole
  • Garden Mole
  • Glamorous Mole
  • Guaca Mole
  • Holy Mole
  • Hyper Mole †
  • Igneous Mole
  • Inconspicuous Mole
  • La Mole
  • Macho Mole
  • Maladaptive Mole
  • Mighty Mole
  • Milk Mole
  • Mini Mole
  • Misty Mole
  • Mouldy Mole
  • Multi Mole
  • Myopic Mole
  • Mysterious Mole
  • Mythic Mole
  • Naughty Mole
  • Opti Mole
  • Princess Mole
  • Protean Mole
  • Railway Mole
  • Secret Mole
  • Silent Mole
  • Smokey Mole
  • Sneaky Mole
  • Squishy Mole
  • Stoic Mole
  • Sunny Mole
  • Sylvan Mole
  • Undercover Mole
  • Vanity Mole
  • Whacka Mole

FAQ

Here are some common questions from the various blog postings and LDPW office hours, as answered by LDPW Lindens.

Is this a volunteer position?
The moles are paid an hourly rate.
Do I have to be good at design, building, texturing, sculpting AND scripting to apply?
Fully rounded content creators are certainly encouraged to apply, but we will be asking you to indicate your core skill, assuming that most people are not Leonardo DaVinci and specialize in certain areas.
What if I can't do any of those things, but still want to help somehow?
Contribute your ideas here on the wiki! Suggest Region names and builds, or future LDPW projects, or even other ways for individuals to participate.
Are builders going to using any 'megaprims'? I love/hate those things
No, megaprims will not be used in any Linden or LDPW builds.
Do the contractors keep the rights to their content?
In order to maintain the rights to reproduce the content and to make some of it available via the Library, Linden Lab is purchasing full rights to content created by the mole builders.
Aren't you supposed to be fixing lag and stuff?
The LDPW project has no impact whatsoever on engineering or development efforts to improve Second Life. You REALLY don't want the the LDPW folks mucking about in the code. Trust me.
So this LDPW thing is all about making new city sims?
Not exclusively, no, although a new city area (Bay City) was the first LDPW project -- it entails numerous elements for future projects which will help us to define best practices and implement the structures needed to expand.
So there will be road building then?
Yes, LDPW creates roads and bridges on mainland sims, and considering a number of other infrastructure projects from planting trees, to new Infohubs to region-wide builds. We'll be taking all suggestions into account, so please stay tuned and join the continued discussion.
What's all this about moles?
The contractors use accounts with the last name Mole, which references a bit of graffiti that appeared in the original city sims long ago ... Beware the Mole People! Of course, those moles who wish to make their primary account names known are certainly free to do so.

LDPW Projects

LDPW Projects