Difference between revisions of "LlApplyImpulse"

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{{LSLFunctionAll|func_id=72|func_sleep=0.0|func_energy=10.0|func=llApplyImpulse|p1_type=vector|p1_name=force|p2_type=integer|p2_name=local|func_footnote=applies impulse to object, in local coords if local == TRUE (if the script is physical)|return_text|spec|caveats|examples|helpers|related|also|notes}}[[Category:LSL_Functions]][[Category:LSL_Stub]]
{{LSLFunctionAll|func_id=72|func_sleep=0.0|func_energy=10.0
|func=llApplyImpulse
|p1_type=vector
|p1_name=force
|p2_type=integer
|p2_name=local
|p2_desc=If {{LSLG|TRUE}}, force is in {{LSLG|local vector}} instead of {{LSLG|global vector}}
|func_desc=Applies impulse to object
|return_text|spec
|caveats=*Object must be physical.
|examples|helpers|related|also|notes}}[[Category:LSL_Functions]][[Category:LSL_Stub]]

Revision as of 05:39, 28 January 2007