Difference between revisions of "LlGetInventoryType"
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Line 3: | Line 3: | ||
|func=llGetInventoryType|sort=GetInventoryType | |func=llGetInventoryType|sort=GetInventoryType | ||
|return_type=integer | |return_type=integer | ||
|p1_type=string|p1_name=name|p1_desc= | |p1_type=string|p1_name=name|p1_desc=name of an inventory item | ||
|func_footnote=If the item does not exist, {{LSLG|INVENTORY_NONE}} is returned. | |func_footnote=If the item does not exist, {{LSLG|INVENTORY_NONE}} is returned. | ||
|return_text=that is the type of the inventory item '''name''' | |return_text=that is the type of the inventory item '''name''' | ||
Line 37: | Line 37: | ||
}//Since INVENTORY_ALL == INVENTORY_NONE, the extra part on the end is required to invert the result. | }//Since INVENTORY_ALL == INVENTORY_NONE, the extra part on the end is required to invert the result. | ||
</pre> | </pre> | ||
| | |also_functions= | ||
| | {{LSL DefineRow||[[llGetInventoryCreator]]|}} | ||
{{LSL DefineRow||[[llGetInventoryKey]]|}} | |||
{{LSL DefineRow||[[llGetInventoryPermMask]]|}} | |||
{{LSL DefineRow||[[llGetScriptState]]|}} | |||
{{LSL DefineRow||[[llSetScriptState]]|}} | |||
{{LSL DefineRow||[[llResetOtherScript]]|}} | |||
|also_tests | |||
|also_articles | |||
|also_events | |||
|notes | |notes | ||
|constants={{LSL_Constants_Inventory}} | |constants={{LSL_Constants_Inventory}} |
Revision as of 14:58, 2 March 2007
LSL Portal | Functions | Events | Types | Operators | Constants | Flow Control | Script Library | Categorized Library | Tutorials |
Summary
Function: integer llGetInventoryType( string name );301 | Function ID |
0.0 | Forced Delay |
10.0 | Energy |
Returns an integer that is the type of the inventory item name
• string | name | – | name of an inventory item |
If the item does not exist, INVENTORY_NONE is returned.
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Caveats
Examples
Useful Snippets
string InventoryName(string name, integer type) {//finds an item in a case insensitive fashion of the given type and returns its true name. integer a = llGetInventoryType(name); if(!~a)//a == INVENTORY_NONE {//it should be noted that INVENTORY_NONE == INVENTORY_ALL == -1; which is why '!~a' works. string lc_name = llToLower(name); a = llGetInventoryNumber(type); while(a) {//(a = ~-a) is equivalent to --a, but runs faster. if(llToLower(name = llGetInventoryName(type, a = ~-a)) == lc_name) {//we found a match ^_^ return name; } } } else if((a == type) ^ (!~type))//return name, as long as a == type or type == INVENTORY_ALL {//we already know that a != INVENTORY_NONE, but just in case we use xor instead of or. return name; } return "";//no match ~_~ } integer InventoryExists(string name, integer type) {//only included to show how this type of check could be done if the value of 'type' is not constant and could be INVENTORY_ALL. return (llGetInventoryType(name) == type) ^ (!~type); }//Since INVENTORY_ALL == INVENTORY_NONE, the extra part on the end is required to invert the result.