Difference between revisions of "LlOverParcel"

From Second Life Wiki
Jump to navigation Jump to search
Line 4: Line 4:


position = Vector in the parcel
position = Vector in the parcel
agent= Key of an detected agent
agent= Key of an detected agent



Revision as of 10:23, 6 July 2007

It would be great to check if an agent is over a parcel.

llOverParcel(key agent, vektor posision);

position = Vector in the parcel

agent= Key of an detected agent

if (llOverParcel(llDetectedKey(0), llGetPos()) == TRUE)
} 
  llInstandMessage(llDetectedKey(0), "Hello!");
{