Difference between revisions of "LlSetTimerEvent"
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Wayl Sodwind (talk | contribs) (Example) |
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Line 9: | Line 9: | ||
|constants | |constants | ||
|examples=<pre> | |examples=<pre> | ||
float gap = 2.0; | |||
float counter = 0.0; | |||
default | default | ||
Line 16: | Line 17: | ||
{ | { | ||
// Activate the timer listener every 2 seconds | // Activate the timer listener every 2 seconds | ||
llSetTimerEvent( | llSetTimerEvent(gap); | ||
} | } | ||
Line 25: | Line 26: | ||
} | } | ||
timer() | timer() | ||
{ | { | ||
counter = counter + | counter = counter + gap; | ||
llSay(0, (string)counter+" seconds | llSay(0, (string)counter+" seconds have passed"); | ||
} | } | ||
} | } |
Revision as of 21:18, 16 April 2007
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Summary
Function: llSetTimerEvent( float sec );107 | Function ID |
0.0 | Forced Delay |
10.0 | Energy |
Cause the timer event to be triggered every sec seconds.
• float | sec |
Caveats
Examples
float gap = 2.0; float counter = 0.0; default { state_entry() { // Activate the timer listener every 2 seconds llSetTimerEvent(gap); } touch_start(integer total_number) { llSay(0, "The timer stops."); llSetTimerEvent(0); } timer() { counter = counter + gap; llSay(0, (string)counter+" seconds have passed"); } }
See Also
Events
• | timer |