Difference between revisions of "LlShout"
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Line 9: | Line 9: | ||
|p2_type=string | |p2_type=string | ||
|p2_name=msg | |p2_name=msg | ||
|func_desc=Shouts the text supplied in string ''msg'' on channel supplied in integer ''channel''. | |func_desc=Shouts the text supplied in string '''msg''' on channel supplied in integer '''channel'''. | ||
|spec | |spec | ||
|caveats=Text can only be a maximum of 1024 bytes. Phrases shouted with llShout can only be heard within 100 meters of the speaking object. An object can '''not''' hear itself, to prevent problems with recursion. | |caveats=Text can only be a maximum of 1024 bytes. Phrases shouted with llShout can only be heard within 100 meters of the speaking object. An object can '''not''' hear itself, to prevent problems with recursion. |
Revision as of 23:56, 20 February 2007
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Summary
Function: llShout( integer channel, string msg );24 | Function ID |
0.0 | Forced Delay |
10.0 | Energy |
Shouts the text supplied in string msg on channel supplied in integer channel.
• integer | channel | |||
• string | msg |
Caveats
Text can only be a maximum of 1024 bytes. Phrases shouted with llShout can only be heard within 100 meters of the speaking object. An object can not hear itself, to prevent problems with recursion.
Examples
default { state_entry() { llShout(0,"This is an incredibly useless program!" ); } }