Difference between revisions of "LlSleep"

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m
(doesn't seem to be true anymore... at least not for touch and collision_start *tests further*)
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|func=llSleep|p1_type=float|p1_name=sec
|func=llSleep|p1_type=float|p1_name=sec
|func_footnote
|func_footnote
|func_desc=Puts the script to sleep for '''sec''' seconds. The script will not do anything during this time, although triggered {{LSLGC|Events|events}} will be queued and executed afterwards.
|func_desc=Puts the script to sleep for '''sec''' seconds. The script will not do anything during this time.
|return_text
|return_text
|spec
|spec

Revision as of 19:11, 26 November 2008