Difference between revisions of "LlTeleportAgentHome"
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(Object owner must be land owner. If land is deeded to group, object must be deeded to same group) |
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|p1_name=agent | |p1_name=agent | ||
|func_desc=Teleports '''agent''' on owner's land to their home location without any warning, similar to a [[God Summon]] or dieing. | |func_desc=Teleports '''agent''' on owner's land to their home location without any warning, similar to a [[God Summon]] or dieing. | ||
|func_footnote=The object owner must also be the land owner. If the land is deeded to a group the object will need to be deeded to the same group for this function to work | |||
|spec | |spec | ||
|caveats | |caveats |
Revision as of 03:00, 13 December 2007
LSL Portal | Functions | Events | Types | Operators | Constants | Flow Control | Script Library | Categorized Library | Tutorials |
Summary
Function: llTeleportAgentHome( key agent );158 | Function ID |
5.0 | Forced Delay |
100.0 | Energy |
Teleports agent on owner's land to their home location without any warning, similar to a God Summon or dieing.
• key | agent |
The object owner must also be the land owner. If the land is deeded to a group the object will need to be deeded to the same group for this function to work
Caveats
Examples
// by Cory Bjornson default { state_entry() { llSetText("Don't touch me!", <1,0,0>, 5.0); } touch_start(integer total_number) { llTeleportAgentHome(llDetectedKey(0)); // Teleports the Agent home } }