Difference between revisions of "Mesh"

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|align="left"| <span style="color:#FFFFAA;">Status</span>
|align="right" valign="top"| <font color="#333333" size="3px;">Mesh Import</font>
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10/14/10 : Mesh has entered Open Beta status.  The Mesh Project Viewer is now active, see [http://blogs.secondlife.com/community/technology/blog/2010/10/13/mesh-import-open-beta-starts-today 10-13-10 blog] for announcement.
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{{Navbox/Mesh_QSG}}
{{Navbox/Mesh_QSG}}
__NOTOC__
__NOTOC__
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The Mesh Project Viewer is a chance for all Second Life Residents to try out an early implementation of Mesh Import, an upcoming feature that will allow creators to model objects using external tools and bring them into Second Life.  To participate, you will need to (1) download the mesh project viewer, (2) enable your account on our Aditi grid, and (3) connect to an appropriate mesh-enabled region.  For detailed instructions on these steps, see our [[Mesh Walkthrough: Mesh Tour | Getting Started with Mesh]] page.
The Mesh Project Viewer is a chance for all Second Life Residents to try out an early implementation of Mesh Import, an upcoming feature that will allow creators to model objects using external tools and bring them into Second Life.  To participate, you will need to (1) download the mesh project viewer, (2) enable your account on our Aditi grid, and (3) connect to an appropriate mesh-enabled region.  For detailed instructions on these steps, see our [[Mesh Walkthrough: Mesh Tour | Getting Started with Mesh]] page.


{{KBcaution|The Mesh Project viewer and mesh support on aditi are still under development. Please be aware that issues such as crashes or loss of mesh content are possible.}}
{{KBcaution|The Mesh Project viewer and mesh support on aditi are still under development and are considered "Early Beta" stability level. Consequently, issues such as crashes or loss of mesh content are expected to occur.}}


== Video Tutorials ==
== Video Tutorials ==
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== Resources ==
== Resources ==


=== Latest Installers ===
==== Latest Installers ====
* [http://download.cloud.secondlife.com/project-viewers/mesh/Second_Life_2-2-1-211639_ProjectViewer-Mesh_Setup.exe Windows]
* [http://download.cloud.secondlife.com/project-viewers/mesh/Second_Life_2-2-1-211639_ProjectViewer-Mesh_Setup.exe Windows]
* [http://download.cloud.secondlife.com/project-viewers/mesh/SecondLife_2_2_1_211639_PROJECTVIEWER-MESH.dmg Mac]
* [http://download.cloud.secondlife.com/project-viewers/mesh/SecondLife_2_2_1_211639_PROJECTVIEWER-MESH.dmg Mac]
* [http://download.cloud.secondlife.com/project-viewers/mesh/SecondLife-i686-2.2.1.211639.tar.bz2 Linux]
* [http://download.cloud.secondlife.com/project-viewers/mesh/SecondLife-i686-2.2.1.211639.tar.bz2 Linux]


=== Transcripts ===
==== Transcripts ====
 
* [[User:Nyx_Linden/Office_Hours_Transcript_2010-09-15|Nyx's 15 September 2010 office hour, with Falcon and some closed-beta folks]]
* [[User:Nyx_Linden/Office_Hours_Transcript_2010-09-15|Nyx's 15 September 2010 office hour, with Falcon and some closed-beta folks]]
* [[Doc_Team/2010-09-15|Jeremy's September 15, 2010 documentation team office hour, featuring Mesh questions answered by Vir Linden]]
* [[Doc_Team/2010-09-15|Jeremy's September 15, 2010 documentation team office hour, featuring Mesh questions answered by Vir Linden]]
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* [http://www.flickr.com/groups/secondlife3dmesh/ Mesh images flickr group]
* [http://www.flickr.com/groups/secondlife3dmesh/ Mesh images flickr group]


=== Articles Archive ===
==== Articles Archive ====
* [[Mesh/Getting started|Getting started]]
* [[Mesh/Getting started|Getting started]]
* [[Mesh/Creating and converting meshes|Creating and converting meshes]]
* [[Mesh/Creating and converting meshes|Creating and converting meshes]]
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* [[Mesh/Rezzing a mesh|Rezzing a mesh]]
* [[Mesh/Rezzing a mesh|Rezzing a mesh]]
* [[Mesh/Texturing a mesh|Texturing a mesh]]
* [[Mesh/Texturing a mesh|Texturing a mesh]]
{| style="background: none repeat scroll 0% 0% rgb(250, 250, 250); width: 100%; border: 1px solid rgb(0, 0, 0);"
|-
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== Status ==
10/14/10 : The Mesh Project Viewer (Open Beta) is [http://blogs.secondlife.com/community/technology/blog/2010/10/13/mesh-import-open-beta-starts-today now active].  We will be updating documentation here to help everyone get started.
|}


[[Category:Mesh]]
[[Category:Mesh]]

Revision as of 08:24, 14 October 2010

Status Mesh Import

10/14/10 : Mesh has entered Open Beta status. The Mesh Project Viewer is now active, see 10-13-10 blog for announcement.



Image by Timmi Allen. Content created by Timmi Allen.

Introduction

The Mesh Project Viewer is a chance for all Second Life Residents to try out an early implementation of Mesh Import, an upcoming feature that will allow creators to model objects using external tools and bring them into Second Life. To participate, you will need to (1) download the mesh project viewer, (2) enable your account on our Aditi grid, and (3) connect to an appropriate mesh-enabled region. For detailed instructions on these steps, see our Getting Started with Mesh page.

KBcaution.png Important: The Mesh Project viewer and mesh support on aditi are still under development and are considered "Early Beta" stability level. Consequently, issues such as crashes or loss of mesh content are expected to occur.

Video Tutorials

Sample Mesh Files

See the sample content page for a current list of mesh files you can download and try out.

Test Plans

Current and pending test plans can be found here.

Understanding Mesh

Resources

Latest Installers

Transcripts

Articles Archive