Mesh/Archive/2012-09-10

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Revision as of 13:48, 14 September 2012 by Nyx Linden (talk | contribs) (Created page with "==Agenda== # Given that the jira is no longer going to be an effective means of accurate two-way exchange of information, how can we communicate with other users about problems w…")
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Agenda

  1. Given that the jira is no longer going to be an effective means of accurate two-way exchange of information, how can we communicate with other users about problems with the content creation processes and their solutions, especially in the context of this user group where the commonest question is "can you give me the jira for that issue"? Drongle McMahon
  2. Update on server side texture baking and a request Nyx Linden 08:54, 10 September 2012 (PDT)
  3. After spending days on a project, I found that a custom physics shape only kicks in after 0.500m, below that it boxes up. On a prim it boxes up under 0.065. Is there is a reason for this? And will this remain at such a large size for a custom form for the future? Obviously this causes issues and inhibits smaller scale builds when smaller and more accurate physics are required. Sheena Kamala
  4. Lots of landowners are turning pathfinding off on their sims, claiming a significant performance hit with pathfinding enabled. I did not see this effect in my own experiments. I wonder what other people are finding. Poppet McGimsie
  5. Status of Deformer, custom riggs, and so on... [Davido Chrome]
  6. When can we expect this Jira to be fixed/released ? https://jira.secondlife.com/browse/VWR-29183 [Gaia Clary]

Meeting Notes