Mesh/Archive/2013-01-14
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Revision as of 13:00, 18 January 2013 by Nyx Linden (talk | contribs) (Created page with "==Agenda== # Would it be possible to get someone working on Experience Permissions to give us an update on the project? Nalates Urriah 15:43, 9 January 20…")
Agenda
- Would it be possible to get someone working on Experience Permissions to give us an update on the project? Nalates Urriah 15:43, 9 January 2013 (PST)
- Every so often someone has to ask about the avatar Draw Weight coloring. Is there anyone looking at making the coloring from green to red a bit more realistic? Nalates Urriah 12:49, 10 January 2013 (PST)
- Why is the mesh deformer still not being implented? The current version does what it is suppose to do.
- Yesterday, I read that a project viewer for the materials project would be released soon. Has it been released or are they still working on it? Ashasekayi Ra 12:02, 14 January 2013 (PST)
- Are there any published statistics on how many SL users use deferred rendering options? I read that it will have to be turned on for people to see the new normal/specular maps once the material project is released. Ashasekayi Ra 12:04, 14 January 2013 (PST)
- Are custom offsets for Mesh being worked on or planned? If it gets added then it would also be nice to have support for physics shapes and LOD models with a different dimension than the base model. Lares Carter 12:35, 14 January 2013 (PST)