Mesh/Archive/2013-01-14

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Revision as of 13:00, 18 January 2013 by Nyx Linden (talk | contribs) (Created page with "==Agenda== # Would it be possible to get someone working on Experience Permissions to give us an update on the project? Nalates Urriah 15:43, 9 January 20…")
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Agenda

  1. Would it be possible to get someone working on Experience Permissions to give us an update on the project? Nalates Urriah 15:43, 9 January 2013 (PST)
  2. Every so often someone has to ask about the avatar Draw Weight coloring. Is there anyone looking at making the coloring from green to red a bit more realistic? Nalates Urriah 12:49, 10 January 2013 (PST)
  3. Why is the mesh deformer still not being implented? The current version does what it is suppose to do.
  4. Yesterday, I read that a project viewer for the materials project would be released soon. Has it been released or are they still working on it? Ashasekayi Ra 12:02, 14 January 2013 (PST)
  5. Are there any published statistics on how many SL users use deferred rendering options? I read that it will have to be turned on for people to see the new normal/specular maps once the material project is released. Ashasekayi Ra 12:04, 14 January 2013 (PST)
  6. Are custom offsets for Mesh being worked on or planned? If it gets added then it would also be nice to have support for physics shapes and LOD models with a different dimension than the base model. Lares Carter 12:35, 14 January 2013 (PST)

Meeting Notes