Difference between revisions of "Mesh/Setup"

From Second Life Wiki
Jump to navigation Jump to search
Line 2: Line 2:
__NOTOC__
__NOTOC__


== Introduction ==
Welcome to Mesh Beta!  If you haven't already, please see our information blog post on 10/13/2010: [http://blogs.secondlife.com/community/technology/blog/2010/10/13/mesh-import-open-beta-starts-today Mesh Import Open Beta Starts Today].  This contains basic information about the goals and status of Mesh.
Welcome to Mesh Beta!  If you haven't already, please see our information blog post on 10/13/2010: [http://blogs.secondlife.com/community/technology/blog/2010/10/13/mesh-import-open-beta-starts-today Mesh Import Open Beta Starts Today].  This contains basic information about the goals and status of Mesh.



Revision as of 12:26, 13 October 2010


Introduction

Welcome to Mesh Beta! If you haven't already, please see our information blog post on 10/13/2010: Mesh Import Open Beta Starts Today. This contains basic information about the goals and status of Mesh.

The following walkthrough process will introduce you to obtaining Mesh, getting on a Mesh region, and uploading various types of Meshes.

Getting Started

  • Download the "MESH (ADITI)" beta viewer from Second Life's downloads page.
    Specifically, look for the "MESH" download under the "Second Life Project Viewers" section.
  • Install and run the viewer.
  • Logging in should take you to the "Aditi" grid.
    If for some reason this is not working automatically, type CTRL+SHIFT+G on the login screen to bring up the grid selector pulldown and type or select "Aditi".
  • Go to region [Mesh City] or any of the other Mesh-Enabled Regions.
  • Continue to Uploading a Mesh to get started on adding your own meshes to the region.