Difference between revisions of "PING PONG"

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(New page: {{LSL Constant |name=PING_PONG |type=integer |value=0x08 |desc |examples |functions= {{LSL DefineRow||llSetTextureAnim|}} |events |cat1 |cat2 |cat3 |cat4 |self }})
 
(missing desc)
 
(4 intermediate revisions by 2 users not shown)
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|name=PING_PONG
|name=PING_PONG
|type=integer
|type=integer
|value=0x08
|value={{LSL Hex|0x08}}
|desc
|desc=Causes a texture animation to play forward first, then in reverse.
|examples
|examples
|functions=
|functions=
{{LSL DefineRow||[[llSetTextureAnim]]|}}
{{LSL DefineRow||[[llSetTextureAnim]]|}}
{{LSL DefineRow||[[llSetLinkTextureAnim]]|}}
|events
|events
|cat1
|cat1
Line 12: Line 13:
|cat3
|cat3
|cat4
|cat4
|self
|haiku={{Haiku|Unlike the namesake|the effect will disappoint—|the game is pure joy}}
}}
}}

Latest revision as of 17:16, 28 October 2023