Difference between revisions of "Primitive"
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There are seven primitive types: | There are seven primitive types: | ||
# box | # box * | ||
# cylinder | # cylinder * | ||
# prism | # prism * | ||
# sphere | # sphere * | ||
# torus | # torus | ||
# tube | # tube | ||
# ring | # ring | ||
Box, cylinder, prism and sphere types of primitives can be made [[Flexible Objects|flexible]]. Flexible prims can not be physical and are automatically phantom. | |||
There are seven primitive material types: | There are seven primitive material types: |
Revision as of 10:07, 22 May 2007
A Primitive or prim is a single part object. Multi-part objects will have multiple primitive parts ("prims").
There are seven primitive types:
- box *
- cylinder *
- prism *
- sphere *
- torus
- tube
- ring
Box, cylinder, prism and sphere types of primitives can be made flexible. Flexible prims can not be physical and are automatically phantom.
There are seven primitive material types:
- stone
- metal
- glass
- wood
- flesh
- plastic
- rubber