Difference between revisions of "Random AV Profile Projector"

From Second Life Wiki
Jump to navigation Jump to search
(web-1383 futureproofing attempt)
Line 9: Line 9:


<lsl>
<lsl>
// ~ RANDOM PROFILE PROJECTOR v5.4.5 by Debbie Trilling ~
// ~ RANDOM PROFILE PROJECTOR v5.4.5.20091126 by Debbie Trilling ~
   
   
// *** This script randomly selects an AV from a crowd & then displays their
// *** This script randomly selects an AV from a crowd & then displays their
Line 17: Line 17:
// and that due credit continues to be given to Moriash Moreau, Coder Kas and
// and that due credit continues to be given to Moriash Moreau, Coder Kas and
// Debbie Trilling.
// Debbie Trilling.
 
// 2009-11-24 Viktoria Dovgal - mod to use <meta> tag, to work around WEB-1383
// 2009-11-24 VD - mod to use <meta> tag, to work around WEB-1383
 
// 2009-11-26 VD - add fallback to <img> tag in case the profile changes are reverted
// TOUCH to switch ON and OFF
// TOUCH to switch ON and OFF
   
   
Line 57: Line 58:
integer EmployDefaultTexture = TRUE;
integer EmployDefaultTexture = TRUE;
   
   
// What we look for in world.secondlife.com to find the image UUID
 
string profile_key_prefix = "<meta name=\"imageid\" content=\"";
string profile_key_prefix = "<meta name=\"imageid\" content=\"";
 
string profile_img_prefix = "<img alt=\"profile image\" src=\"http://secondlife.com/app/image/";
// length of profile_key_prefix, filled in at InitialiseObject()
integer profile_key_prefix_length; // calculated from profile_key_prefix in InitialiseObject()
integer s1l;
integer profile_img_prefix_length; // calculated from profile_img_prefix in InitialiseObject()
 
//************************
//************************
// PARTICLE EMISSION PARAMETERS
// PARTICLE EMISSION PARAMETERS
Line 159: Line 160:
string Author = "Debbie Trilling";
string Author = "Debbie Trilling";
string Supplier = "The Particle Crucible";
string Supplier = "The Particle Crucible";
string Version = " v5.4.5.20091124";
string Version = " v5.4.5.20091126";
string OwnerListenText = "OpenListen";
string OwnerListenText = "OpenListen";
string SelfExcludedSuffix = "**";
string SelfExcludedSuffix = "**";
Line 196: Line 197:
     llSetObjectDesc("Supplied free by " + Author + "'s " + Supplier);
     llSetObjectDesc("Supplied free by " + Author + "'s " + Supplier);
     CloseAllListens();
     CloseAllListens();
     s1l = llStringLength(profile_key_prefix);
     profile_key_prefix_length = llStringLength(profile_key_prefix);
    profile_img_prefix_length = llStringLength(profile_img_prefix);
}
}
   
   
Line 485: Line 487:
         // core code by Coder Kas. Adapted to suit by Debbie Trilling
         // core code by Coder Kas. Adapted to suit by Debbie Trilling
         integer s1 = llSubStringIndex(body, profile_key_prefix);
         integer s1 = llSubStringIndex(body, profile_key_prefix);
        integer s1l = profile_key_prefix_length;
        if(s1 == -1)
        { // second try with img tag
            s1 = llSubStringIndex(body, profile_img_prefix);
            s1l = profile_img_prefix_length;
        }
 
         if(s1 == -1)
         if(s1 == -1)
         {
         {
Line 494: Line 502:
         {
         {
             key NewTexture = (key)llGetSubString(body,s1+s1l,s1+s1l+35);
             key NewTexture = (key)llGetSubString(body,s1+s1l,s1+s1l+35);
 
             //check whether this was the texture used last time
             //check whether this was the texture used last time
             if (NewTexture == LastTexture || NewTexture == NULL_KEY)
             if (NewTexture == LastTexture || NewTexture == NULL_KEY)
Line 667: Line 675:
//default end
//default end
}
}
</lsl>
</lsl>

Revision as of 04:23, 26 November 2009

~ RANDOM AV PROFILE PICTURE PROJECTOR v5.4.5 by Debbie Trilling ~

Set-up, configuration and operation Help: http://wiki.secondlife.com/wiki/Talk:Random_AV_Profile_Projector

Profile: http://wiki.secondlife.com/wiki/User:Debbie_Trilling


<lsl> // ~ RANDOM PROFILE PROJECTOR v5.4.5.20091126 by Debbie Trilling ~

// *** This script randomly selects an AV from a crowd & then displays their // profile picture as texture on a prim and/or a 'holographic' image projected above the prim***

// Free to use as you wish by under condition that the title and this introduction remain in place, // and that due credit continues to be given to Moriash Moreau, Coder Kas and // Debbie Trilling.

// 2009-11-24 VD - mod to use <meta> tag, to work around WEB-1383 // 2009-11-26 VD - add fallback to <img> tag in case the profile changes are reverted

// TOUCH to switch ON and OFF

// ONLINE HELP AT: http://wiki.secondlife.com/wiki/Talk:Random_AV_Profile_Projector

// ** PARAMETERS THAT YOU CAN CHANGE **


//************************ // GENERAL PARAMETERS //************************

// listen channel for Owner integer OwnerChannel = 54321;

// set the maximum number of entries in the 'Exclude List' at any one time integer ExcludeListSize = 30;

// the number of seconds that a listen remains open before timing-out & automatically closing float DialogTimeout = 20.00;

// how often in seconds the sensor fires float RepeatTime = 35.00;

// sensor range in meters. Maximum 96m but in practice 10 to 30m because of particle draw distance float Range = 25.00;

// sets the number of consecutive times that the scanner is allowed to operate without having located an AV within range // eg: if RepeatTime = 60.0 seconds and TotalNoScansAllowed = 30, then the toy will operate for 1800 seconds (60x30, or 30 minutes) without locating // anyone before it automatically powers down. Set to '0' to disable the auto-off function integer TotalNoScansAllowed = 20;

// texture palette of UUID's. One will be randomly selected for display when an AV without a profile pic is selected list DefaultTexturePalette = ["8fb9ad84-4183-51df-f566-9b21c3a610fe", "1201c3de-d022-c0a5-56bd-bc49ab971726", "c3eebd9e-ee92-a16f-f906-bc275928df86"];

// sets whether the DefaultTexturePalette will be used to texture/project when the toy is switched OFF. 'TRUE' to texture/project; 'FALSE' to have no texturing/projection when off integer EmployDefaultTexture = TRUE;


string profile_key_prefix = "<meta name=\"imageid\" content=\""; string profile_img_prefix = "<img alt=\"profile image\" src=\"http://secondlife.com/app/image/"; integer profile_key_prefix_length; // calculated from profile_key_prefix in InitialiseObject() integer profile_img_prefix_length; // calculated from profile_img_prefix in InitialiseObject()

//************************ // PARTICLE EMISSION PARAMETERS //************************

// set to TRUE to display the profile picture as a particle 'holographic' image above the prim integer DisplayBanner = TRUE;

// width size in meters of the projected image (max 4.00) float Size = 2.50;

// height above object the centre of projected image will be (theoretical max. 50.0, in practice 2.0 to 10.0)) float Height = 2.50;


//************************ // PRIM TEXTURE PARAMETERS //************************

// set to TRUE to texture the prim with the profile picture on ALL_SIDES integer TexturePrim = TRUE;

// the following 'Prim*' parameters effect the prim only if ("EmployDefaultTexture = FALSE") OR ("EmployDefaultTexture = TRUE" and "TexturePrim=FALSE") // if TexturePrim = TRUE then the prim is automatically set to solid blank white no shiny with full bright as this is usually the best surface to display the profile picture

// texture to use for the prim when toy is OFF key PrimUUIDTexture = "5748decc-f629-461c-9a36-a35a221fe21f";

// set to TRUE to turn on Full Bright on ALL_SIDES when the toy is OFF integer PrimFullBright = FALSE;

// vector for the prim colour when toy is OFF vector PrimColour = <0.0, 0.0, 0.0>;

// set the alpha of the prim from 0.0 (clear) to 1.0 (solid) for when toy is OFF float PrimAlpha = 1.00;

// set the degree of 'shininess' to apply to the prim "0" = None, "1" = Low, "2" = medium, "3" = high integer PrimShine = 3;


//************************ // FLOATING TEXT PARAMETERS //************************ // set to TRUE for floating text above the prim; FALSE to disable the floating text integer ApplyFloatingText = TRUE;

// set the text to be displayed string FloatingText = "'Touch' for more information";

// set the text colour vector FloatingTextColour = <1.0,1.0,0.0>;

// set the text alpha float FloatingTextAlpha = 0.8;


//************************ // ROTATION PARAMETERS //************************

// if TRUE, applies a slow rotation to the prim when the toy is swtiched ON and TexturePrim = TRUE; FALSE to disable rotation integer ApplyRotation = FALSE;


//************************ // SHOUTOUT PARAMETERS //************************

// set to 'TRUE' to give a 'ShoutOut' to the AV once they have been selected; 'FALSE' for no 'ShoutOut' integer ShoutOut = TRUE;

// text to 'ShoutOut' when an AV's profile is projected. Text will be preceeded by their name, eg: "<AV Name>'s face is up in lights!" string ShoutOutText = "'s face is up in lights!";



//************************ // ** DO NOT CHANGE BELOW THIS LINE ** //************************



integer Power = FALSE; integer ListenChannel; integer OwnerListenChannel; integer NoSensorCounter = 0; key AVKey = ""; key DetectedUser = ""; key ObjectOwner = ""; key LastTexture = ""; string OwnerName = ""; string ObjectName = "Profile Projector"; string Author = "Debbie Trilling"; string Supplier = "The Particle Crucible"; string Version = " v5.4.5.20091126"; string OwnerListenText = "OpenListen"; string SelfExcludedSuffix = "**"; string PowerText = "On"; list ExcludeListing = [];


GiveShoutOut() {

   // any interaction with selected AV (give Inventory items etc) can safely be done from this function
   // this function will only execute if ShoutOut == TRUE

   //although fondly calling it a 'ShoutOut', it actually makes more sense to keep within the 20m range of llSay
   llSay(0, llKey2Name(AVKey) + ShoutOutText);

}


AnnounceWelcome() {

   llOwnerSay(
       "\nThank you for your interest in this " + ObjectName + " "
           + Version + " created by " + Author + " at " + Supplier + ". \nHelp setting up, configuring and operating the "
       + ObjectName + " can be gotton at http://wiki.secondlife.com/wiki/Talk:Random_AV_Profile_Projector \nTOUCH the " + ObjectName + " to operate it.");

}


InitialiseObject() {

   llParticleSystem([]);
   StopRotation();
   ObjectOwner = llGetOwner();
   OwnerName = llKey2Name(ObjectOwner);
   llSetObjectName(ObjectName + Version);
   llSetObjectDesc("Supplied free by " + Author + "'s " + Supplier);
   CloseAllListens();
   profile_key_prefix_length = llStringLength(profile_key_prefix);
   profile_img_prefix_length = llStringLength(profile_img_prefix);

}


SetFloatingText() {

   if (ApplyFloatingText)
   {
       llSetText(FloatingText, FloatingTextColour, FloatingTextAlpha);
   }
   else
   {
       llSetText("",<1.0,1.0,1.0>,0.0);
   }

}


ProjectTexture() {

   // are we going to use a default texture when toy is OFF?
   if (EmployDefaultTexture)
   {
       if (TexturePrim)
       {
           // using a default texture
           ApplyPrimSurface();
       }
       else
       {
           // not texturing the prim, so apply the prim preferences
           ApplyPrimPrefs();
       }
       ApplyDefaultTexture();
   }
   else
   {
       // we're not doing anything when the toy is OFF; change the prim to user preferences
       llParticleSystem([]);
       ApplyPrimPrefs();
   }

}


ApplyPrimSurface() {

   // putting texture on the prim, let's make sure it is solid white, blank. full bright
   llSetPrimitiveParams([PRIM_FULLBRIGHT, ALL_SIDES, TRUE, PRIM_COLOR, ALL_SIDES, <1.0, 1.0, 1.0>, 1.0, PRIM_BUMP_SHINY, ALL_SIDES, 0, 0 ]);

}


ApplyPrimPrefs() {

   llSetPrimitiveParams([PRIM_FULLBRIGHT, ALL_SIDES, PrimFullBright,
       PRIM_TEXTURE, ALL_SIDES, PrimUUIDTexture, <1.000000, 1.000000, 0.000000>, <0.000000, 0.000000, 0.000000>, 0.000000, PRIM_COLOR, ALL_SIDES, PrimColour, PrimAlpha, PRIM_BUMP_SHINY, ALL_SIDES, PrimShine, 0 ]);

}


StartUp() {

   Power = TRUE;
   PowerText = "Off";
   llSensorRepeat("",NULL_KEY,AGENT,Range,PI,RepeatTime);
   NoSensorCounter = 0;
   ApplyPrimUpdate();
   llOwnerSay("\nThe " + ObjectName + " is now switched ON. Please wait...");

}


ApplyPrimUpdate() {

   if (TexturePrim)
   {
       ApplyPrimSurface();

       if (ApplyRotation)
       {
           llTargetOmega(<0.0,0.0,1.0>, 0.2, PI);
       }
   }

}

ApplyDefaultTexture() {

   ApplySelectedTexture((key)llList2String(DefaultTexturePalette, (integer)llFrand((float)llGetListLength(DefaultTexturePalette))));

}


string RemainingExcludeSlots() {

   string RemainingSlots = (string)(ExcludeListSize - llGetListLength(ExcludeListing)) + " slots are now available.";
   return RemainingSlots;

}


string DeriveName(string messagecapture) {

   string DerivedName = llGetSubString(llStringTrim(messagecapture,STRING_TRIM),8,llStringLength(llStringTrim(messagecapture,STRING_TRIM)));
   return DerivedName;

}


integer DeriveNamePosition(string messagecapture) {

   integer DerivedNamePosition = llListFindList(ExcludeListing, (list)llGetSubString(llStringTrim(messagecapture,STRING_TRIM),8,llStringLength(llStringTrim(messagecapture,STRING_TRIM))));
   return DerivedNamePosition;

}


ApplySelectedTexture(key texture) {

   if (DisplayBanner)
   {
       // make the particle banner if required
       //core code by Moriash Moreau. Adapted to suit by Debbie Trilling
       llParticleSystem([
           PSYS_PART_FLAGS, 0,
           PSYS_SRC_PATTERN, 4,
           PSYS_PART_START_ALPHA, 0.50,
           PSYS_PART_END_ALPHA, 0.50,
           PSYS_PART_START_COLOR, <1.0,1.0,1.0>,
           PSYS_PART_END_COLOR, <1.0,1.0,1.0>,
           PSYS_PART_START_SCALE, <Size * 1.6 ,Size,0.00>,
           PSYS_PART_END_SCALE, <Size * 1.6,Size,0.00>,
           PSYS_PART_MAX_AGE, 1.20,
           PSYS_SRC_MAX_AGE, 0.00,
           PSYS_SRC_ACCEL, <0.0,0.0,0.0>,
           PSYS_SRC_ANGLE_BEGIN, 0.00,
           PSYS_SRC_ANGLE_END, 0.00,
           PSYS_SRC_BURST_PART_COUNT, 8,
           PSYS_SRC_BURST_RADIUS, Height,
           PSYS_SRC_BURST_RATE, 0.10,
           PSYS_SRC_BURST_SPEED_MIN, 0.00,
           PSYS_SRC_BURST_SPEED_MAX, 0.00,
           PSYS_SRC_OMEGA, <0.00,0.00,0.00>,
           PSYS_SRC_TEXTURE, texture]);
   }

   if (TexturePrim)
   {
       llSetTexture(texture, ALL_SIDES);
   }

}


ShutDown() {

   Power = FALSE;
   PowerText = "On";
   CloseAllListens();
   llSensorRemove();
   StopRotation();
   ProjectTexture();
   llOwnerSay("\nThe " + ObjectName + " is now switched OFF.");

}


StopRotation() {

   llTargetOmega(<0.0,0.0,0.0>, 0.0, PI);

}


CloseAllListens() {

   CloseUserListen();
   llListenRemove(OwnerListenChannel);
   OwnerListenText = "OpenListen";

}


CloseUserListen() {

   llSetTimerEvent(0.0);
   llListenRemove(ListenChannel);

}


default {

   on_rez(integer start_param)
   {
       // reset script on rez
       llResetScript();
   }

   changed( integer change )
   {
       if(change & CHANGED_OWNER )
       {
           // reset script on change of owner
           llResetScript();
       }
   }

   state_entry()
   {
       //initialise system
       InitialiseObject();
       SetFloatingText();
       ProjectTexture();
       AnnounceWelcome();
   }

   touch_start(integer total_number)
   {
       DetectedUser = llDetectedKey(0);
       list MenuItems = ["LearnMore", "GetScript", "Help"];
       string MenuText = "MAIN MENU: Please make a selection within " + (string)llFloor(DialogTimeout)
           + " seconds.\n- LearnMore: Read the forum thread on this product\n- GetScript: Get yourself the latest version of this free script\n- Help: Link to the "
           + ObjectName + " Help page";

       if (DetectedUser == ObjectOwner)
       {
           // touched by Owner

           if (Power)
           {
               MenuItems = [PowerText, OwnerListenText] + MenuItems;
               MenuText = MenuText + "\n- Off: Switch off \n- Open/CloseListen: Opens/Closes Owner listen channel " + (string)OwnerChannel;
           }
           else
           {
               MenuItems = (list)PowerText + MenuItems;
               MenuText = MenuText + "\n- On: Switch on";
           }
       }
       else
       {
           // touched by someone other than Owner. Send them a message & a dialog box of options

           // if they placed their own name on 'Exclude List', so give opportunity to clear their name, else give opportunity to exclude their name
           if (llListFindList(ExcludeListing, (list)(llKey2Name(AVKey) + SelfExcludedSuffix)) != -1 )
           {
               // they placed themself on the 'Exclude List' so are therefore allowed to clear their name
               MenuItems = (list)"IncludeMe" + MenuItems;
               MenuText =  MenuText + "\n- IncludeMe: Have the " + ObjectName + " remove your name from the 'Exclude List'";
           }
           else
           {
               // they have not placed themself on the 'Exclude List', so check whether the Owner has already done it
               if (llListFindList(ExcludeListing, (list)llKey2Name(AVKey)) == -1 )
               {
                   // neither they themself nor the Owner has previously excluded them, so give them the opportunity to exclude themselves now
                   MenuItems = (list)"ExcludeMe" + MenuItems;
                   MenuText =  MenuText + "\n- ExcludeMe: Have your name added to the " + ObjectName + "'s 'Exclude List'";
               }
           }
           llInstantMessage(DetectedUser, "\nThank you for your interest in the " + ObjectName + " created by " + Author + "\nThe dialog menu offers a number of options.");
       }
       // generate the dialog menu
       integer CommChannel = (-200000 - ((integer)llFrand(12345) * -1));
       ListenChannel = llListen(CommChannel, "", DetectedUser, "");
       llDialog(DetectedUser, MenuText, MenuItems, CommChannel);
       llSetTimerEvent(DialogTimeout);
   }


   sensor(integer total_number)
   {
       // save the AV key in case it is needed for a 'ShoutOut'
       AVKey = llDetectedKey((integer)llFrand(total_number));
       // core code by Coder Kas. Adapted to suit by Debbie Trilling
       string URL_RESIDENT = "http://world.secondlife.com/resident/";
       llHTTPRequest( URL_RESIDENT + (string)AVKey,[HTTP_METHOD,"GET"],"");
   }


   no_sensor()
   {
       // counts the number of times that the scanner doesn't find anyone in range. If TotalNoScansAllowed is set to greater than zero, automatically powers down the toy
       // when the number of no_sensors exceeds TotalNoScansAllowed. However, this functionality is disabled if TotalNoScansAllowed is set to zero.
       NoSensorCounter++;
       if ((NoSensorCounter > TotalNoScansAllowed) && (TotalNoScansAllowed > 0))
       {
           ShutDown();
           llInstantMessage(ObjectOwner, "\nThe " + ObjectName + " has been automatically switched OFF as no Agents have been detected within the set timeframe.");
       }
       else
       {
           ApplyDefaultTexture();
       }
   }


   http_response(key req,integer stat, list met, string body)
   {
       // core code by Coder Kas. Adapted to suit by Debbie Trilling
       integer s1 = llSubStringIndex(body, profile_key_prefix);
       integer s1l = profile_key_prefix_length;
       if(s1 == -1)
       { // second try with img tag
           s1 = llSubStringIndex(body, profile_img_prefix);
           s1l = profile_img_prefix_length;
       }
       if(s1 == -1)
       {
           // selected AV doesn't have a profile picture, so use the default instead
           ApplyDefaultTexture();
       }
       else
       {
           key NewTexture = (key)llGetSubString(body,s1+s1l,s1+s1l+35);

           //check whether this was the texture used last time
           if (NewTexture == LastTexture || NewTexture == NULL_KEY)
           {
               // same profile pic as last time. so display a random default instead
               ApplyDefaultTexture();
               // clear the last texture out
               LastTexture = "";
           }
           else
           {
               // are they on the ExcludeListing, with or without a suffix? if so, display a random default texture instead
               if ((llListFindList(ExcludeListing, (list)llKey2Name(AVKey)) != -1 ) || (llListFindList(ExcludeListing, (list)(llKey2Name(AVKey) + SelfExcludedSuffix)) != -1))
               {
                   // they are on the 'Exclude List'
                   ApplyDefaultTexture();
               }
               else
               {
                   // different profile from last time & not on ExcludeListing, so display it
                   ApplySelectedTexture(NewTexture);
                   // save the key for comparison purposes next time tho'
                   LastTexture = NewTexture;

                   // give a 'ShoutOut', if set to do so
                   if (ShoutOut)
                   {
                       GiveShoutOut();
                   }
               }
           }
       }
   }


   listen(integer channel, string name, key id, string message)
   {

       if (message == "LearnMore")
       {
           string URL_FORUMTHREAD = "http://forums.secondlife.com/showthread.php?t=225692";
           llLoadURL(DetectedUser, "Thank you for choosing to learn more about the " + ObjectName + ".This link will take you to the relevant SL forum thread.", URL_FORUMTHREAD);
           CloseUserListen();
       }
       else if (message == "GetScript")
       {
           string URL_WIKIPAGE = "http://wiki.secondlife.com/wiki/User:Debbie_Trilling";
           llLoadURL(DetectedUser, "Thank you for choosing to look at the script for the " + ObjectName + ".This link will allow you to get your own free copy.", URL_WIKIPAGE);
           CloseUserListen();
       }
       else if (message == "Help")
       {
           string URL_HELPPAGE = "http://wiki.secondlife.com/wiki/Talk:Random_AV_Profile_Projector";
           llLoadURL(DetectedUser, "This link will take you to the " + ObjectName + "'s Help page.", URL_HELPPAGE);
           CloseUserListen();
       }
       else if (message == "ExcludeMe")
       {
           // as a suffix to the name, as it is the user adding their own name
           ExcludeListing = (list)(llKey2Name(DetectedUser) + SelfExcludedSuffix) + llList2List( ExcludeListing, 0, (ExcludeListSize - 2));
           llInstantMessage(DetectedUser, "You have been added to the " + ObjectName + "'s 'Exclude List'");
           CloseUserListen();
       }
       else if (message == "IncludeMe")
       {
           integer ExcludeListPosition = llListFindList(ExcludeListing, (list)(llKey2Name(DetectedUser) + SelfExcludedSuffix));
           ExcludeListing = llDeleteSubList(ExcludeListing, ExcludeListPosition, ExcludeListPosition);
           llInstantMessage(DetectedUser, "You have been removed from the " + ObjectName + "'s 'Exclude List'");
           CloseUserListen();
       }
       else if ((message == "On") && (id == ObjectOwner))
       {
           StartUp();
       }
       else if ((message == "Off") && (id == ObjectOwner))
       {
           ShutDown();
       }
       else if ((message == "OpenListen") && (id == ObjectOwner))
       {
           // open the Owner Only channel
           OwnerListenChannel = llListen(OwnerChannel, "", ObjectOwner, "");
           OwnerListenText = "CloseListen";
           llOwnerSay("Owner Only channel " + (string)OwnerChannel + " is now open for you.\n Options are: 'Exclude <AV_NAME>', 'Include <AV_NAME>', 'ClearAll' and 'List'");
       }
       else if ((message == "CloseListen") && (id == ObjectOwner))
       {
           // close the Owner Only channel
           llListenRemove(OwnerListenChannel);
           OwnerListenText = "OpenListen";
           llOwnerSay("Owner Only channel " + (string)OwnerChannel + " is now closed.");
       }
       else if (((llGetSubString(message,0,6) == "Exclude") || (llGetSubString(message,0,6) == "exclude")) && (id == ObjectOwner))
       {
           // before adding them to the 'Exclude List', check if already on it
           // they could be on the list simply as their own name, their name + a suffix, perhaps even both.

           if ((DeriveNamePosition(message) != -1 ) || (DeriveNamePosition(message + SelfExcludedSuffix) != -1))
           {
               llOwnerSay(DeriveName(message) + " already exists on the " + ObjectName + "'s 'Exclude List'.");
           }
           else
           {
               // not on the list, so add them (without a suffix, as it is the Owner doing the adding)
               string NewExcludeName = DeriveName(message);
               ExcludeListing = (list)NewExcludeName + llList2List( ExcludeListing, 0, (ExcludeListSize - 2));
               llOwnerSay(NewExcludeName + " has been added to the "
                   + ObjectName + "'s 'Exclude List'. \nThere are now " + RemainingExcludeSlots());
           }
       }
       else if (((llGetSubString(message,0,6) == "Include") || (llGetSubString(message,0,6) == "include")) && (id == ObjectOwner))
       {
           // they could be on the list simply as their own name, their name + a suffix, perhaps even both. We need to test for all scenerios
           // locate their position within in 'Exclude List', if they do exist
           integer NamePositionTest = DeriveNamePosition(message);
           integer NamePositionSuffixTest = DeriveNamePosition(message + SelfExcludedSuffix);

           // test to see if either are on the 'Exclude List'.
           if ((NamePositionTest != -1) || (NamePositionSuffixTest != -1))
           {
               // well, their name is definately on the 'Exclude list', but is it with or without a suffix? Is it both?
               // would look neater to do the next tests in an IF-IF/ELSE-ELSE, but we can save a lil memory using two IF statement (albeit with a tiny speed overhead)
               if (NamePositionTest != -1)
               {
                   // it's on without a suffix
                   ExcludeListing = llDeleteSubList(ExcludeListing, NamePositionTest, NamePositionTest);
               }

               if (NamePositionSuffixTest != -1)
               {
                   //it's on with a suffix
                   ExcludeListing = llDeleteSubList(ExcludeListing, NamePositionSuffixTest, NamePositionSuffixTest);
               }
               llOwnerSay(DeriveName(message) + " has been removed from the "
                   + ObjectName + "'s 'Exclude List'. \nThere are now " + RemainingExcludeSlots());
           }
           else
           {
               llOwnerSay(DeriveName(message) + " could not located on the " + ObjectName + "'s 'Exclude List'.");
           }
       }
       else if (((llGetSubString(message,0,7) == "ClearAll") || (llGetSubString(message,0,7) == "clearall") || (llGetSubString(message,0,8) == "clear all") || (llGetSubString(message,0,8) == "Clear all")) && (id == ObjectOwner))
       {
           ExcludeListing = [];
           llOwnerSay("The 'Exclude List' has been cleared. All " + RemainingExcludeSlots());

       }
       else if (((llGetSubString(message,0,3) == "List") || (llGetSubString(message,0,3) == "list")) && (id == ObjectOwner))
       {
           if (llGetListLength(ExcludeListing) > 0)
           {
               llOwnerSay("The following " + (string)llGetListLength(ExcludeListing) + " AV's are listed on the 'Exclude List'. Names ending with '" + SelfExcludedSuffix + "' chose to exclude themselves.\n"
                   + llDumpList2String(ExcludeListing, " | "));
           }
           else
           {
               llOwnerSay("No AV's are listed on the 'Exclude List'.");
           }
       }
       else
       {
           llInstantMessage(DetectedUser, "Unrecognised option or selection made from a timed-out menu.");
       }

   }

   timer()
   {
       CloseUserListen();
   }

//default end }

</lsl>