Difference between revisions of "SL Certification"

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(→‎Resident Participants: moved section to own article. big lists are a pain in the ass.)
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==Resident Participants==
==Resident Participants==
If you are interested in participating, please add your name to the end of this list.
If you are interested in participating, please add your name to the [[SL Certification/List of Resident Particpants|List of Resident Particpants]].
* [[User:Ceera Murakami|Ceera Murakami]] (Fox and Ground Construction Company) Texture Artist
* [[User:Elle74 Zaftig|Elle74 Zaftig]] (Bellissima!/Shoppe74) build/model/textures
* [[User:Keiki Lemieux|Keiki Lemieux]] (HUDDLES Games & Gadgets) Building, Scripting, Animations, Textures
* [[User:Tre Giles|Tre Giles]] (GiTech/Action Village Paintball) Building, Scripting, Animation, Photography
* [[User:Alexander Regent|Alexander Regent]] (MageTech LLC) Scripting, website integration, cellphone integration, in-world building
* [[User:Sitearm Madonna|Sitearm Madonna]] (Siterma): Sim Scale Project Planning and Management; Structural Builds and Simulator Performance Management; Social Builds and Community Growth Management; Modeling - Architecture, Terraforming, Waterscaping, Landscaping, Soundscaping
* [[User:Hugo Dalgleish|Hugo Dalgleish]]
* [[User:Kenn Nilsson|Kenn Nilsson]] (NDE)
* [[User:Ravanne Sullivan|Ravanne Sullivan]] (Ravanne's Dance Poles and Animations) Animations and Scripting
* [[User:Fox Diller|Fox Diller]] (Crystal Studio/Magrathean Technologies) Anything Second Life.
* [[User:MSo Lambert|MSo Lambert]]
* [[User:Rael Delcon|Rael Delcon]]
* [[User:Dytska Vieria|Dytska Vieria]] (residential design/builds)
* [[User:Skye McArdle|Skye McArdle]] - Modeling, Animation, Textures, AV Customization
* [[User:Eladon Galsworthy|Eladon Galsworthy]] (PondLife - building and scripting)
* [[User:Oz Spade|Oz Spade]]
* [[User:Max Case|Max Case]]
* [[User:Newfie Pendragon|Newfie Pendragon]] (Reality Check, LSL Scripting)
* [[User:Gigs Taggart|Gigs Taggart]]
* [[User:Peekay Semyorka|Peekay Semyorka]]
* [[User:Osgeld Barmy|Osgeld Barmy]]  (biulding textures lsl)
* [[User:Nargus Asturias|Nargus Asturias]] (Avatar building, animations, scripts)
* [[User:ForestMist Skjellerup|ForestMist Skjellerup]]
* [[User:Rraven Moonlight|Rraven Moonlight]] (Terraforming Raw files, Texture developer, Large Scale Architectural Builds)
* [[User:Xylo Quisling|Xylo Quisling]]
* [[User:Thunderclap Morgridge|Thunderclap Morgridge]] (Texture artist, and nascent builder)
* [[User:Hiro Pendragon|Hiro Pendragon]] (CTO, Infinite Vision Media) LSL scripting, modeling
* [[User:Ethan Therian|Ethan Therian]] (Creative Director, Infinite Vision Media) modeling, texturing
* [[User:Ciemaar Flintoff|Ciemaar Flintoff]] (associate, Infinite Vision Media) lsl scripting, web-to-SL-to-web scripting
* [[User:Nimrodina Wayne|Nimrodina Wayne]] (build, animate, machinima)
* [[User:Lias Leandros|Lias Leandros]] (VooDoo Corp.)Sim Scale Project Planning and Management; Social Builds and Community Growth Management
* [[User:Erin Talamasca|Erin Talamasca]]
* [[User:Till Stirling|Till Stirling]] (Scripter, Builder, Consultant)
* [[User:Kri Ayakashi|Kri Ayakashi]] (AyakashiTEC) - LSL Scripting, Web2.0 integration, distributed programming (C/C++/C#, Python), in-world building, consultancy
* [[User:Alison Wheels|Alison Wheels]] ([http://secondlife.creative.org.uk/ Creative Organisation]) Scripting, FL/SL Integration issues, construction, terraforming, design
* [[User:FlipperPA Peregrine|FlipperPA Peregrine]] (Peregrine Salon/ESC) - LSL Scripting, Web integration, lots of other stuff. Creator of SLBoutique.com and SLTrivia.com.
* [[User:Strife Onizuka|Strife Onizuka]] (Scripter, Builder, Consultant)
* [[User:Porky Gorky|Porky Gorky]] - Hydro Homes : Prefabricated & customised building & architectural design.
* [[User:Bru Yang|Bru Yang]]
* [[User:Dirk Talamasca|Dirk Talamasca]] (Building, Custom Textures, Land/Estate Management. Internet Abuse Remediation, Sim Scale Layout, Planning and Development)
* [[User:Aimee Weber|Aimee Weber]]
* [[User:Banana Stein|Banana Stein]] (SL Brand) Builder, Textures, Sim Scale Project
* [[User:Linnian Sugar|Linnian Sugar]] (*Lollipop Shop owner* Builder, Clothing and textures, scripting, animations)
* [[User:Siobhan Taylor|Siobhan Taylor]] Building, Scripting.
* [[User:Taco Rubio|Taco Rubio]] (Media Management)
* [[User:RobbyRacoon Olmstead|RobbyRacoon Olmstead]] (Scripting, Building, C:SI Developer)
* [[User:Dnali Anabuki|Dnali Anabuki]] (Structure,Process,Organizing of Cert) Satorifilmservices.com
* [[User:Detect Surface|Detect Surface]] - (**D&D Creative Lab/The Brain Game/City of Abaddon** Building, Texturing, Skins, Texture-Mapping/Zoning, AV Design, Clothing, Sim Design and Construction, Architecture, Weapons, Vehicles, Furniture, Animation, Graphic Design, Artist and Pretty Flower Arranging.)
* [[User:Meade Paravane|Meade Paravane]] (Script monkey, Builder)
* [[User:Richie Waves|Richie Waves]] (Builder, Textures)
* [[User:Orange Montagne|Orange Montagne]]
* [[User:Joshua Nightshade|Joshua Nightshade]] (Builder, avatar design - primarily smaller-than-normal avatars)
* [[User:Zorena Deckard|Zorena Deckard]] (builder,textures,modeling)
* [[User:Bartiloux Desmoulins|Bartiloux Desmoulins]] (Scripting, modeling and animations)
* [[User:Ravenelle Zugzwang|Ravenelle Zugzwang]]
* [[User:Little Penguin|Little Penguin]] Building, Scripting
* [[User:Pol Tabla|Pol Tabla]]
* [[User:Jade Opel|Jade Opel]] (Brides & Blooms by Jade Opel)  Building, terra-forming, textures, particles, modeling
* [[User:Auron Havercamp|Auron Havercamp]] ([http://www.kenthavercamp.com/ Kent-Havercamp Enterprises, Ltd.]) - Scripting, Web Interaction, Data Storage
* [[User:Schuyler Kent|Schuyler Kent]] ([http://www.kenthavercamp.com/ Kent-Havercamp Enterprises, Ltd.]) - Building, Scripting, Consulting
* [[User:Vincent Nacon|Vincent Nacon]] (all above)
* [[User:Aradia Aridian|Aradia Aridian]] (Modeling, Land/Estate Management, Business Management, Marketing to the Virtual Customer)
* [[User:Scarlet Singer|Scarlet Singer]] (Textures/Graphics) <3
* [[User:Will Webb|Will Webb]]
* [[Cocoanut Koala]]  (Coco's Cottages) Builder
* Illya Sullivan
*[[User:Frans Charming|Frans Charming]] ([http://www.thevesuviusgroup.com The Vesuvius Group])Project Planning and Management, 3D Modeling/Building, Scripting, Texturing, etc
* [[User:Nomasha Syaka|Nomasha Syaka]] build/model/textures
*[[User:Rhiannon Chatnoir|Rhiannon Chatnoir]] ([http://www.thevesuviusgroup.com The Vesuvius Group])Creative Director of The Vesuvius Group (Project Management, Planning, Textures, Terraforming, machinima), also SL and web dev for Global Kids, Inc. and a RL professional graphic designer.
* [[User:Shockwave Yareach|Shockwave Yareach]] (Textures/Scripting/Building)
* [[User:Rebel Television|Rebel Television]] ([http://www.slexchange.com/modules.php?name=Marketplace&file=item&ItemID=147428 Airfoil]) Scripting, Animation, Vehicles, Avatars, Building, In-world RSS Feed Displays
* [[User:Storm Thunders|Storm Thunders]]
* [[Rocky Merosi]] (Objects, Furnishings/Interior Design, Weapons and Vehicles, Asset Managment, Movement, Attachments, Setting Properties, Communications)
*[[User:Moriz Gupte|Moriz Gupte]] ([http://www.play2train.org Play2Train])Producer, Scripter, Builder SL educator
*([http://homepage.mac.com/salazarjack/ Salazar Jack]) - Kahruvel Design - Environments, Landscapes, Forest Preservation, Terraforming, Architecture, Archeological Restoration, Furnishings/Interior Design, Objects, Textures
*[[User:Raven Pennyfeather|Raven Pennyfeather]] Owner/operator for House of RFyre LLC,clothing and avatar development, textures building, business analyst, gragphic design.
*[[User:Thraxis Epsilon|Thraxis Epsilon]] (Resume in Profile)
*[[User:Angelica Puff|Angelica Puff]] (Communications, External <-> Inworld data, Asset Management)
*[[User:Jeff Kelley|Jeff Kelley]] (Communications, Networking, Display, Data storage & access)
*[[User:Ace Albion|Ace Albion]] (Ace's Spaces)  prefab builder
*[[User:SunShine Kukulcan|SunShine Kukulcan]] (Mercury Dev Studios - Music and Media Services, Sim planning)
*[[User:Klink Epsilon|Klink Epsilon]] (Mercury Dev Studios - Builder, Custom Textures, Sim Design and planning, Media Services)
*[[User:Parker McTeague|Parker McTeague]] (BLIP) building, textures
*[[Demian Caldera]] Architecture, Furnishings/Interior Design, Objects, Landscaping, Terra Forming, Event Organizing, Event Set Building.
*[[User:Rainbow Drake|Rainbow Drake]] Director of Education - [http://raindancer.ca/NCI New Citizens Incorporated]
*[[User:Kamael Xevious|Kamael Xevious]] - Radio Babylonia/Batak Island Traders - Architecture, Furnishings and Interior Design, Media, Community Development and Region Construction, Education.
*[[User:Pipe Hesse|Pipe Hesse]] Scripting, Building
* [[User:Abramelin Wolfe|Abramelin Wolfe]] (Abramelin Studios Ltd / Abranimations) script/build/texture/animation/mocap/web integration
* [[User:katykiwi Moonflower|katykiwi Moonflower]] interior design/furnishings/building/texturing/terraforming
*[[User:Jade Jensen|Jade Jensen]] (Jaded Visions) Clothing Design, Avatar Creation/Design, Texturing, Graphics Design
*[[Darien Caldwell]] Builder/Scripter
*[[User:Azrazael Dhara|Azrazael Dhara]] Building, Terraforming, Sim Design, Landscaping, Instructing, Photography
*[[User:Andreas Isachenko|Andreas Isachenko]] Building, Scripting, DB access
*[[User:Jason Keegan|Jason Keegan]] (K-tech) Scripting
*[[User:Gaius Goodliffe|Gaius Goodliffe]] (Second Skies) Vehicles, scripting, back-end server/website integration
*[[User:Pericat Aquitaine|Pericat Aquitaine]] (Elf Harbour Boatyard) Vehicles, scripting, terraforming, general building
*[[User:Karsten Rutledge|Karsten Rutledge]] (Play2Train/K.R. Engineering) Scripting, building.
*[[User:Bubba Biberman|Bubba Biberman]] Building, textures, machinima
*[[User:Kerian Bunin|Kerian Bunin]] (uʍop əpı̣sdn) Building, Scripting, Estate Management
*[[User:Tsukasa Keiko|Tsukasa Keiko]] Building, Scripting
*[[User:Morph Wollongong|Morph Wollongong]] Gadgets, Scripting
*[[User:Ordinal Malaprop|Ordinal Malaprop]] - scripting, some building
*[[User:Donnagh McDonnagh|Donnagh McDonnagh]] - Undergraduate education (School of Communication), machinima, scripting, general building, avatar skins/clothes, 3d textures, animation, web integration, vehicles, huds, event management, orientation, inworld collaboration
*[[User:Able Whitman|Able Whitman]] - scripting, some building
*[[User:Adri Saarinen|Adri Saarinen]] - ([http://www.metaversatility.com Metaversatility]) scripting, building, presence development
*[[User:Curious Rousselot|Curious Rousselot]] - Scripting, Building
*[[User:otakup0pe Neumann|otakup0pe Neumann]] - Pleiades Consulting & libsecondlife. Rich Educational Content, tech integration, libsl powered services
*[[User:Damek Tretiak|Damek Tretiak]] - ([http://www.tretiakmedia.com Tretiak Media])/([http://www.slquery.com SLQuery.com]) scripting, building, project management
* [[User:Jacques Groshomme|Jacques Groshomme]] - Building/Scripting
* [[User:Iris Bourdeille|Iris Bourdeille]] - Building/Scripting/Texturing/Animation
* [[User:Fallon Winnfield|Fallon Winnfield]] - ([http://www.centric.com Centric])/([http://www.secondtalk.com Second Talk]) - Business development, building, scripting
* [[User:Adam Rakosi|Adam Rakosi]] - ([http://www.centric.com Centric])/([http://www.secondtalk.com Second Talk]) - Building/Scripting
* [[User:Neko Longduk|Neko Longduk]] - ([http://www.centric.com Centric])/([http://www.secondtalk.com Second Talk]) - Business Development, scripting
* [[User:Weasel Gough|Weasel Gough]] - ([http://www.centric.com Centric])/([http://www.secondtalk.com Second Talk]) - Building/Scripting/Texturing/Animation
* [[User:Chime Bellman|Chime Bellman]] strategy/build/model/promote
*[[User:Sage Duncan|Sage Duncan]] - animation/machinima/motion/media management/live performance
* [[User:Economic Mip|Economic Mip]] -imagine/dream
* [[User:Talarus Luan|Talarus Luan]] - Archaean Designs / Council of Wyrms - Scripting, Building, Consulting
* [[User:Dustin Widget|Dustin Widget]] Builder/Scripter/Mentor/Lots More
* [[User:Tab Scott|Tab Scott]] - Terry Beaubois, Montana State University - College of Art & Architecture - Art, Music, Architecture, Film - Sustainable Community Design
* [[User:Hiro Market|Hiro Market]] - ([http://www.slicr.net Slicr]) Slicr - Scripting, Consulting
* [[User:Scorpio Galatea|Scorpio Galatea]] - Builder (Phoenix), Texture Creator
* [[User:Sylvia Trilling|Sylvia Trilling]] - Modeling, Scripting, Animating, Texturing
* [[User:Earnest Candour|Earnest Candour]] - ([http://www.metaverseenterprises.com Metaverse Enterprises])
* [[User:Carl Metropolitan|Carl Metropolitan]] - Building, Site Developement, Project Management, Marketing, Graphic Design, Event Hosting, Terraforming, Teaching
* [[User:Lecktor Hannibal|Lecktor Hannibal]] - (Landscaping, Estate Management, Modeling, Media Streaming, Event Management)
* [[User:Destiny Niles|Destiny Niles]] - Scripter/Mentor
*[[User:Kim Anubis|Kim Anubis]], ([http://www.themagicians.us The Magicians])
* [[User:Bobble Bertone|Bobble Bertone]] - ([http://www.coolbananas.com.au Cool Bananas Ventures]) - Building, Scripting, Terra forming, Project management, Networking with RL businesses.
* [[User:Logan Bauer|Logan Bauer]] - Building/Texturing/Scripting/Ect.
* [[User:In Kenzo|In Kenzo]] ([http://www.amoration.org Amoration]) Design, Building, Machinima, Events, Immersive Experiences for nonprofits and education
* [[User:Gearsawe Stonecutter|Gearsawe Stonecutter]] - Scripting, HUDs, Building, complex prim transformations, single script simplification
* [[User:Apollo Case|Apollo Case]] - (Armory Island and Armory Xtreme)- Virtual Weapons, Combat Items and Gadgets - Conceptualization, Testing, Marketing, Communication, Distribution, and Retailing - Combat Sim Owner and Developer
* Sindy Tsure (Scripting, Buidling)
* Huns Valen - ([http://valenheavy.com Valen Heavy Industries]) - Aircraft physics & avionics. Efficient interprocess communication. Remote business logic. Heuristic algorithms. Cryptography. User interfaces.
* [[User:Damanios Thetan|Damanios Thetan]] - ([http://www.damanicorp.com Damani]) - Modeling, Building, Texturing, Scripting, External server comms.
* [[User:Mary Edison|Mary Edison]] - (Phase 5) - Modeling, Building, Texturing, Design.
* Catty Loon  - Building/Scripting
* [[User:Phelan Corrimal|Phelan Corrimal]] - ROCKCLIFFE UNIVERSITY - Please note that we are already more than 50% of the way there to having this already developed as we've been working on this since November 2006 when Linden Labs pulled out from financially supporting education. We are most interested in providing full support behind this initiative and would welcome people to come have a look at what we have to offer currently and where we are planning to be come end of August, 2007.
* [[User:Restorator Ristow|Restorator Ristow]] - Promotion and Marketing, novice builder
* [[User:Scout Detritus|Scout Detritus]] - Scripting, Building, Sounds, Animations, Clothing/Textures, Marketing, Sim Design.
* Nylon Pinkney - Texturing
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==Target Date==  
==Target Date==  

Revision as of 20:39, 24 April 2007

Overarching Goal

  • Create Second Life Certification as an in-world resource for Residents

Immediate Goal

  • Develop certification criteria for modeling and scripting
    • We are looking for members of the Developer, Instructor, and Volunteer communities to work with Lindens in creating the skills list and certification tasks for those skills in Modeling and in Scripting.

Description

Linden Lab is developing certification for the use of key Second Life tools. We’ll begin with in-world building tools and LSL. We believe this will benefit Residents, Developers, and anyone who wishes to use Second Life by clearly identifying both key skills and the holders of those skills. This will also enable the creation of training to build the skills required for certification. It is Linden Lab's intent to work with an external certification provider to offer certification testing and maintain a list of those Residents who have been certified.

Linden Participants

Resident Participants

If you are interested in participating, please add your name to the List of Resident Particpants.

Target Date

Ready to launch by fall, 2007

Certification Categories

Initially, we plan to develop certification for Modeling and Scripting. If these two categories are successful, we will develop, in accordance with your feedback, future areas including but not limited to: Avatar Customization, Terrain/Land Editing, and Land/Estate Management.

Modeling

  • Architecture
  • Furnishings/Interior Design
  • Objects
  • Weapons and Vehicles

Note: Includes using scripts to animate objects and textures but no writing of scripts

Scripting

  • Animation
    • Note: Animation includes object animation, texture animation and particle systems
  • Attachments
  • Movement
  • Physics & Collisions
  • Detection & Sensing
  • Asset Management
  • Setting Properties
  • Communications
  • Interacting with external data stores & web content
  • Media Management

Frequently Asked Questions

  • What is the value of Certification?

The primary value of certification is to those hiring people to create content for them in SL. Certification is one indication that someone has at least a minimum set of skills. Certification is only one of many ways of demonstrating competency. Certification also clarifies skills and helps instructors develop instruction.

Certification also provides a set of skills against which anyone in Second Life, whether they build for fun or for hire, can measure their accomplishments.

By more clearly defining skills related to Second Life tools, certification may improve the quality of construction in Second Life, and may encourage a broader range of instruction about the Second Life tools.

  • Portfolios already show if someone is competent; why do we need certification?

Portfolios have a valuable role in demonstrating accomplishment, both in RL and SL. In Second Life, many projects are done collaboratively. Builds can incorporate content that is bought and created, and many people can be involved. It can be hard to look at a project and understand what a particular person has contributed. Certification provides one method of demonstrating your own skill set. It should be only one of many potential ways to evaluate a candidate.

  • Is Linden Lab mandating certification?

You can chose to be certified if you want, or not. Linden Lab has no intent to monitor or mandate that Second Life content be created only by Residents with certification, or to mandate certification in any way. Nor will Certification (or non-certification) be tied by Linden Lab in any way to land ownership, group membership, membership level, or any other attribute of a Second Life account. While Linden Lab may provide a way for those listed in the Developer Directory to identify certification, it will not require it for the Developer Directory, Classifieds, Events, or any other Linden Lab-operated listing service.

  • Is Linden Lab mandating content of certification?

Linden Lab has engaged the Residents in defining the skills involved in competency, and in developing the appropriate demonstration of those skills. Linden Lab is not defining the skills nor the demonstration of them, it is simply supporting the process.

  • Will it cost money? Does Linden Lab intend to profit by Certification?

Linden Lab was looking to have a third party organization manage certification; we don't want the administrative hassle of doing it, nor the potential for anyone to claim that we would have influence on who gets certified. We intend making certification as widely available as possible. We will work with Residents, Instructors and Developers to find the best way to enable certification.

  • Who will be providing the Certification service?

At this time, the only answer we can give is "Not Linden Lab." We will work with the Residents who participate in developing certification to find the best provider - whether a Resident, an external third party, or some other provider. Ironically, our original reason for only considering an external provider was to prevent any concern that one group of Residents might use Certification against other Residents. Linden Lab has no intent of operating the Certification service - we don't have the expertise or resources, nor do we want the inevitable accusations of bias.

  • Certification will make it harder to become competent in using Second Life tools?

Certification is a way to more clearly communicate skills. Without certification, everyone has their own idea of what competency is. Some classes will teach one set of skills, others another, and outcomes aren't comparable. That's why we're involving SL instructors in this project.

Usage and Notes