Difference between revisions of "Seedable PRNG"

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m (break the line before the trailing } to make this plainly compilable at a glance -- and copy in the example default.state_entry from the other P R N G while we're at it)
m (add Note: The 32bit_Hash example presents just the conversion to integer from llMD5String.)
Line 2: Line 2:


See also: [[llFrand]], [[llListRandomize]], [[Pseudo-random_Number_Generator]]
See also: [[llFrand]], [[llListRandomize]], [[Pseudo-random_Number_Generator]]
Note: The [[32bit_Hash]] example presents just the conversion to integer from llMD5String.


== md5 based seedable PRNG ==
== md5 based seedable PRNG ==

Revision as of 20:19, 2 October 2007

See also: llFrand, llListRandomize, Pseudo-random_Number_Generator

Note: The 32bit_Hash example presents just the conversion to integer from llMD5String.

md5 based seedable PRNG

It's not the fastest thing but it doesn't seem to have much if any output skew, and I couldn't detect any periodicity in the first 100,000 cycles.


//new md5 based seedable PRNG
//By: Gigs Taggart
//Released under BSD License.
//http://www.opensource.org/licenses/bsd-license.php

integer gSeed=0; 
string gLastHash;

prng_seed(integer seed)
{
    gSeed=seed;
}

integer prng_get()
{
    gLastHash=llMD5String(gLastHash, gSeed); 
    //the bitwise thingy gets rid of negative numbers
    return (integer)("0x" + llGetSubString(gLastHash, 0, 7)) & 0x7FFFFFFF;
}

default
{
    state_entry()
    {
        prng_seed(2007031901);

        string line;
        integer index;

        line = "";
        for (index = 0; index < 9; ++index)
        {
           line += " " + (string) prng_get();
        }
        llOwnerSay(line);

        line = "";
        for (index = 0; index < 30; ++index)
        {
           line += " " + (string) (1 + (prng_get() % 6));
        }
        llOwnerSay(line);

        llOwnerSay("OK");
    }
}