Simulator User Group

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Revision as of 13:23, 6 January 2016 by Haravikk Mistral (talk | contribs)
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The Server User Group exists to provide an opportunity for discussion about server technology, annoying bugs, and feature ideas.

Schedule

Meetings are at Denby/225/25/25

Also see the calendar of public user group meetings.


Agenda

Agenda for the next user group meeting is:

  • LL developer news
  • Review premature closure of BUG-10924 llSubListFindList- it is a very simple function as llListFindList is already implemented, all that is required is to skip to the start index, and stop after the end index is reached. In essence only a single function implementation is required, as llListFindList would be equivalent to llSubListFindList(haystack, needle, 0, -1). With the woeful inefficiency of lists it's also a very important capability to have, if it can be strided at the same time (thus restricting which indices potential matches can start from) that would be even better. -- Haravikk
  • Review premature closure of BUG-10965- mainly because it isn't a server, simulator or scripting issue at all, since the drift occurs on the client-side. This particular issue is also specifically a viewer-side open-development issue that I'm hoping to either find someone willing to implement or, if I can ever find the time, implement myself; also, if BUG-10964 is accepted then this should be too, as they're essentially two aspects of the same thing (ensuring animations display with correct timing per-viewer, so future cross-viewer features can be implemented for synchronised timing). -- Haravikk
  • Review premature closure of BUG-10931 Add support Ctrl-A and Ctrl-E Mac keyboard shortcuts for start/end of line- in what way is this "unactionable"? I have to say I'm really sick of the pathetic canned responses that closed issues get, it provides no information whatsoever as to why this issue might be "unactionable" (the wiki page is worse than useless). This is a simple keyboard shortcut, it's clearly possible to have separate Mac and Windows shortcuts, and it's a very useful shortcut to have, it's also an issue with SL's generally poor native platform support, as these shortcuts are available in most Mac programs with text-fields, yet behave completely differently in SL. In fact, having every Ctrl-shortcut from the Windows client in the Mac client was just a bad idea to begin with, as that's just now how keyboard shortcuts are done on Macs. -- Haravikk
  • Open discussion

News

Team

Archive

No archive specified.

Meeting cancelled for August 12, 2014

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Simulator_User_Group/Transcripts/2012

Simulator_User_Group/Transcripts/2011