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- 20:11, 15 July 2012 diff hist +43 m Environment Sounds
- 06:59, 25 June 2012 diff hist +144 Physics Optimization
- 06:59, 25 June 2012 diff hist 0 N File:Streetlamp physics 002.png current
- 06:58, 25 June 2012 diff hist 0 N File:Streetlamp physics 001.png current
- 06:44, 25 June 2012 diff hist +1 Talk:Physics Optimization
- 06:44, 25 June 2012 diff hist +107 Talk:Physics Optimization
- 06:43, 25 June 2012 diff hist −3 Physics Optimization
- 06:20, 25 June 2012 diff hist +299 Physics Optimization
- 06:18, 25 June 2012 diff hist 0 N File:Aquarium physics 002.png current
- 06:18, 25 June 2012 diff hist 0 N File:Aquarium physics 001.png current
- 09:51, 24 June 2012 diff hist +4 m Material Volumes
- 09:51, 24 June 2012 diff hist +4 m Visual Guide to Pathfinding
- 09:50, 24 June 2012 diff hist +4 Pathfinding Overview
- 09:49, 24 June 2012 diff hist +3 Good Building Practices →Pathfinding
- 09:49, 24 June 2012 diff hist +77 Good Building Practices →Pathfinding
- 07:17, 24 June 2012 diff hist +44 m Debugging Tips
- 18:31, 21 June 2012 diff hist +97 Talk:Physics Optimization
- 18:30, 21 June 2012 diff hist +3 Physics Optimization
- 16:11, 21 June 2012 diff hist +25 Pathfinding Overview
- 08:54, 21 June 2012 diff hist +44 Pathfinding Overview
- 12:58, 19 June 2012 diff hist +875 N Pathfinding Overview Created page with "Pathfinding is a method content creators can use to create moving and interactive characters within Second Life. Characters can use LSL functions to avoid obstacles, move around…"
- 10:34, 19 June 2012 diff hist +69 Walkability Coefficients
- 10:25, 19 June 2012 diff hist +5 Walkability Coefficients
- 10:25, 19 June 2012 diff hist +128 Walkability Coefficients
- 10:24, 19 June 2012 diff hist 0 N File:Coefficients3 001.png current
- 10:17, 19 June 2012 diff hist +57 Good Building Practices →Pathfinding
- 14:32, 17 June 2012 diff hist +123 N Making Mesh for Pathfinding Created page with "See Physics_Optimization for ways to make your pathfinding areas efficient. ---- Return to Good_Building_Practices"
- 14:25, 17 June 2012 diff hist 0 m Material Volumes
- 14:24, 17 June 2012 diff hist +157 Material Volumes
- 14:20, 17 June 2012 diff hist +44 m Walkability Coefficients
- 14:20, 17 June 2012 diff hist +44 m Material Volumes
- 14:16, 17 June 2012 diff hist +215 Walkability Coefficients
- 14:09, 17 June 2012 diff hist +106 Walkability Coefficients
- 14:07, 17 June 2012 diff hist +461 N Walkability Coefficients Created page with "*Walkable objects can take advantage of coefficients in the navigation mesh. *Walkability coefficients are multipliers that may be applied to the speed of…"
- 14:03, 17 June 2012 diff hist 0 N File:Coefficients 2.png current
- 14:02, 17 June 2012 diff hist 0 File:Coefficients.png uploaded a new version of "File:Coefficients.png" current
- 14:00, 17 June 2012 diff hist 0 File:Coefficients.png uploaded a new version of "File:Coefficients.png"
- 13:59, 17 June 2012 diff hist 0 N File:Coefficients.png
- 13:19, 17 June 2012 diff hist +80 Good Building Practices →Pathfinding
- 13:15, 17 June 2012 diff hist +150 Material Volumes
- 12:35, 17 June 2012 diff hist +4 Material Volumes
- 11:53, 17 June 2012 diff hist +339 N Material Volumes Created page with "==About Material Volumes== *The Material Volume attribute for Pathfinding are phantom objects that can be set to cha…"
- 11:16, 17 June 2012 diff hist +68 Good Building Practices →Pathfinding
- 11:14, 17 June 2012 diff hist 0 m Pathfinding NavMesh current
- 11:13, 17 June 2012 diff hist +365 Pathfinding Quick Start Guide
- 11:00, 17 June 2012 diff hist +78 Pathfinding Quick Start Guide
- 10:48, 17 June 2012 diff hist 0 N File:Linksets.png current
- 10:44, 17 June 2012 diff hist +32 Pathfinding Quick Start Guide
- 10:37, 17 June 2012 diff hist +62 m Animation Streamlined
- 15:19, 16 June 2012 diff hist +58 Pathfinding Quick Start Guide