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  • ...se it isn't a straightjacket. Its main benefit is in helping designers of system architecture to embrace the idea that interested parties ('''stakeholders'' ...abstraction reveals how it solves the numerous (and frequently orthogonal) requirements. One view definitely doesn't fit all. (See [[Talk:Components_and_Roles|Ta
    1 KB (172 words) - 02:51, 12 August 2009
  • ...pecific skills for different topic areas. It is part of a standard to make it easier for people to demonstrate their abilities. ...he second level of the building. Look for the plain Linden cube, and touch it to get the samples.
    10 KB (1,566 words) - 15:49, 8 December 2009
  • {{KBwarning| The Puppetry system is still in a pre-release state, and as such the instructions will change. ...ill hopefully help people find resources to allow them to get the puppetry system running on their computer.
    5 KB (687 words) - 16:34, 22 December 2022
  • ==Requirements== ...you wish to install it) and double-click the GridImageUpload application. It will only run if X11 and Mono (preferably Mono-2.4 or newer, but older vers
    3 KB (499 words) - 08:55, 6 December 2009
  • == Requirements == ...rmance tracking system that basically hooks up to the existing LLFastTimer system.
    4 KB (593 words) - 13:31, 5 June 2020
  • ...n Open Source submissions? Will we be able to use Second Life itself to do it? == ...]. We're certainly considering in-world developer meetings, but note that it's difficult to stay in-world while modifying the viewer, so we'll probably
    5 KB (803 words) - 05:04, 5 September 2011
  • ==Step 1. Install Requirements== ...d to add your python installation's <code>Scripts</code> directory to your system path.
    5 KB (704 words) - 12:36, 6 April 2023
  • ...d in comparing it to the [http://secondlife.com/support/sysreqs.php System Requirements] * '''OS Version:''' - The operating system running on your computer.
    3 KB (475 words) - 07:55, 24 August 2009
  • '''Requirements:''' * No special instructions. It operates stand alone once installed.
    4 KB (391 words) - 20:20, 24 January 2015
  • While there are too many possibilities to describe succinctly, '''it's generally true that as time goes on, progressively powerful technology ge ...ell you everything you need to know about your CPU to check against System Requirements.
    4 KB (598 words) - 12:58, 11 January 2012
  • * code if I can do it * System requirements analysis
    4 KB (595 words) - 17:06, 24 October 2010
  • ...back to the To Do column in GH, if you do more work or clarify questions, it should be moved back through In Progress and then to In Review. * Plan update for system requirements
    2 KB (336 words) - 12:10, 11 January 2011
  • * Prep a budget proposal for open build service & code review system * Unit test system research and use
    4 KB (639 words) - 11:46, 7 October 2010
  • ...that we formerly made available under the GPL. Rather, the policy sets out requirements for connecting to our Second Life service using a third-party viewer, regar ...source code.  My viewer is only for my personal use.  I do not distribute it to others.  Am I required to make my source code available to others?
    8 KB (1,397 words) - 11:57, 10 August 2011
  • {{ViewerArchNav|parent=Image System}} ...ding and writing texture data to the local disk cache (part of the [[Image System]])
    5 KB (854 words) - 09:51, 19 December 2009
  • ...ents are visible in mouselook mode" : Took that one on, created patch, got it reviewed by davep, merged into beta ...dev branch. Builds on TC. Testing that on Linux and Windows before calling it done.
    4 KB (630 words) - 18:00, 13 October 2010
  • |[[Linden Lab Official:System Requirements|System Requirements]] |[http://www.kippiefriedkin.com/2008/07/25/second-life-viewer-cheatsheet/ Get It Here]
    8 KB (1,213 words) - 13:24, 24 April 2012
  • * System requirements analysis * Systems requirements analysis
    4 KB (587 words) - 15:57, 18 October 2010
  • ...t given LSL's limitations, and unfortunately [[Mono]] is unlikely to speed it up significantly. ...cript template/library you should consider your requirements carefully, as it is not advisable to schedule a lot of rapid events. If however you want to
    5 KB (731 words) - 05:38, 16 December 2015
  • * Prep a budget proposal for open build service & code review system * Systems requirements research
    5 KB (715 words) - 13:59, 12 October 2010
  • The Media Rendering Plugin system enables you to create your own media rendering plugins for the Second Life ===System requirements and tools===
    15 KB (2,059 words) - 14:32, 4 May 2011
  • ==It’s Time to Try Second Life for Work== ...world, is a new experience for most organizations. So, we’re here to make it as easy as possible. Here’s the step-by-step guide to help you get starte
    5 KB (756 words) - 17:47, 10 March 2020
  • ...tp://www.w3.org/Protocols/rfc2616/rfc2616-sec9.html#sec9.4 HEAD] request. It then looks up the URI scheme and/or MIME type in the mime_types.xml file in ...iewer begins listening on a local TCP socket and launches the PLS, passing it the socket's port number
    6 KB (966 words) - 14:33, 4 May 2011
  • ...e. Mesh content is not intended to replace the existing prim-based content system; each is a viable method of content creation in Second Life. ...allowed to sell mesh content. As a merchant, if you choose to sell mesh, it is your responsibility to communicate to your customers that the item conta
    4 KB (636 words) - 16:44, 2 February 2012
  • ...x on my branch. Got it reviewed by Q. Pulled into beta (tested locally and it fixes the problem). * Prep a budget proposal for open build service & code review system
    5 KB (719 words) - 16:16, 8 October 2010
  • '''Requirements:''' * No special instructions. It operates stand alone once installed.
    6 KB (567 words) - 09:03, 25 January 2015
  • == Interface Requirements == == Performance Requirements ==
    11 KB (1,697 words) - 10:54, 22 August 2009
  • * Knowing where you are now and how to remember it, if you want to * '''To improve the existing, or create a new, system for managing Landmarks''', which should support the following:
    10 KB (1,586 words) - 08:15, 26 April 2011
  • ...ould be able to predict potential problems with a particle command and how it relates to client side performance of people viewing the object. .... The person should be able to do this in conjunction with the permissions system to animate or move an avatar and attachments on an avatar.
    19 KB (3,112 words) - 09:03, 6 September 2010
  • ...brary just like all the rest of ours, so we don't need to use autobuild in it's full generality. We can skip some steps and share script fragments with ...Modify this file using the <code>autobuild edit</code> command. Editing it by hand can be fragile.
    7 KB (1,143 words) - 10:00, 12 April 2017
  • ===It’s Time to Try Learning in Second Life=== ...world, is a new experience for most organizations. So, we’re here to make it as easy as possible. Here’s the step-by-step guide to help you get starte
    5 KB (873 words) - 08:21, 24 July 2013
  • It can be used to control up to 15 (for v3.20) different scripted items, each ...igned to control scripted attachments, but nothing prevents you from using it with items rezed in-world (note however that the avatar wearing the HUD wil
    14 KB (1,962 words) - 15:12, 3 March 2022
  • ...that a person has is purely a means to identify what the individual does; it does not mean that they are better than anyone else. ...to the residents that elect to live, work and play on the adult Sims, and it is hoped that this act will add to the retention rate that is often on the
    10 KB (1,598 words) - 23:56, 8 May 2010
  • ...ification is not directly linked to a training program, and neither should it be. Certification is intended to test a person's competence. If a person ha * Global availability. Making sure that the test system is available as widely as possible, taking into consideration geographic lo
    3 KB (562 words) - 20:32, 24 April 2010
  • ...erent ways scripts can manipulate an object are included in this category. It does not include the ways to interact between objects and agents. The inter # Each face on a prim has a number associated with it.
    18 KB (2,980 words) - 09:01, 6 September 2010
  • * PO approval requirements * BUG (STORM-316) Debug: Inventory.Folders by Name/Sort by Date/Sort by Name/System Folders to Top Do not apply and settings changes do not persist after relog
    3 KB (529 words) - 01:00, 1 February 2011
  • ...by Linden Lab: [http://secondlife.com/support/system-requirements/ System Requirements]. * {{jira|STORM-1831}} Obtain LSL syntax table from simulator so that it is always up to date
    4 KB (467 words) - 14:16, 7 July 2014
  • ...ibility with your system. Be aware that although this is a "beta" client, it connects to the main Second Life world and changes you make there are perma = System Requirements =
    17 KB (2,710 words) - 10:08, 8 June 2015
  • ...his article discusses the sources of lag, and what you can do to deal with it. ...the [http://secondlife.com/support/system-requirements/?lang=en-US System Requirements page] for basic information.
    10 KB (1,660 words) - 21:00, 14 June 2013
  • {{help/it|Parent=How to identify your graphics card|BugFixes=*|OldInfo=*}} ..."Più informazioni" per aprire System Profiler, oppure apri l'applicazione System Profiler in /Applicazioni/Utility.
    4 KB (599 words) - 13:37, 1 November 2009
  • ...back to the To Do column in GH, if you do more work or clarify questions, it should be moved back through In Progress and then to In Review. * STORM-745 : Produce comprehensive perf baseline: Complete that work. I mean it!
    7 KB (1,085 words) - 13:42, 12 January 2011
  • ...rs can experiment and code with the new Puppetry feature in Second Life.   It is intended for programmers who have a familiarity with Python or C++ and a ...atch.  However, if you want to make changes to messaging, avatar animation system, or the [https://en.wikipedia.org/wiki/Inverse_kinematics Inverse Kinematic
    11 KB (1,772 words) - 19:19, 8 December 2022
  • ...access a Skill Gaming Region. See the following to see if you meet all the requirements: {{KBnote|If you believe you meet all requirements for access, but are still unable to enter a Skill Gaming Region, please try
    28 KB (4,588 words) - 13:42, 9 January 2024
  • ==Requirements== ...t land in one of the Horizons regions. Now let’s see what you can do with it.
    16 KB (2,682 words) - 01:36, 15 March 2019
  • ...back to the To Do column in GH, if you do more work or clarify questions, it should be moved back through In Progress and then to In Review. * MMOTD: Oz, because he's automating the hell out of it.
    6 KB (875 words) - 11:08, 7 January 2011
  • ** Got Jonathan to start wiki page on how not to do it https://wiki.secondlife.com/wiki/How_to_avoid_DOS_line_endings_in_Windows_t * PO approval requirements
    6 KB (910 words) - 02:58, 2 February 2011
  • * '''[[#Technical|Operating system, hardware, and network]]''' * [[My account was cancelled and I'd like to reactivate it. What should I do?]]
    11 KB (1,790 words) - 09:03, 8 November 2011
  • ...r sprints, please move into unscheduled (remove Sprint X) and comment that it was reopnened. Reopnened current sprint issues should stay in current spri * if it’s intended for Beta, please make sure it’s in a beta branch and builds in TC _before_ you ask for a merge.
    6 KB (990 words) - 12:13, 29 November 2010
  • ...the intellectual property owner of any content you submit to Second Life – it is your content, not Linden Lab’s. ...ontent License reflects how our content creators are using the permissions system.
    11 KB (1,917 words) - 11:57, 10 August 2011
  • * are in accordance with their stated product descriptions or customer requirements; * Demonstrate use of Reference ruler mode and discuss when to use it rather than World or Local mode.
    4 KB (561 words) - 09:11, 6 September 2010
  • ...back to the To Do column in GH, if you do more work or clarify questions, it should be moved back through In Progress and then to In Review. * Plan update for system requirements
    4 KB (594 words) - 12:53, 10 January 2011
  • ...estion which understandably keeps coming up — after all, without a quality system, you can't have an enjoyable inworld experience. ...caution|This page is contributed to by [[Residents]] like you, so consider it "unofficial but possibly beneficial". This is a guide, not "the final word"
    30 KB (4,780 words) - 17:20, 30 June 2018
  • ...back to the To Do column in GH, if you do more work or clarify questions, it should be moved back through In Progress and then to In Review. * MMOTD: Oz, because he's automating the hell out of it.
    6 KB (945 words) - 14:45, 7 January 2011
  • '''WindLight is a revolutionary atmospheric lighting and rendering system. What does that all mean? Gorgeous new Second Life visuals!!!''' Watch the ...ation that will help us all make sure that WindLight is well-tested before it's integrated into the main Second Life viewer.
    22 KB (3,320 words) - 14:48, 2 June 2011
  • ...copy and distribute verbatim copies of this license document, but changing it is not allowed. ...s covered by the GNU Lesser General Public License instead.) You can apply it to your programs, too. </p>
    18 KB (3,090 words) - 11:19, 11 May 2011
  • "compatible with the protocol of Linden Lab’s viewers as it is documented in our source code" ...d experience. We may ask you to make changes to your Third-Party Viewer if it disables certain of our services [...] If we do, you agree to make the chan
    9 KB (1,463 words) - 15:50, 14 October 2010
  • * Acquire outside review of all certification requirements * Complete final revisions of all certification requirements
    12 KB (1,745 words) - 09:36, 24 April 2010
  • * Acquire outside review of all certification requirements * Complete final revisions of all certification requirements
    12 KB (1,822 words) - 05:36, 6 May 2011
  • | it also means that if you want it done another way, you can build a TPV that does | at least not at the start of it
    42 KB (6,281 words) - 10:22, 16 May 2011
  • ...copy and distribute verbatim copies of this license document, but changing it is not allowed. :[This is the first released version of the Lesser GPL. It also counts as the successor of the GNU Library Public License, version 2,
    24 KB (4,061 words) - 16:53, 10 May 2011
  • : This is an early look at what will become the next version of the viewer; it will have newer features, and fixes for some problems that are still in the * '''[[WindLight]]''' : The new atmospheric lighting and rendering system
    15 KB (1,902 words) - 14:26, 3 March 2016
  • ...the file 'as-is'. While this is no issue for short files (a few megabyte), it is when the podcast is several hours in length. ...This very script has been tested for quite a while, and it does just what it needs to do: host hassle free music for my parcel.
    8 KB (1,083 words) - 05:54, 17 October 2011
  • ...ay is enabled in "DRTSIM-92" which is the next server maintenance project. It should hit RC this week.</nowiki></font> [09:06] <font color=#808080><b>tehKellz (kelly.linden)</b><nowiki>: It has the fixes for llSetMemoryLimit and PRIM_LINK_TARGET</nowiki></font>
    32 KB (4,725 words) - 10:56, 10 January 2012
  • * TargetOmega object's rotation resets if it changes color in 3.4.0 (262596) Beta * Navmesh disabled when graphics settings are changed while it is being used
    8 KB (1,030 words) - 16:02, 20 September 2012
  • Hosted on svn.secondlife.com, it does require a contributor's agreement for commit access, and currently has ...dy to submit to QA. Not sure how something will play out? Try it, and test it with PyOGP....
    25 KB (3,288 words) - 08:31, 27 June 2017
  • | whether or not we'll change that depends on how well it works | It might be nice to be able to close issues
    45 KB (6,786 words) - 09:28, 14 February 2011
  • ...eal reason to use it unless you're on a Windows system that meets the Rift requirements and you've got one). Below are some system settings and Viewer tweaks that we found improved the performance of Second
    9 KB (1,475 words) - 08:14, 5 July 2016
  • It features a huge amount of user-created content (270 TeraBytes), a convertib In terms of virtual size and real Dollar economy, it ranks about 178th in the world, and in terms of population 160th.
    22 KB (3,714 words) - 11:03, 25 May 2011
  • ...ate complex shapes that are not currently possible with Second Life's prim system. ...prim, the prim would "morph" from one shape to the other. Another example: it would be easy to have a flash animation generate a sculpted prim &mdash; wh
    15 KB (2,425 words) - 09:33, 17 August 2009
  • ...texture rendering: got that crash under the debugger on Windows and logged it immediately. * Systems requirements research
    5 KB (708 words) - 06:49, 5 October 2010
  • | [[Linden Lab Official:Can I delete a group notice after I've posted it]] | [[Linden Lab Official:Can I delete a group notice after I've posted it/version]]
    41 KB (6,382 words) - 16:35, 26 May 2011
  • ...erating system - or simply widely useful - functionality. We primarily use it for threading and socket i/o. This is actually three packages, apr, apr-uti ...cense shown is the one under which the Second Life Viewer Project is using it. See sources for details of alternatives.
    12 KB (1,704 words) - 06:08, 31 May 2018
  • * Plan update for system requirements * Waiting for answer in STORM-429 before i begin to fix it.
    6 KB (870 words) - 14:11, 13 January 2011
  • ...nicate asynchronously to or from anywhere else on the grid. Unfortunately it seems as though this dream, like so many others, is unattainable by any cur ...such a message system would want to be coupled with a distributed storage system.
    32 KB (5,079 words) - 18:27, 12 January 2010
  • ...ntepomi (sahkolihaa.contepomi)</b><nowiki>: MAny people didn't like it, so it was removed.</nowiki></font> ...font color=#b5005a><b>Motor Loon</b><nowiki>: whats the reason for keeping it?</nowiki></font>
    35 KB (5,386 words) - 10:57, 10 January 2012
  • ...tecture. Add your thoughts here in no particular format. Can be use cases, requirements, scenarios. Maybe shouldn't be too long but long enough to get your idea ac = Usage examples and requirements =
    29 KB (4,607 words) - 15:05, 15 October 2015
  • == Setup/Requirements == *# If it rezzes to the ground then the legacy object updater works.
    31 KB (4,975 words) - 14:51, 21 March 2018
  • ...Dragon NaturallySpeaking Professional, Dragon NaturallySpeaking Legal (if it's available for some), Dragon Medical, and once upon a time referred to as * Dragon NaturallySpeaking Standard -- not recommended as it will not play back audio which is essential for effective correction/teachi
    27 KB (4,469 words) - 08:59, 29 April 2012
  • "interest list," and it's unfortunately implemented entirely server every texture is visible for at least one frame. It's usually OK,
    16 KB (2,690 words) - 04:41, 8 April 2011
  • ...s is part of the [[SL Certification | Second Life Certification]] project. It is an effort to create a list of specific skills required for persons to b ...ould demonstrate an understanding that a global variable can be ignored if it is also defined locally.
    14 KB (2,229 words) - 09:00, 6 September 2010
  • *'''Link to get it''': [http://www.nonancho.com/JiroTips/SculptPot.aspx SculptPot] *'''Link to get it''': [http://www.xstreetsl.com/modules.php?name=Marketplace&file=item&ItemID
    23 KB (3,542 words) - 18:01, 19 June 2023
  • Here in Second Life it also means fashion consultant, travel agent, customer service, buddy, deskt ...mmunity built with user created content. You are a part of this community. It will be your knowledge and skills that will help others continue to build a
    15 KB (2,353 words) - 15:49, 11 July 2010
  • * It is expected that this mode be ''disabled'' by default on any hardware where ...pected that enabling this mode lowers the frame-rate compared with turning it off.
    16 KB (2,356 words) - 16:03, 14 April 2017
  • ...at people start doing with Mesh. It's bound to change the whole world once it has time to sink in. |width=100% style=" padding:0 3px;"|has it always been this empty
    70 KB (8,572 words) - 14:21, 4 February 2011
  • ...<font color=#b500b5><b>Ashiri Sands</b><nowiki>: re-installing? You broke it?</nowiki></font> ...<font color=#440044><b>Andrew Linden</b><nowiki>: well, I'll try to figure it out after this user group</nowiki></font>
    31 KB (4,850 words) - 12:12, 20 August 2012
  • | It's kinda fun to travel to other people's places in SL and hear some of the s | it seems unlikely that the lib was built by 2005 on our servers, but I can try
    54 KB (7,890 words) - 10:02, 16 May 2011
  • |width=100% style=" padding:0 3px;"|It wasn't official before? |width=100% style=" padding:0 3px;"|well, it wouldn't do any good to have a discussoin if there's no Lindens here to par
    96 KB (12,065 words) - 14:00, 11 August 2010
  • ...alking away until you see it disappear. Watch the model as you walk toward it. If the results are not satisfactory, raise or lower the number of triangle Meshes have exactly the same permissions system as sculpted prims and textures.
    17 KB (2,760 words) - 16:46, 4 December 2023
  • ...(nalates.urriah)</b><nowiki>: I plan to upgrade to a quad core next week. It will be a while before I can upgrade the MB.</nowiki></font> [09:00] <font color=#808080><b>Nal (nalates.urriah)</b><nowiki>: It has to fit in my existing MB so a quad core2</nowiki></font>
    36 KB (5,483 words) - 10:58, 10 January 2012
  • ''' Hardware and Software Requirements ''' ...e listed on the [http://secondlife.com/support/sysreqs.php Official System Requirements Web Page]. Although certain configurations are not supported (for example,
    36 KB (6,167 words) - 07:43, 12 July 2011
  • ...ed to public sphere two scenes, distinguishing with flexibility to fulfill requirements and requests of Artist due to specific event. In accordance to convergence ...een users from various parts of the world at the same time. At this moment it is worth to mention the tools of streaming media, which let to full synchro
    12 KB (1,810 words) - 15:33, 30 August 2009
  • ...interesting part of the release is the LSL syntax update, I think ... that system should be working better</nowiki></font> [12:07] <font color=#000f44><b>Simon Linden</b><nowiki>: It's on the list of stuff to do, Mona, but I don't have any updates</nowiki></
    40 KB (6,422 words) - 13:56, 1 April 2014
  • * [15:00] [[User: Stickman| Stickman]]: I woke up. It's morning. QED. * [15:01] [[User: Oskar| Oskar]]: Linden: it snowed in Seattle yesterday
    41 KB (5,592 words) - 14:48, 14 April 2011
  • [[Viewpoint Advocacy Groups]] - groups to focus on specific requirements. * [http://en.wikipedia.org/wiki/OpenID| OpenID A decentralized single sign-on system]
    21 KB (2,990 words) - 10:25, 2 May 2011
  • ...:01 SLT] [[User:Jeremy Linden|Jeremy Linden]]: Hello! We're glad you made it. Welcome to... THE FUTURE! *[13:01 SLT] [[User:Torley Linden|Torley Linden]]: how welcome it is... to be welcome! heh heh!
    63 KB (9,854 words) - 21:18, 23 November 2009
  • * [13:05] Bambers Linden: also actually, that should be on the system requirements page * [13:06] Ellla McMahon: it would help
    22 KB (3,127 words) - 10:15, 4 August 2010
  • [09:24] <font color=#808080><b>Kaluura (kaluura.boa)</b><nowiki>: Yes, it's safe</nowiki></font> [09:25] <font color=#b5005a><b>Kyrah Abattoir</b><nowiki>: and it's cozy</nowiki></font>
    56 KB (8,449 words) - 10:55, 10 January 2012
  • [12:03] <font color=#000c33><b>Simon Linden</b><nowiki>: I think it was Monty's asset pipeline work</nowiki></font> ...nt color=#330026><b>Andrew Linden</b><nowiki>: Fixing bugs and making sure it is hard to go over limits.</nowiki></font>
    61 KB (9,828 words) - 13:29, 2 August 2011
  • ====2.1 Age Requirements for Second Life.==== ====2.2 Age Requirements for Teen Second Life.====
    73 KB (11,887 words) - 11:46, 22 March 2011
  • ====2.1 Age Requirements for Second Life.==== ====2.2 Age Requirements for Teen Second Life.====
    71 KB (11,461 words) - 11:45, 22 March 2011

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