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  • ...se it isn't a straightjacket. Its main benefit is in helping designers of system architecture to embrace the idea that interested parties ('''stakeholders'' ...abstraction reveals how it solves the numerous (and frequently orthogonal) requirements. One view definitely doesn't fit all. (See [[Talk:Components_and_Roles|Ta
    1 KB (172 words) - 02:51, 12 August 2009
  • ...pecific skills for different topic areas. It is part of a standard to make it easier for people to demonstrate their abilities. ...he second level of the building. Look for the plain Linden cube, and touch it to get the samples.
    10 KB (1,566 words) - 15:49, 8 December 2009
  • {{KBwarning| The Puppetry system is still in a pre-release state, and as such the instructions will change. ...ill hopefully help people find resources to allow them to get the puppetry system running on their computer.
    5 KB (687 words) - 16:34, 22 December 2022
  • ==Requirements== ...you wish to install it) and double-click the GridImageUpload application. It will only run if X11 and Mono (preferably Mono-2.4 or newer, but older vers
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  • == Requirements == ...rmance tracking system that basically hooks up to the existing LLFastTimer system.
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  • ...n Open Source submissions? Will we be able to use Second Life itself to do it? == ...]. We're certainly considering in-world developer meetings, but note that it's difficult to stay in-world while modifying the viewer, so we'll probably
    5 KB (803 words) - 05:04, 5 September 2011
  • ==Step 1. Install Requirements== ...d to add your python installation's <code>Scripts</code> directory to your system path.
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  • ...d in comparing it to the [http://secondlife.com/support/sysreqs.php System Requirements] * '''OS Version:''' - The operating system running on your computer.
    3 KB (475 words) - 07:55, 24 August 2009
  • '''Requirements:''' * No special instructions. It operates stand alone once installed.
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  • While there are too many possibilities to describe succinctly, '''it's generally true that as time goes on, progressively powerful technology ge ...ell you everything you need to know about your CPU to check against System Requirements.
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  • * code if I can do it * System requirements analysis
    4 KB (595 words) - 17:06, 24 October 2010
  • ...back to the To Do column in GH, if you do more work or clarify questions, it should be moved back through In Progress and then to In Review. * Plan update for system requirements
    2 KB (336 words) - 12:10, 11 January 2011
  • * Prep a budget proposal for open build service & code review system * Unit test system research and use
    4 KB (639 words) - 11:46, 7 October 2010
  • ...that we formerly made available under the GPL. Rather, the policy sets out requirements for connecting to our Second Life service using a third-party viewer, regar ...source code.  My viewer is only for my personal use.  I do not distribute it to others.  Am I required to make my source code available to others?
    8 KB (1,397 words) - 11:57, 10 August 2011
  • {{ViewerArchNav|parent=Image System}} ...ding and writing texture data to the local disk cache (part of the [[Image System]])
    5 KB (854 words) - 09:51, 19 December 2009
  • ...ents are visible in mouselook mode" : Took that one on, created patch, got it reviewed by davep, merged into beta ...dev branch. Builds on TC. Testing that on Linux and Windows before calling it done.
    4 KB (630 words) - 18:00, 13 October 2010
  • |[[Linden Lab Official:System Requirements|System Requirements]] |[http://www.kippiefriedkin.com/2008/07/25/second-life-viewer-cheatsheet/ Get It Here]
    8 KB (1,213 words) - 13:24, 24 April 2012
  • * System requirements analysis * Systems requirements analysis
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  • ...t given LSL's limitations, and unfortunately [[Mono]] is unlikely to speed it up significantly. ...cript template/library you should consider your requirements carefully, as it is not advisable to schedule a lot of rapid events. If however you want to
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  • * Prep a budget proposal for open build service & code review system * Systems requirements research
    5 KB (715 words) - 13:59, 12 October 2010
  • The Media Rendering Plugin system enables you to create your own media rendering plugins for the Second Life ===System requirements and tools===
    15 KB (2,059 words) - 14:32, 4 May 2011
  • ==It’s Time to Try Second Life for Work== ...world, is a new experience for most organizations. So, we’re here to make it as easy as possible. Here’s the step-by-step guide to help you get starte
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  • ...tp://www.w3.org/Protocols/rfc2616/rfc2616-sec9.html#sec9.4 HEAD] request. It then looks up the URI scheme and/or MIME type in the mime_types.xml file in ...iewer begins listening on a local TCP socket and launches the PLS, passing it the socket's port number
    6 KB (966 words) - 14:33, 4 May 2011
  • ...e. Mesh content is not intended to replace the existing prim-based content system; each is a viable method of content creation in Second Life. ...allowed to sell mesh content. As a merchant, if you choose to sell mesh, it is your responsibility to communicate to your customers that the item conta
    4 KB (636 words) - 16:44, 2 February 2012
  • ...x on my branch. Got it reviewed by Q. Pulled into beta (tested locally and it fixes the problem). * Prep a budget proposal for open build service & code review system
    5 KB (719 words) - 16:16, 8 October 2010
  • '''Requirements:''' * No special instructions. It operates stand alone once installed.
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  • == Interface Requirements == == Performance Requirements ==
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  • * Knowing where you are now and how to remember it, if you want to * '''To improve the existing, or create a new, system for managing Landmarks''', which should support the following:
    10 KB (1,586 words) - 08:15, 26 April 2011
  • ...ould be able to predict potential problems with a particle command and how it relates to client side performance of people viewing the object. .... The person should be able to do this in conjunction with the permissions system to animate or move an avatar and attachments on an avatar.
    19 KB (3,112 words) - 09:03, 6 September 2010
  • ...brary just like all the rest of ours, so we don't need to use autobuild in it's full generality. We can skip some steps and share script fragments with ...Modify this file using the <code>autobuild edit</code> command. Editing it by hand can be fragile.
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  • ===It’s Time to Try Learning in Second Life=== ...world, is a new experience for most organizations. So, we’re here to make it as easy as possible. Here’s the step-by-step guide to help you get starte
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  • It can be used to control up to 15 (for v3.20) different scripted items, each ...igned to control scripted attachments, but nothing prevents you from using it with items rezed in-world (note however that the avatar wearing the HUD wil
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  • ...that a person has is purely a means to identify what the individual does; it does not mean that they are better than anyone else. ...to the residents that elect to live, work and play on the adult Sims, and it is hoped that this act will add to the retention rate that is often on the
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  • ...ification is not directly linked to a training program, and neither should it be. Certification is intended to test a person's competence. If a person ha * Global availability. Making sure that the test system is available as widely as possible, taking into consideration geographic lo
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  • ...erent ways scripts can manipulate an object are included in this category. It does not include the ways to interact between objects and agents. The inter # Each face on a prim has a number associated with it.
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  • * PO approval requirements * BUG (STORM-316) Debug: Inventory.Folders by Name/Sort by Date/Sort by Name/System Folders to Top Do not apply and settings changes do not persist after relog
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  • ...by Linden Lab: [http://secondlife.com/support/system-requirements/ System Requirements]. * {{jira|STORM-1831}} Obtain LSL syntax table from simulator so that it is always up to date
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  • ...ibility with your system. Be aware that although this is a "beta" client, it connects to the main Second Life world and changes you make there are perma = System Requirements =
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  • ...his article discusses the sources of lag, and what you can do to deal with it. ...the [http://secondlife.com/support/system-requirements/?lang=en-US System Requirements page] for basic information.
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  • {{help/it|Parent=How to identify your graphics card|BugFixes=*|OldInfo=*}} ..."Più informazioni" per aprire System Profiler, oppure apri l'applicazione System Profiler in /Applicazioni/Utility.
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  • ...back to the To Do column in GH, if you do more work or clarify questions, it should be moved back through In Progress and then to In Review. * STORM-745 : Produce comprehensive perf baseline: Complete that work. I mean it!
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  • ...rs can experiment and code with the new Puppetry feature in Second Life.   It is intended for programmers who have a familiarity with Python or C++ and a ...atch.  However, if you want to make changes to messaging, avatar animation system, or the [https://en.wikipedia.org/wiki/Inverse_kinematics Inverse Kinematic
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  • ...access a Skill Gaming Region. See the following to see if you meet all the requirements: {{KBnote|If you believe you meet all requirements for access, but are still unable to enter a Skill Gaming Region, please try
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  • ==Requirements== ...t land in one of the Horizons regions. Now let’s see what you can do with it.
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  • ...back to the To Do column in GH, if you do more work or clarify questions, it should be moved back through In Progress and then to In Review. * MMOTD: Oz, because he's automating the hell out of it.
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  • ** Got Jonathan to start wiki page on how not to do it https://wiki.secondlife.com/wiki/How_to_avoid_DOS_line_endings_in_Windows_t * PO approval requirements
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  • * '''[[#Technical|Operating system, hardware, and network]]''' * [[My account was cancelled and I'd like to reactivate it. What should I do?]]
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  • ...r sprints, please move into unscheduled (remove Sprint X) and comment that it was reopnened. Reopnened current sprint issues should stay in current spri * if it’s intended for Beta, please make sure it’s in a beta branch and builds in TC _before_ you ask for a merge.
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  • ...the intellectual property owner of any content you submit to Second Life – it is your content, not Linden Lab’s. ...ontent License reflects how our content creators are using the permissions system.
    11 KB (1,917 words) - 11:57, 10 August 2011
  • * are in accordance with their stated product descriptions or customer requirements; * Demonstrate use of Reference ruler mode and discuss when to use it rather than World or Local mode.
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  • ...back to the To Do column in GH, if you do more work or clarify questions, it should be moved back through In Progress and then to In Review. * Plan update for system requirements
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  • ...estion which understandably keeps coming up — after all, without a quality system, you can't have an enjoyable inworld experience. ...caution|This page is contributed to by [[Residents]] like you, so consider it "unofficial but possibly beneficial". This is a guide, not "the final word"
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  • ...back to the To Do column in GH, if you do more work or clarify questions, it should be moved back through In Progress and then to In Review. * MMOTD: Oz, because he's automating the hell out of it.
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  • '''WindLight is a revolutionary atmospheric lighting and rendering system. What does that all mean? Gorgeous new Second Life visuals!!!''' Watch the ...ation that will help us all make sure that WindLight is well-tested before it's integrated into the main Second Life viewer.
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  • ...copy and distribute verbatim copies of this license document, but changing it is not allowed. ...s covered by the GNU Lesser General Public License instead.) You can apply it to your programs, too. </p>
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  • "compatible with the protocol of Linden Lab’s viewers as it is documented in our source code" ...d experience. We may ask you to make changes to your Third-Party Viewer if it disables certain of our services [...] If we do, you agree to make the chan
    9 KB (1,463 words) - 15:50, 14 October 2010
  • * Acquire outside review of all certification requirements * Complete final revisions of all certification requirements
    12 KB (1,745 words) - 09:36, 24 April 2010
  • * Acquire outside review of all certification requirements * Complete final revisions of all certification requirements
    12 KB (1,822 words) - 05:36, 6 May 2011
  • | it also means that if you want it done another way, you can build a TPV that does | at least not at the start of it
    42 KB (6,281 words) - 10:22, 16 May 2011
  • ...copy and distribute verbatim copies of this license document, but changing it is not allowed. :[This is the first released version of the Lesser GPL. It also counts as the successor of the GNU Library Public License, version 2,
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  • : This is an early look at what will become the next version of the viewer; it will have newer features, and fixes for some problems that are still in the * '''[[WindLight]]''' : The new atmospheric lighting and rendering system
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  • ...the file 'as-is'. While this is no issue for short files (a few megabyte), it is when the podcast is several hours in length. ...This very script has been tested for quite a while, and it does just what it needs to do: host hassle free music for my parcel.
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  • ...ay is enabled in "DRTSIM-92" which is the next server maintenance project. It should hit RC this week.</nowiki></font> [09:06] <font color=#808080><b>tehKellz (kelly.linden)</b><nowiki>: It has the fixes for llSetMemoryLimit and PRIM_LINK_TARGET</nowiki></font>
    32 KB (4,725 words) - 10:56, 10 January 2012
  • * TargetOmega object's rotation resets if it changes color in 3.4.0 (262596) Beta * Navmesh disabled when graphics settings are changed while it is being used
    8 KB (1,030 words) - 16:02, 20 September 2012
  • Hosted on svn.secondlife.com, it does require a contributor's agreement for commit access, and currently has ...dy to submit to QA. Not sure how something will play out? Try it, and test it with PyOGP....
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  • | whether or not we'll change that depends on how well it works | It might be nice to be able to close issues
    45 KB (6,786 words) - 09:28, 14 February 2011
  • ...eal reason to use it unless you're on a Windows system that meets the Rift requirements and you've got one). Below are some system settings and Viewer tweaks that we found improved the performance of Second
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  • It features a huge amount of user-created content (270 TeraBytes), a convertib In terms of virtual size and real Dollar economy, it ranks about 178th in the world, and in terms of population 160th.
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  • ...ate complex shapes that are not currently possible with Second Life's prim system. ...prim, the prim would "morph" from one shape to the other. Another example: it would be easy to have a flash animation generate a sculpted prim &mdash; wh
    15 KB (2,425 words) - 09:33, 17 August 2009
  • ...texture rendering: got that crash under the debugger on Windows and logged it immediately. * Systems requirements research
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  • | [[Linden Lab Official:Can I delete a group notice after I've posted it]] | [[Linden Lab Official:Can I delete a group notice after I've posted it/version]]
    41 KB (6,382 words) - 16:35, 26 May 2011
  • ...erating system - or simply widely useful - functionality. We primarily use it for threading and socket i/o. This is actually three packages, apr, apr-uti ...cense shown is the one under which the Second Life Viewer Project is using it. See sources for details of alternatives.
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  • * Plan update for system requirements * Waiting for answer in STORM-429 before i begin to fix it.
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  • ...nicate asynchronously to or from anywhere else on the grid. Unfortunately it seems as though this dream, like so many others, is unattainable by any cur ...such a message system would want to be coupled with a distributed storage system.
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  • ...ntepomi (sahkolihaa.contepomi)</b><nowiki>: MAny people didn't like it, so it was removed.</nowiki></font> ...font color=#b5005a><b>Motor Loon</b><nowiki>: whats the reason for keeping it?</nowiki></font>
    35 KB (5,386 words) - 10:57, 10 January 2012
  • ...tecture. Add your thoughts here in no particular format. Can be use cases, requirements, scenarios. Maybe shouldn't be too long but long enough to get your idea ac = Usage examples and requirements =
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  • == Setup/Requirements == *# If it rezzes to the ground then the legacy object updater works.
    31 KB (4,975 words) - 14:51, 21 March 2018
  • ...Dragon NaturallySpeaking Professional, Dragon NaturallySpeaking Legal (if it's available for some), Dragon Medical, and once upon a time referred to as * Dragon NaturallySpeaking Standard -- not recommended as it will not play back audio which is essential for effective correction/teachi
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  • "interest list," and it's unfortunately implemented entirely server every texture is visible for at least one frame. It's usually OK,
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  • ...s is part of the [[SL Certification | Second Life Certification]] project. It is an effort to create a list of specific skills required for persons to b ...ould demonstrate an understanding that a global variable can be ignored if it is also defined locally.
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  • *'''Link to get it''': [http://www.nonancho.com/JiroTips/SculptPot.aspx SculptPot] *'''Link to get it''': [http://www.xstreetsl.com/modules.php?name=Marketplace&file=item&ItemID
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  • Here in Second Life it also means fashion consultant, travel agent, customer service, buddy, deskt ...mmunity built with user created content. You are a part of this community. It will be your knowledge and skills that will help others continue to build a
    15 KB (2,353 words) - 15:49, 11 July 2010
  • * It is expected that this mode be ''disabled'' by default on any hardware where ...pected that enabling this mode lowers the frame-rate compared with turning it off.
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  • ...at people start doing with Mesh. It's bound to change the whole world once it has time to sink in. |width=100% style=" padding:0 3px;"|has it always been this empty
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  • ...<font color=#b500b5><b>Ashiri Sands</b><nowiki>: re-installing? You broke it?</nowiki></font> ...<font color=#440044><b>Andrew Linden</b><nowiki>: well, I'll try to figure it out after this user group</nowiki></font>
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  • | It's kinda fun to travel to other people's places in SL and hear some of the s | it seems unlikely that the lib was built by 2005 on our servers, but I can try
    54 KB (7,890 words) - 10:02, 16 May 2011
  • |width=100% style=" padding:0 3px;"|It wasn't official before? |width=100% style=" padding:0 3px;"|well, it wouldn't do any good to have a discussoin if there's no Lindens here to par
    96 KB (12,065 words) - 14:00, 11 August 2010
  • ...alking away until you see it disappear. Watch the model as you walk toward it. If the results are not satisfactory, raise or lower the number of triangle Meshes have exactly the same permissions system as sculpted prims and textures.
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  • ...(nalates.urriah)</b><nowiki>: I plan to upgrade to a quad core next week. It will be a while before I can upgrade the MB.</nowiki></font> [09:00] <font color=#808080><b>Nal (nalates.urriah)</b><nowiki>: It has to fit in my existing MB so a quad core2</nowiki></font>
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  • ''' Hardware and Software Requirements ''' ...e listed on the [http://secondlife.com/support/sysreqs.php Official System Requirements Web Page]. Although certain configurations are not supported (for example,
    36 KB (6,167 words) - 07:43, 12 July 2011
  • ...ed to public sphere two scenes, distinguishing with flexibility to fulfill requirements and requests of Artist due to specific event. In accordance to convergence ...een users from various parts of the world at the same time. At this moment it is worth to mention the tools of streaming media, which let to full synchro
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  • ...interesting part of the release is the LSL syntax update, I think ... that system should be working better</nowiki></font> [12:07] <font color=#000f44><b>Simon Linden</b><nowiki>: It's on the list of stuff to do, Mona, but I don't have any updates</nowiki></
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  • * [15:00] [[User: Stickman| Stickman]]: I woke up. It's morning. QED. * [15:01] [[User: Oskar| Oskar]]: Linden: it snowed in Seattle yesterday
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  • [[Viewpoint Advocacy Groups]] - groups to focus on specific requirements. * [http://en.wikipedia.org/wiki/OpenID| OpenID A decentralized single sign-on system]
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  • ...:01 SLT] [[User:Jeremy Linden|Jeremy Linden]]: Hello! We're glad you made it. Welcome to... THE FUTURE! *[13:01 SLT] [[User:Torley Linden|Torley Linden]]: how welcome it is... to be welcome! heh heh!
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  • * [13:05] Bambers Linden: also actually, that should be on the system requirements page * [13:06] Ellla McMahon: it would help
    22 KB (3,127 words) - 10:15, 4 August 2010
  • [09:24] <font color=#808080><b>Kaluura (kaluura.boa)</b><nowiki>: Yes, it's safe</nowiki></font> [09:25] <font color=#b5005a><b>Kyrah Abattoir</b><nowiki>: and it's cozy</nowiki></font>
    56 KB (8,449 words) - 10:55, 10 January 2012
  • [12:03] <font color=#000c33><b>Simon Linden</b><nowiki>: I think it was Monty's asset pipeline work</nowiki></font> ...nt color=#330026><b>Andrew Linden</b><nowiki>: Fixing bugs and making sure it is hard to go over limits.</nowiki></font>
    61 KB (9,828 words) - 13:29, 2 August 2011
  • ====2.1 Age Requirements for Second Life.==== ====2.2 Age Requirements for Teen Second Life.====
    73 KB (11,887 words) - 11:46, 22 March 2011
  • ====2.1 Age Requirements for Second Life.==== ====2.2 Age Requirements for Teen Second Life.====
    71 KB (11,461 words) - 11:45, 22 March 2011
  • ...a running list of release notes from the most recent Marketplace Releases. It will be archived periodically. Since the Marketplace is a web product, any If you would like more details on the Marketplace and how it works, please see the [http://community.secondlife.com/t5/English-Knowledge
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  • ====2.1 Age Requirements for Second Life.==== ====2.2 Age Requirements for Use of Areas of the Service.====
    102 KB (15,473 words) - 15:07, 15 May 2013
  • ...for such tasks as photo retouching, image composition and image authoring. It works on many operating systems, in many languages and is available for Lin ...se of academic credentials)''' - Photoshop is a professional photo editing system that photographers use. Regularly updated, contains many tools that other p
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  • ...]]: "Measured" simply means that we can ask questions like "What state is it in?" :-) ...i Kuhn]]: Well, as far as I can tell, we can shoehorn any other messaging system into the IIM packet, so the only real issues are concerning that conection
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  • The Scripts for the holodeck may look complex but once you have done it correctly everything is very simple to use. Building and setup are similar interior of the holodeck, because the texture system will texture face 0 and the intention is that the interior of the
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  • [12:02] <font color=#c5001d><b>Mona Eberhardt</b><nowiki>: Doesn't look like it, tbh. :P</nowiki></font> ...y.fizzle)</b><nowiki>: The grid status says magnum is rolling tomorrow. So it isnt?</nowiki></font>
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  • ...ee our snapshot and machinima policy]]''' and satisfy all of our licensing requirements!}} ...ips 'n' tricks over the years I've distilled for your convenience. Whether it's [[video tutorials]] or story-driven [[machinima]], the basic principles a
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  • ...hat specializes in virtual worlds. Our team provides provides professional IT and management consulting services. ...c & Atmospheric Administration's] and the [http://www.esrl.noaa.gov/ Earth System Research Laboratory](ESRL)sim is called [http://www.aimeeweber.com/Folio/20
    19 KB (2,724 words) - 18:32, 29 June 2009
  • # Will there be any veiwer settings requirements to see materials? such as lighting and shadows on. [[User:ac14 Hutson|ac14 ...n able to log in to the JIRA system for a week. Who would I contact to fix it? [[User:Ashasekayi Ra|Ashasekayi Ra]] 12:16, 27 August 2012 (PDT)
    127 KB (16,084 words) - 11:02, 22 October 2012
  • ..., we find issues that we'd like to see done, but for one reason or another it's not easy to allocate a Linden to them ...we create a jira queue for those (exact form of the queue tbd, but assume it's a list that's easy to find) of those issues, then anyone who picks them u
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  • ...ve no idea on the progress ... I haven't heard any screaming or panics, so it seems to be going OK</nowiki></font> ...of the rate of restarts being higher today, after not seeing much sign of it earlier in the week</nowiki></font>
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  • ...ckbox for PG/Mature content/Adult content will be greyed-out/disabled when it cannot be changed based on the rating of the estate/region. ** This option is greyed-out/disabled before you log in, since it must be read from the database.
    44 KB (6,528 words) - 11:43, 22 October 2009
  • * [14:05] Youri Ashton: first time i hear about it :) * [14:08] Merov Linden: k, working on it
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  • * How does it look? ** Go through it and offer suggestions to me.
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  • ** This project contains upgrades to the voice system. ...sition is any position within the region. If the position is below ground, it will be set to the ground level at that X,Y spot. The function has no delay
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  • | It started with me trying to help a friend to unmute object she muted by mista | Anyway, if someone can look at that file for VWR-17657 then it might be fixable, I have to toddle off for now, see you next week!
    106 KB (15,646 words) - 06:59, 9 March 2011
  • This article is about tools you can use to make creating LSL scripts easier. It tries to explain how to combine and how to use them for this very purpose. One of these tools is a preprocessor called cpp. It comes with [http://gcc.gnu.org/ GCC]. Among the tools mentioned in this ar
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  • ...le="white-space:normal;"|[Transcript] Joe Linden: Thanks for coming back...it's a followup, may not need the whole hour... | style="white-space:normal;"|ok hear it - but destorted again
    110 KB (14,456 words) - 13:48, 20 April 2010
  • * [16:03] [[User:Nebadon Izumi|Nebadon Izumi]]: generally it requires some extra compression hardware ...4] [[User:Infinity Linden|Infinity Linden]]: right... but i don't know if it's the usual case for jabber to be used in the meetings
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  • ...gle texture. and CTS-813 is gone. I modifyed my node-ID but I can't upload it. I use viewer 3.0.6(241391) [Yuzuru Jewell] # The rigged mesh is shown as a huge ball by 1.X viewer. Please make it small to the size of Avatar The issue is not viewer but SIM server. Otherwi
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  • | well i have one but it's not on the agenda: https://jira.secondlife.com/browse/VWR-27189 | it doesn't have to be on the agenda, so long as it's relating to content creation
    116 KB (17,286 words) - 17:30, 10 July 2012
  • [12:06] <font color=#808080><b>MISSING STRING (whirly.fizzle)</b><nowiki>: Is it the one that prevented Lindens leaving a skill game region? lol</nowiki></f ...ont color=#000f44><b>Simon Linden</b><nowiki>: it wasn't just Lindens, but it was really anyone that didn't have proper access</nowiki></font>
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  • ** How's it looking? * [15:04] [[User:Kadah Coba|Kadah Coba]]: System overload, go
    46 KB (6,423 words) - 19:21, 13 January 2011
  • ...has discovered that your chair produces an unstable affect when landing on it. ..." padding:0 3px;"|Arawn Spitteler struggles to load Jira: Justnudge e off,it's more fun that way
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  • ...mesh, and can we have a parcel with short auto-return on a sandbox to test it? # Is it possible to "part out" all the new features mesh will bring into their own
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  • |width=100% style=" padding:0 3px;"|now we can blame it on Irene hahaha |width=100% style=" padding:0 3px;"|oh noes :-( I'm always loosing it :D
    116 KB (14,190 words) - 18:13, 10 November 2009
  • ...ly skipped past to the next versions in short order and we're thankful for it). I know there are people who would once again like to create wind chimes ...position into convex hulls to identify where problem spots are and also is it possible for a single plane to be a physics boundary in and of itself? [[U
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  • ...who cope with disabilities. At some time in our lives, we've all felt what it feels like not to be able to participate... not to be included. Knowing how It was my pleasure to work with the Helen Keller Foundation and I would like t
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  • | style="white-space:normal;"|blew it ...ent/incompetent techies, they're always going to be competent technically. It's more a matter of hiring ones without the old vision and without any inter
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  • * How does it look? ** we fixed it and rolled forward a fix.
    38 KB (5,524 words) - 18:06, 7 October 2010
  • *[13:06 SLT] [[User:Torley Linden|Torley Linden]]: it's that popular japanese-character-that-doubles-as-a-tilted-smiley! ...n|Kate Linden]]: Since you are all here, we'll give you a sneak peek about it!
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  • ...ght to manage, regulate, control, modify and/or eliminate such Currency as it sees fit in its sole discretion, in any general or specific case, and that ...on or no reason to change and/or eliminate any aspect(s) of the Service as it sees fit in its sole discretion.
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  • == What is it and Why is it used? == ...rent metal-ness and aged wood's inherent wood-ness remain constant, making it easier to intuitively understand what we are interacting with in a virtual
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  • ...lculates triangles well but calculates vertices about five times more than it should, increasing the PME too high and also distorting textures. ...ht half of the faces at each LOD, but it should be half squared, shouldn't it? Could you please enlighten me with the correct way to calculate this. [Dav
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  • ...at is the "default shape" for Mesh Deformer ? Is it defined somewhere ? Is it different from the SL default character ? Is there a difference between mal ...eing ready, but that was a couple months ago. Any idea when this will make it to developer beta? [[User:Aki Shichiroji|Aki Shichiroji]]
    108 KB (13,728 words) - 13:23, 26 November 2012
  • ==== '''Incorrect Minimum System Requirements Warning - NVIDIA Video Cards ''' ==== ...hen set graphical display settings to a default of Low or Medium. If your system uses any of these graphics cards, click the 'Don't show me this again' chec
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  • ...ulting [[Link#Link_Set|linkset]] meets the [[Linkability_Rules|linkability requirements]] * It only includes a few internal bug fixes which shouldn't show any visible cha
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  • ...file formats. Each entry lists the software package's web site, operating system support, cost and trial versions if applicable, and the licence. ...support for these features isn't necessary in order to create sculpt maps, it can make the process a whole lot easier.
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  • ...a Ewry]]: I am a pretty firm believer in friendly return policy as long as it isn't abused ...User: Morgaine Dinova|Morgaine Dinova]]: Great post on VWRAP Zha. I +1'ned it.
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  • ...patches. I set up a 32-bit chroot to test !standalone and that how I found it. |width=100% style=" padding:0 3px;"|rez damn it
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  • |width=100% style=" padding:0 3px;"|I was inspired by it and by what Robin has been doing recently |width=100% style=" padding:0 3px;"|I saw you fired a buld this week and it failed but the logs were not accessible out side LL
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  • ...Rob L. left, it's horribly out of date. If you can still find pointers to it on the wiki, please point them out to me or remove them. |width=100% style=" padding:0 3px;"|Yes, Cummere... got it, but it's been rather a busy day :-)
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  • ...|[14:01]]] Questar Utu: Does sound like a good idea considering how easily it's lagged by sim trouble. ...n: i added an item abt perfo analysis in the viewer... if we have time for it
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  • ...ubject, i saw your vid about it and ever since i see hardly any news about it ...ard I've owned. Battery life is pretty good on the whole but I tend to run it down... all that pesky typing.
    164 KB (20,350 words) - 15:46, 18 November 2009
  • |width=100% style=" padding:0 3px;"|It's been so long, I didn't know if this hour was still held |width=100% style=" padding:0 3px;"|Of course. It would be impractical to make something so large in real life :-P
    141 KB (17,298 words) - 14:21, 4 February 2011
  • ...ulting [[Link#Link_Set|linkset]] meets the [[Linkability_Rules|linkability requirements]] * It only includes a few internal bug fixes which shouldn't show any visible cha
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  • ...ulting [[Link#Link_Set|linkset]] meets the [[Linkability_Rules|linkability requirements]] *** An explanation of the new system is available here: [[Project_Sunshine-Server_Side_Appearance]]
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  • |width=100% style=" padding:0 3px;"|Aargle and I share the same hairdresser it seems, we are high ARC |width=100% style=" padding:0 3px;"|Jeremy is it open here for all?
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  • |width=100% style="padding:0 6px;"|It's gonna eat you Moundsa |width=100% style="padding:0 6px;"|I record it with display names turned off but wanted to try a new DN -&gt; wiki tool
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  • ...nds! (and not play sounds 10 seconds too late) .. (ok, just joking, I know it's now about that kind of "proposals" now ;) ...o hasn't looked that MMOX BOF at IETF 27(?) in San Francisco ought to look it up. We're now officially calendared
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  • | style="white-space:normal;"|Is it a Webex conference number ? | style="white-space:normal;"|disable and reenable voice and it might start working
    209 KB (27,664 words) - 17:00, 14 April 2010
  • ...e very beginning of SL and affects all objects (not just vehicles) however it became particularly bad for vehicles after the physics engine upgrade to Ha ...lision events get special scrutiny and some collision events are removed. It helps, but is not 100% effective and also has some side effects such as cau
    281 KB (34,813 words) - 11:59, 28 April 2011
  • #* How do we avoid that in the future? (Do we have to, or is it ok to break trunk?) ...0 3px;"|I just tried http texture on aditi. It work, but is hard to stress it. They took out 90% of the prims around Morris.
    125 KB (15,382 words) - 15:46, 13 May 2010
  • ...nd physics mesh scale up to the match the bounding box of the highest LOD. It's a pain because every LOD and physics must maintain the EXACT bounding box ...lar? Next update? So many people are still thinking mesh is low prims when it is not... example: from (100 prims, 200 prim equivs) to (100 objects, 200 p
    175 KB (22,566 words) - 16:38, 12 September 2011
  • *[2009/07/21 9:33] [[User: Clint Peccable|Clint Peccable]]: it someone is drowning ...what is tht slurl again I was telling a friend of mine to go and vote for it
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  • * Gray avatars (texture not loading) are an annoyance. It may be a matter of lost packets. Perhaps a way for the viewer to re-request ..."white-space:normal;"|i'd pass ya a beer but i havent got round to makeing it yet
    129 KB (16,498 words) - 19:46, 15 April 2010
  • ..." padding:0 3px;"|does anyone know if the first meeting used voice? or was it text again |width=100% style=" padding:0 3px;"|Nooooooo! it was text
    247 KB (31,189 words) - 15:50, 6 May 2010
  • ...owiki>: My homestead's been immune so far, but I've been keeping an eye on it just in case.</nowiki></font> [12:07] <font color=#000f44><b>Simon Linden</b><nowiki>: That's it for release news ... Andrew, do you have anythings?</nowiki></font>
    117 KB (18,749 words) - 17:46, 11 December 2012
  • *[08:30] [[User: Morgaine Dinova|Morgaine Dinova]]: It's easier to grep chat ;-) *[08:33] [[User: Morgaine Dinova|Morgaine Dinova]]: It's natural that Naali has people's attention, since the main LL viewer seems
    106 KB (15,905 words) - 12:06, 2 March 2010
  • | style="white-space:normal;"|Every time I read that IO think it says "future spoofing" ...at it's called", we leave a space for a URI and a content-type; and (b) if it's a totally unknown feature, we use Zha's magic content-dicsovery capabilit
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  • |width=100% style=" padding:0 3px;"|I'll show you what it does ...th=100% style=" padding:0 3px;"|OH that's schweeeeeeet. So where'd you get it from? Keep doing the sonar thing.
    200 KB (24,571 words) - 14:21, 4 February 2011
  • |width=100% style="padding:0 6px;"|Yes .. I like it. ...style="padding:0 6px;"|We also cleaned up the Community feedback board so it is focused on just the Answers, Blogs and Forums
    274 KB (34,081 words) - 14:40, 5 May 2011