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  • |cat1=Target/fr
    2 KB (249 words) - 10:44, 13 March 2008
  • |cat1=Target/fr |cat3=At Target/fr
    908 bytes (130 words) - 11:16, 18 April 2009
  • #REDIRECT [[At rot target]]
    27 bytes (4 words) - 18:01, 20 February 2007
  • #REDIRECT [[Not at target]]
    27 bytes (4 words) - 18:27, 20 February 2007
  • #REDIRECT [[Not at rot target]]
    31 bytes (5 words) - 18:23, 20 February 2007
  • #REDIRECT [[At target]]
    23 bytes (3 words) - 17:09, 20 February 2007
  • |cat1=Target/fr |cat3=At Target/fr
    2 KB (278 words) - 11:05, 13 April 2009
  • |cat1=Target/fr |cat3=At Target/fr
    1 KB (172 words) - 10:59, 13 April 2009
  • 0 bytes (0 words) - 04:35, 14 September 2011
  • llOwnerSay("object is within range of target"); llOwnerSay("target position: " + (string)targetpos + ", object is now at: " + (string)ourpos);
    2 KB (221 words) - 14:47, 4 February 2023
  • |p2_type=float|p2_name=Target|p2_desc=Desired Goal Steps float 'Now' closer using increment float 'Vel' towards 'Target' while clamping between 'Min' and 'Max'. Useful for games, simulations and
    1 KB (216 words) - 16:08, 24 January 2015
  • llOwnerSay("object is within range of target"); llOwnerSay("target position: " + (string)targetpos + ", object is now at: " + (string)ourpos);
    2 KB (214 words) - 02:00, 7 July 2011
  • ...arget_const|{{LSL Const|PRIM_LINK_TARGET|integer|34|c=Used to set the link target of {{GetSet|{{{1|}}}|llGetPrimitiveParams|llSetPrimitiveParams}}}}}}
    6 KB (647 words) - 16:41, 23 January 2015
  • |event_desc=Triggered if an object has not yet reached the target set by the call to [[llTarget]]. |event_footnote=This event may be triggered multiple times if the target has not been reached.
    2 KB (212 words) - 15:20, 21 February 2016
  • // Target Crosshair HUD // This is based on my Basic Target Scanner HUD
    9 KB (798 words) - 13:15, 10 June 2023
  • ...value is 0 the sit target is deactivated. If it is nonzero the prim's sit target is set to the indicated offset and rotation. As with [[llLinkSitTarget]](),
    613 bytes (78 words) - 12:48, 28 September 2016
  • {{LSL DefineRow||[[llTarget]]|Setup a target position}} {{LSL DefineRow||[[llTargetRemove]]|Stop a target position}}
    922 bytes (126 words) - 07:59, 31 December 2013
  • 1 KB (190 words) - 17:22, 24 January 2015
  • These tools enable you to put a sit target in furniture so that people can sit on them without using poseballs. === '''Easy Sit Target Positioner''' -- Freeware, available at slexchage.com for L$1 ===
    2 KB (367 words) - 09:53, 25 December 2011
  • llOwnerSay("object is within range of target"); llOwnerSay("target position: " + (string)targetpos + ", object is now at: " + (string)ourpos);
    2 KB (208 words) - 09:50, 21 February 2016
  • |also_functions={{LSL DefineRow||[[llTarget]]|Setup a target position}} {{LSL DefineRow||[[llTargetRemove]]|Stop a target position}}
    705 bytes (93 words) - 07:59, 31 December 2013
  • |cat1=Target |cat3=At Target
    1 KB (117 words) - 05:00, 18 May 2010
  • // Basic Target Scanner HUD Target()
    3 KB (331 words) - 13:26, 6 April 2022
  • ==What is a Morph Target?== ...move the vertices on their meshes to the positions they'd like for a morph target.
    14 KB (2,198 words) - 12:03, 4 August 2012
  • |cat1=Target |cat3=At Target
    1 KB (123 words) - 01:45, 7 July 2011
  • ...et_const|{{LSL Const/ja|PRIM_LINK_TARGET|integer|34|c=Used to set the link target of {{GetSet|{{{1|}}}|llGetPrimitiveParams/ja|llSetPrimitiveParams/ja}}}}}}
    6 KB (684 words) - 01:04, 8 October 2023
  • |cat1=Target |cat3=At Target
    2 KB (146 words) - 10:14, 21 February 2016
  • |cat1=Target |cat3=At Target
    955 bytes (138 words) - 06:35, 26 July 2010
  • |cat1=Target |cat3=At Target
    799 bytes (83 words) - 07:04, 19 May 2010

Page text matches

  • |also_functions={{LSL DefineRow||[[llTarget]]|Setup a target position}} {{LSL DefineRow||[[llTargetRemove]]|Stop a target position}}
    705 bytes (93 words) - 07:59, 31 December 2013
  • integer target; if(target)
    2 KB (297 words) - 04:05, 14 May 2007
  • {{LSL DefineRow||[[llTarget]]|Setup a target position}} {{LSL DefineRow||[[llTargetRemove]]|Stop a target position}}
    922 bytes (126 words) - 07:59, 31 December 2013
  • |p1_type=rotation|p1_name=target |func_desc=オブジェクトの前方軸が '''target''' を指すようにします。
    930 bytes (87 words) - 17:45, 8 May 2010
  • ...granted rights. This is only sent to the originator of the request and the target agent if it is a modify or map right. Adding/removing online status rights
    557 bytes (76 words) - 17:02, 5 June 2008
  • |event_desc=Triggered if an object has not yet reached the target set by the call to [[llTarget]]. |event_footnote=This event may be triggered multiple times if the target has not been reached.
    2 KB (212 words) - 15:20, 21 February 2016
  • llOwnerSay("object is within range of target"); llOwnerSay("target position: " + (string)targetpos + ", object is now at: " + (string)ourpos);
    2 KB (221 words) - 14:47, 4 February 2023
  • |func_desc=Removes positional target {{LSLP|handle}} registered with [[llTarget]] llOwnerSay("object is within range of target");
    2 KB (176 words) - 12:28, 22 January 2015
  • |func_desc=Removes rotational target {{LSLP|handle}} registered with [[llRotTarget]] |cat1=Target
    702 bytes (93 words) - 07:59, 31 December 2013
  • {{Issues/SVC-868}}{{LSL_Function/give/ja|target|inventory|sim=*|uuid=false|insert=アイテムリスト}}{{LSL_Function/ja |p1_type=key|p1_name=target|p1_desc
    4 KB (203 words) - 06:54, 25 February 2016
  • <h2>state {{LSL Param|label_state|target}} { {{LSL Param|events}} }</h2> {{LSL DefineRow|label|target|{{#var:p_label_state_desc}}}}
    5 KB (313 words) - 01:53, 8 September 2012
  • | [[At rot target]] || [[At rot target/fr|At rot target]] || Gally Young || 04-18-2009 ||done | [[At target]] || [[At target/fr|At target]] || Gally Young || 04-18-2009 ||done
    3 KB (449 words) - 12:07, 18 April 2009
  • |func=llLookAt|p1_type=vector|p1_name=target|p2_type=float|p2_name=strength|p3_type=float|p3_name=damping ...desc=オブジェクトの '''up''' 軸 (z 軸正方向) を、 '''forward''' 軸 (x 軸正方向) を水平に保ったまま、 '''target''' に向けさせます。
    3 KB (130 words) - 13:41, 25 February 2016
  • |p5_type=integer|p5_name=target ...s in the range of '''start''' to '''end''' moved to the stride position '''target'''.
    990 bytes (142 words) - 15:21, 22 January 2015
  • ...value is 0 the sit target is deactivated. If it is nonzero the prim's sit target is set to the indicated offset and rotation. As with [[llLinkSitTarget]](),
    613 bytes (78 words) - 12:48, 28 September 2016
  • |inject-2={{LSL Function/uuid|target|object=*}} |func_desc=オブジェクトが{{LSLP|target}}を追跡するようにします。
    2 KB (120 words) - 12:20, 22 November 2023
  • llOwnerSay("object is within range of target"); llOwnerSay("target position: " + (string)targetpos + ", object is now at: " + (string)ourpos);
    2 KB (208 words) - 09:50, 21 February 2016
  • |func=llTarget|sort=Target |return_text=to unregister the target with {{LSLG|llTargetRemove}}.
    3 KB (353 words) - 12:31, 22 January 2015
  • |p2_type=float|p2_name=Target|p2_desc=Desired Goal Steps float 'Now' closer using increment float 'Vel' towards 'Target' while clamping between 'Min' and 'Max'. Useful for games, simulations and
    1 KB (216 words) - 16:08, 24 January 2015
  • ...n/permission/ja|PERMISSION_CHANGE_LINKS|grant=オーナー}}{{LSL_Function/prim/ja|target|sim=*}}{{LSL_Function/ja |p1_type=key|p1_name=target
    5 KB (234 words) - 06:59, 25 February 2016
  • |p1_type=rotation|p1_name=rot|p1_desc=target rotation |return_text=to unregister the target with {{LSLG|llRotTargetRemove}}
    3 KB (344 words) - 14:40, 22 January 2015
  • ...sit flags for the sit target in the link. Sit flags only apply when a sit target is present in the link. ...e the collision behavior of an agent that was previously seated on the sit target.
    717 bytes (120 words) - 13:30, 14 March 2024
  • string compass (vector target) float distance = llVecDist(me, target);
    2 KB (168 words) - 06:26, 9 March 2009
  • |cat1=Target |cat3=At Target
    799 bytes (83 words) - 07:04, 19 May 2010
  • {{LSL_Function/prim|target|sim=*}} |p1_type=key|p1_name=target
    669 bytes (92 words) - 10:42, 13 June 2012
  • vector target = (<0,1,0> * llEuler2Rot(<0, 0, c * a>)); llOwnerSay(llDumpList2String([((integer)(d * a))] + compass(p + target), " "));
    345 bytes (41 words) - 13:56, 22 March 2022
  • * Test on an app target * Test on a library target
    2 KB (388 words) - 16:32, 11 June 2009
  • llOwnerSay("object is within range of target"); llOwnerSay("target position: " + (string)targetpos + ", object is now at: " + (string)ourpos);
    2 KB (214 words) - 02:00, 7 July 2011
  • |p1_type=key|p1_name=target|p1_desc=SIM 内にあるアバターかオブジェクトの {{LSLG/ja|UUID
    2 KB (144 words) - 13:42, 25 February 2016
  • ...ly compatible with both old and new relays. The relay must ensure that the target object is ready. :: (key) is the id of the target object
    5 KB (851 words) - 06:40, 18 May 2009
  • |p1_type=vector|p1_name=target|p1_desc=[[Viewer coordinate frames/ja#Region|リージョン]] 位置 |func_footnote=オブジェクトに '''target''' 位置を維持するのをやめさせるには、 {{LSLG/ja|llStopMove
    3 KB (168 words) - 13:41, 25 February 2016
  • |func_footnote=If the prim lacks a [[llLinkSitTarget|sit target]] or there is no avatar sitting on the prim, then {{LSL Const|NULL_KEY|key| |caveats=*A prim does not have a sit target unless [[llSitTarget]]/[[llLinkSitTarget]] has been called with a '''nonzer
    3 KB (436 words) - 15:22, 23 April 2022
  • |inject-2={{LSL Function/uuid|target|object=*}} |func_desc=Causes the object to pursue {{LSLP|target}}.
    2 KB (217 words) - 16:51, 28 October 2023
  • TARGET = openjpeg STATICLIB = lib$(TARGET).a
    4 KB (559 words) - 20:07, 12 December 2006
  • |cat1=Target/fr |cat3=At Target/fr
    908 bytes (130 words) - 11:16, 18 April 2009
  • |cat1=Target |cat3=At Target
    1 KB (117 words) - 05:00, 18 May 2010
  • {{LSL_Function/give|target|inventory|sim=*|uuid=false|insert=list of items}} |p1_type=key|p1_name=target|p1_desc
    4 KB (403 words) - 16:54, 1 April 2023
  • <h2>state {{LSL Param|label_state|target}} { {{LSL Param|events}} }</h2> {{LSL DefineRow|label|target|{{#var:p_label_state_desc}}}}
    6 KB (452 words) - 09:17, 26 September 2023
  • |func_desc=Stop causing object to point at a target |cat1=Target
    889 bytes (96 words) - 12:42, 22 January 2015
  • These tools enable you to put a sit target in furniture so that people can sit on them without using poseballs. === '''Easy Sit Target Positioner''' -- Freeware, available at slexchage.com for L$1 ===
    2 KB (367 words) - 09:53, 25 December 2011
  • }}{{#vardefine:header_title|jump {{LSL Param|jump_target|target}}; {{LSL DefineRow|label|target|{{#var:p_jump_target_desc}}}}
    5 KB (308 words) - 09:12, 26 September 2023
  • ...has PRIM_SCRIPTED_SIT_ONLY set and no other prim in the linkset has a sit target then an avatar cannot manually sit on the object. If some other prim in the linkset does have a sit target (that is not filled or marked PRIM_SCRIPTED_SIT_ONLY), the agent can sit on
    747 bytes (113 words) - 12:12, 4 October 2016
  • |p1_type=key|p1_name=target|p1_desc=Avatar ou objeto [[UUID]] dentro de um sim ...TRUE|integer|1}} usa o eixo [[Viewer coordinate frames#Local|local]] do '''target''', se {{LSL Const|FALSE|integer|0}} usa o eixo da [[Viewer coordinate fram
    1 KB (211 words) - 20:48, 16 April 2008
  • |p2_type=vector|p2_name=offset|p2_desc=Additional position for the sit target in local prim coordinates. |p3_type=rotation|p3_name=rot|p3_desc=Additional rotation for the sit target relative to the prim rotation.
    4 KB (647 words) - 19:21, 4 February 2023
  • |p1_type=key|p1_name=target|p1_desc=Ein Prim in der selben Region |p2_type=integer|p2_name=parent|p2_desc=Wenn [[FALSE/de|FALSE]], dann wird '''target''' zu root. Wenn [[TRUE/de|TRUE]], wird das Objekt in dem das Script steckt
    4 KB (522 words) - 14:36, 16 November 2008
  • |cat1=Target/fr |cat3=At Target/fr
    1 KB (172 words) - 10:59, 13 April 2009
  • |inject-2={{LSL Function/uuid|target|object=*}} |p1_name=target
    2 KB (187 words) - 11:51, 22 November 2023
  • |cat1=Target |cat3=At Target
    955 bytes (138 words) - 06:35, 26 July 2010
  • |func=llTarget|sort=Target |cat1=Target
    3 KB (195 words) - 13:47, 25 February 2016
  • key target = llDetectedKey(0); list box = llGetBoundingBox(target);
    3 KB (165 words) - 13:35, 25 February 2016
  • |func_footnote=If the prim lacks a [[llSitTarget|sit target]] or there is no avatar sitting on the prim, then {{LSL Constant/NULL_KEY}} |caveats=*A prim does not have a sit target unless [[llSitTarget]] has been called with a '''nonzero''' vector as the f
    4 KB (461 words) - 15:32, 23 April 2022
  • |cat1=Target |cat3=At Target
    1 KB (123 words) - 01:45, 7 July 2011
  • |cat1=Target |cat4=At Target
    2 KB (130 words) - 13:47, 25 February 2016
  • ...on/permission|PERMISSION_CHANGE_LINKS|grant=the owner}}{{LSL_Function/prim|target|sim=*}} |p1_type=key|p1_name=target
    4 KB (507 words) - 14:01, 21 November 2023
  • |inject-2={{LSL_Function/uuid|target|sim=*|object=*|group=}} |p1_type=key|p1_name=target|p1_desc
    2 KB (345 words) - 11:46, 15 August 2023
  • |cat1=Target |cat3=At Target
    2 KB (146 words) - 10:14, 21 February 2016
  • |cat3=Target/fr
    445 bytes (63 words) - 03:18, 27 June 2008
  • |cat3=Target
    468 bytes (45 words) - 01:30, 15 May 2010
  • {{LSL Function/position|target|region=*}} |p1_type=vector|p1_name=target
    3 KB (374 words) - 14:00, 22 January 2015
  • // Basic Target Scanner HUD Target()
    3 KB (331 words) - 13:26, 6 April 2022
  • ...er reset at midnight, or may roll over to the next day. Normally, once the target number of avatars is reached, the board will be "locked down" and further p
    1 KB (190 words) - 09:22, 26 May 2012
  • <lsl>//Unsit on Sit - benötigt ein sit target llUnSit(user); //lässt den Avatar auf dem 'sit target' aufstehen
    2 KB (226 words) - 15:52, 9 August 2009
  • |p1_type=integer|p1_name=target |func_desc=指定された{{LSLP|target}}のオブジェクトの所有者に{{LSLP|subject}}と{{LSLP|message}}を
    4 KB (173 words) - 16:36, 22 November 2023
  • <key>target</key>
    718 bytes (112 words) - 21:28, 1 November 2010
  • |inject-2={{LSL Function/uuid|target|object=*}} |p1_name=target
    2 KB (244 words) - 01:21, 22 January 2015
  • // Select a target for particles to go towards // "" for no target, "owner" will follow object owner
    6 KB (738 words) - 11:01, 25 January 2015
  • build the "llwebkitlib" configuration of the "llmozlib2" target xcodebuild -project llmozlib2.xcodeproj -target llmozlib2 -configuration llwebkitlib
    2 KB (365 words) - 14:43, 19 November 2009
  • {{LSL_Function/uuid/ja|target|sim=*}} |p1_type=key|p1_name=target
    5 KB (307 words) - 16:13, 3 March 2016
  • {{LSL Function/position|target|region=*}} |func=llLookAt|p1_type=vector|p1_name=target|p2_type=float|p2_name=strength|p3_type=float|p3_name=damping
    4 KB (580 words) - 12:21, 22 January 2015
  • ...{remote|}}}|remote={{#ifeq:{{{1|set}}}|get|*}}|target=PRIM_RENDER_MATERIAL#Target}} ...uuid=true|type=material|no_caveat=true|full={{{remote|}}}|remote=*|target=#Target}}
    4 KB (543 words) - 17:00, 12 April 2024
  • |cat1=Target/fr
    550 bytes (83 words) - 07:59, 17 February 2008
  • |cat1=Target
    467 bytes (50 words) - 01:30, 15 May 2010
  • |cat1=Target/fr
    477 bytes (69 words) - 03:25, 27 June 2008
  • ...the amount of {{LSLP|damage}} that will be applied when this object hits a target showing {{LSLP|impact_particle}} effect and playing {{LSLP|impact_sound}} a ...calculated in specific way using ray-tracing technique to detect possible target on each step. Bullets has a high priority in physics calculations.
    2 KB (268 words) - 14:11, 4 August 2012
  • <h2>state {{LSL Param|label_state|target}} { {{LSL Param|events}} }</h2> {{LSL DefineRow|label|target|{{#var:p_label_state_desc}}}}
    5 KB (790 words) - 12:57, 14 June 2020
  • {{#vardefine:header_title|jump {{LSL Param|jump_target|target}};}} {{LSL DefineRow|label|target|{{#var:p_jump_target_desc}}}}
    4 KB (567 words) - 11:40, 5 January 2023
  • ...{remote|}}}|remote={{#ifeq:{{{1|set}}}|get|*}}|target=PRIM_RENDER_MATERIAL#Target}} ...uuid=true|type=material|no_caveat=true|full={{{remote|}}}|remote=*|target=#Target}}
    4 KB (552 words) - 01:00, 8 October 2023
  • Target * [[Interpolation/Target/Float|Float]]
    2 KB (182 words) - 13:10, 16 September 2011
  • {{LSL_Function/give/ja|target|name|sim=*|uuid=false|type=script|prim=*}}{{Issues/SVC-3321}} |func_desc=スクリプト '''name''' を '''target''' へコピーし、'''start_param''' を '''running''' に設定する。
    9 KB (560 words) - 03:13, 8 October 2023
  • ...a collision detector that tries to force sit the colliding avatar on a set target using RLV. * force sit and lock the victim on the set target (see below).
    8 KB (832 words) - 18:14, 30 May 2023
  • ...ly compatible with both old and new relays. The relay must ensure that the target object is ready. :: (key) is the id of the target object
    5 KB (849 words) - 07:00, 21 October 2010
  • Used by the client to eject a target from a parcel.
    436 bytes (53 words) - 20:55, 2 July 2008
  • <syntaxhighlight lang="lsl2">// UnSit on Sit, Using a sit target ...= llAvatarOnSitTarget(); // Store the UUID of any agent sitting on the sit target.
    3 KB (365 words) - 20:04, 12 February 2023
  • |func_footnote=Wenn ein Prim kein ''sit target'' besitzt oder kein Avatar auf dem Prim sitzt, wird {{LSL Const/de|NULL_KEY |caveats=*Ein Prim hat kein ''sit target'', bis [[llSitTarget/de|llSitTarget]] mit einem Vektor '''ungleich dem [[ZE
    3 KB (362 words) - 07:17, 6 August 2009
  • # See how this could be handy for quickly figuring out sit target offsets? ...is used so the av is not required to be seated on the object with the sit target.
    4 KB (495 words) - 16:10, 23 April 2022
  • Be aware that you normally want to use a sit target, instead of hip location, to precisely place avatars. Sit targets can be a *[[Sit Target tools]]
    1 KB (193 words) - 17:54, 22 September 2011
  • |cat1=Target/fr |cat3=At Target/fr
    2 KB (278 words) - 11:05, 13 April 2009
  • Byte 16-32: LLUUID Target <br/> Byte 16-32: LLUUID Target <br/>
    3 KB (421 words) - 15:54, 14 March 2020
  • |p1_type=key|p1_name=target
    669 bytes (77 words) - 05:19, 12 April 2010
  • <key>target</key>
    888 bytes (146 words) - 21:28, 1 November 2010
  • ||Grab people colliding with the object and sit them on a set target using RLV
    487 bytes (64 words) - 12:17, 30 May 2016
  • ...ning a script as part of an experience an avatar that is seated on the sit target and has agreed to participate in the experience will be unable to stand or * llSitOnLink( ) is called moving this avatar to a new sit target.
    1 KB (222 words) - 10:55, 14 March 2024
  • Sit on it, pick the object to rez and then the height. It will go up to the target height and rez the object. It allows the owner to set the rez offset simply ...tructions. It will remove itself once the sit target is set. Without a sit target the rezzer will not work.
    7 KB (816 words) - 14:44, 28 January 2023
  • |cat1=Target
    627 bytes (78 words) - 18:22, 8 May 2010
  • ...s where the road is mostly flat and you don't have complex overpasses. The target position is always above the prim a set distance making it easy to drop a u The prim name also holds the road target position and rotation so that the vehicle only has to use a scanner when it
    4 KB (646 words) - 03:16, 5 March 2007
  • ...plement the Sensations extensions to allow particle chains between cuffs ("target", "texture", "age", "gravity" commands). ...a target should it appear or move the particle chain to a more preferable target should it become available.
    11 KB (1,086 words) - 02:40, 11 August 2015
  • |p1_type=vector|p1_name=offset|p1_desc=Additional position for the sit target in local prim coordinates. |p2_type=rotation|p2_name=rot|p2_desc=Additional rotation for the sit target relative to the prim rotation.
    9 KB (1,228 words) - 15:55, 23 April 2022
  • ...ang="lsl2">//Function with input of a vector determining the position of a target and returning //a string with the literal compass-direction of that target towards your position
    3 KB (368 words) - 08:32, 15 June 2016
  • {{LSL_Function/uuid/ru|target|sim=*}} |p1_type=key|p1_name=target
    4 KB (146 words) - 04:52, 29 August 2012
  • ...rches down the chain of prims in the link set looking for an available sit target. ...r|p2_name=link|p2_desc=Link number for the prim containing the desired sit target
    3 KB (400 words) - 03:59, 19 October 2023
  • |func=llTarget|sort=Target |cat1=Target/fr
    3 KB (376 words) - 08:23, 19 June 2008
  • {{LSL_Function/give|target|name|sim=*|uuid=false|type=script|prim=*}}{{LSL Function/boolean|running|if ...t}} and set to {{LSLP|running}} with a {{LSLP|start_param}} only if {{LSLP|target}}'s [[llSetRemoteScriptAccessPin|pin]] matches {{LSLP|pin}}
    8 KB (921 words) - 20:55, 1 April 2019
  • integer target = (integer)(frac = 0.0);//since the float is in the integer buffer, we need if(target > (exponent -= position))
    13 KB (1,690 words) - 09:16, 16 June 2016
  • '''Step 2: Trigger the notification with the target parameter set.''' hint_payload["target"] = "my_hint_target";
    4 KB (476 words) - 04:58, 19 April 2016
  • *MUST send out new target requests should the current handle disappear. key target;
    13 KB (1,136 words) - 12:33, 16 June 2011
  • ***** If no landing point rules, arrive directly at your target. * Go directly to the target location, bypassing estate, telehub, and parcel rules
    3 KB (528 words) - 13:59, 16 May 2007
  • #set 'libraries' or 'llcommon' as the active target, select an active build configuration, build the libraries. #After that:set 'newview' as the active target, select an active build configuration, and build the project.
    5 KB (788 words) - 13:21, 24 January 2009
  • |p1_type=key|p1_name=target|p1_desc=The key for the task or avatar that will receive damage. ...nction triggers a damage event on the targeted task. If any scripts in the target process the [[on_damage]] event, they will be fired before the damage is ap
    2 KB (289 words) - 13:22, 26 April 2024
  • rotation f_rotDir(vector localAxisToPointWith, vector target, vector origin) { return llRotBetween(localAxisToPointWith*ZERO_ROTATION, target-origin);
    2 KB (227 words) - 17:46, 24 January 2015
  • ...s or becoming permanently unavailable. A link that no longer points to its target, often called a ''broken'', ''dead'', or ''orphaned'' link, is a specific f
    600 bytes (86 words) - 16:27, 5 September 2023
  • ...ou are not the owner and will be animated!"); // This InstantMessage's the target and says the message given above...
    2 KB (198 words) - 16:00, 30 October 2008
  • ...; target = llDeleteSubString(target,0,1); target = llDeleteSubString(target,-1,-1);//get the users key here llInstantMessage((key)target,"Hey thanks for using the latest version of Phoenix. Fetching your free ite
    6 KB (820 words) - 10:35, 25 January 2015
  • ...n case!) before trying the target position again. So in the case that the target position is no-entry, it will either move 10m at most, or not at all.
    3 KB (401 words) - 13:18, 3 October 2022
  • ...|full={{{remote|}}}|remote={{#ifeq:{{{1|set}}}|get|*}}|target=PRIM_TEXTURE#Target}} ...|uuid=true|type=texture|no_caveat=true|full={{{remote|}}}|remote=*|target=#Target}}
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  • ...running a micro webserver from with a prim in Second Life™. solutions may target inporting/exporting information to SL, or serving information within and ou
    475 bytes (73 words) - 09:11, 26 January 2015
  • ...}|full={{{remote|}}}|remote={{#ifeq:{{{1|set}}}|get|*}}|target=PRIM_NORMAL#Target}} ...|uuid=true|type=texture|no_caveat=true|full={{{remote|}}}|remote=*|target=#Target}}
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  • * Dynamic avatar sit target. <code>[[llSetLinkPrimitiveParams]]([[llGetNumberOfPrims]](), [<nowiki></no * Regular 300m sit target. <code>[[llSitTarget]](<300,300,300>, [[ZERO_ROTATION]]);</code>
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  • ...}|full={{{remote|}}}|remote={{#ifeq:{{{1|set}}}|get|*}}|target=PRIM_NORMAL#Target}} ...|uuid=true|type=texture|no_caveat=true|full={{{remote|}}}|remote=*|target=#Target}}
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  • // If true, particles will move to expire at the target // Desired target for the particles (any valid object/av key)
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  • ||[[Target Crosshair HUD]]
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  • Same as the other one, but this time can cope when the target may be at a different height than the source. == Target Interception ==
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  • |cat2=Target/fr
    909 bytes (136 words) - 00:32, 9 October 2008
  • string compass (vector target) float distance = llVecDist(me, target);
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  • From a unit tests standpoint, this is when the unit test target projects are being created and inserted in the solution. If something goes ** a ''PROJECT_project_TEST_foo'' target that builds the '''test''' executable using ''foo.cpp'', ''tests/foo_test.c
    6 KB (1,038 words) - 18:01, 25 June 2009
  • == {{LSLGC|Target}} ==
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  • //overriden sit target //override default sit target and rotation on prim
    3 KB (277 words) - 08:33, 25 January 2015
  • ...angle in degrees within which the camera is not constrained by changes in target rotation. {{!}} Sets how strongly the camera is forced to stay behind the target if outside of behindness angle.
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  • ...inside. Sit on the rezzer and pick the item and the height. It will go to target height and rez the object.
    622 bytes (92 words) - 17:02, 3 April 2011
  • |cat3=Target
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  • ...tes: 63 - llMapDestination (and possibly SLURLs) sometimes fail to use the target vector data - {{User|Lex Mars}} * - {{jira|VWR-2083}} - Votes: 11 - Avatar hovers over sit target when typing - {{User|Myria Boa}}
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  • This test fails if the tester is unable to log-in directly to the target location. Please alert Oskar, or another Linden Lab staff, within the #slte ...t will verify that residents are able to teleport from remote regions to a target region successfully.
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  • ...full={{{remote|}}}|remote={{#ifeq:{{{1|set}}}|get|*}}|target=PRIM_SPECULAR#Target}} ...|uuid=true|type=texture|no_caveat=true|full={{{remote|}}}|remote=*|target=#Target}}
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  • ...full={{{remote|}}}|remote={{#ifeq:{{{1|set}}}|get|*}}|target=PRIM_SPECULAR#Target}} ...|uuid=true|type=texture|no_caveat=true|full={{{remote|}}}|remote=*|target=#Target}}
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  • * '''[[Sit Target tools]]''' - Tools to help put sit targets into objects, allowing furniture
    649 bytes (101 words) - 09:52, 25 December 2011
  • This script would normally be installed in the root prim of the target object. There is no need for additional copies in the child prims. ...ecified, this becomes the new subset that this and following commands will target.
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  • ...merEvent(60.0); // Time to input text until script closes listener in case target doesnt enter anything into textbox
    1,003 bytes (105 words) - 08:48, 25 January 2015
  • ...s not set, the vehicle will continuously try aligning itself with a moving target and will not stop turning until the pilot manually re-aligns their mouseloo
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  • |p1_type=integer|p1_name=target |func_desc=Sends an email to the owner (selected by {{LSLP|target}}) of an object with {{LSLP|subject}} and {{LSLP|message}}.
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  • rotation slerp(rotation source,rotation target,float amount) return llAxisAngle2Rot(llRot2Axis(target/=source),amount*llRot2Angle(target))*source;
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  • {{#vardefine:header_title|{{label}} {{LSL Param|target}}; {{#vardefine:header_text|{{{!}}{{LSL DefineRow|{{BlueText|label}}|{{target}}|{{#var:p_jump_target_desc}}}}
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  • ...current target omega for a prim (previously not supported) and setting the target omega on a child prim (previously only doable with a script on each prim). // Read back this prim's current target omega
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  • Target visible triangles from center of region at medium mesh detail (in preferenc vector target = <x,y,z>;
    4 KB (523 words) - 09:54, 12 July 2011
  • ...jectiles generally die (self-delete themselves forever) when they strike a target. Projectiles or bullets generally can be stopped by "shield" systems invent
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  • | The delete/return only affects land that the target does not own within the region.
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  • ...for the parcel you are teleporting to, you will teleport directly to your target at the same height you had prior to teleport. You should be flying if you a * When arriving at a telehub, you should be facing your target destination.
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  • at_target(integer ascend, vector target, vector cPos){ llMoveToTarget(target,1);
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  • // Target Position // Target Position
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  • *[[State entry]] Event (In target state)
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  • ...ysical object drag it into another physical object or your own avatar. The target object or avatar should move.
    930 bytes (145 words) - 17:32, 2 March 2007
  • // Fire a weapon at a target, report a hit key target = llList2Key(results,0);
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  • * Run to a clock target (yellow). Usually something more complicated than a simple deadline but th * Run to complex time target (pink). Rococo schemes for early termination.
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  • key target = ""; PSYS_SRC_TARGET_KEY, target,
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  • * Market segmentation & target group A person should be able to mark his target group and position his product on the market, based upon his analysis of th
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  • {{LSL_Function/uuid|target|sim=*|group=}} |p1_type=key|p1_name=target
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  • ...; // here we move the avatar to the new position, the rotation part is the target rotation in euler
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  • ** If neither the owner, nor the target agent are in the region.
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  • // do not remove the position offset of the sit target ...llSitTarget(ZERO_VECTOR, ZERO_ROTATION);// releasing the sit target for next avatar
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  • ...de list would need to be attached dynamically to existing instances of the target object so user's could update at a later time.
    1 KB (228 words) - 19:01, 24 September 2007
  • *Then in the properties find the Target box. It will say something like "C:\Program Files\SecondLife\SecondLife.exe
    1 KB (189 words) - 21:23, 16 March 2008
  • ...; // here we move the avatar to the new position, the rotation part is the target rotation in euler
    1 KB (154 words) - 00:17, 15 April 2014
  • * - added target UUID and L$ amount into transaction history, too // we add the transaction ID, the target avatar UUID and the L$ amount to a list
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  • ==What is a Morph Target?== ...move the vertices on their meshes to the positions they'd like for a morph target.
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  • update_desc = "Target gone!";
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  • | Sit Target || [[llSitTarget]],[[PRIM_SIT_TARGET]] || Dictates where the avatar sits on === <div> Remove Sit Target ([[llSitTarget]]) </div> ===
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  • // If true, particles will move to expire at the target // Desired target for the particles (any valid object/av key)
    10 KB (1,160 words) - 18:51, 15 April 2015
  • ...ng. Broken links, that is, a link item for which there is no corresponding target item, must be shown as broken links, allowing the user to take corrective a ...nts to a category_id. Viewers should enable viewing of the contents of the target category, while indicating that the category is a link.
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  • |cat1=Target/fr
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  • |cat1=Target/fr
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  • key target = llDetectedKey(0); list box = llGetBoundingBox(target);
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  • // Target Crosshair HUD // This is based on my Basic Target Scanner HUD
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  • :# Viewer has to be directed at proxy instead of at the target world :# The viewer would connect to the desired target world in the normal manner
    3 KB (440 words) - 08:44, 4 May 2010
  • ...function may fail if <code>object</code> does not have a [[LlSitTarget|sit target]] defined.
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  • |cat2=Target/fr
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  • :# Viewer has to be directed at proxy instead of at the target world :# The viewer would connect to the desired target world in the normal manner
    3 KB (468 words) - 19:17, 4 May 2010
  • ...26235 [EEP] llReplaceAgentEnvironment() applies an environment even if the target has the Experience forgotten or blocked or if experience is not allowed at ...26235 [EEP] llReplaceAgentEnvironment() applies an environment even if the target has the Experience forgotten or blocked or if experience is not allowed at
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  • |cat2=Target
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  • |cat4=Target/fr
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  • |func_footnote=A [[llSitTarget|sit target]] is not necessary for this function to work.
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  • // | PSYS_PART_TARGET_POS_MASK //target TARGET_KEY
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  • ...e|str_replace]]|Replace all instances of a string with another string in a target string}}
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  • | Setting autopilot target
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  • == Confirm Push Target Hook ==
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  • ** When hovering over target that accepts only one item, all items but the last selected one lose their
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  • // key id = key of the avatar the dialog should target
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  • ...e if (typeUpdate == PU_FAILURE_TARGET_GONE ){ llOwnerSay("Failure: Target Missing"); }
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  • ** It is not put in the target's trash folder.
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  • * {{jira|VWR-13080}} - 1 votes - Chat-lag Notification missing group name target - [[User:Synaptiq Constantine|Synaptiq Constantine]]
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  • avatar sits. Look for the chance that avatar enters mouselook before reaching target.
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  • |spec=llLinkSitTarget はエージェントターゲット (Advanced -> Character -> View Agent Target) の位置を設定します。このターゲットの位置は '''rot'''
    5 KB (229 words) - 22:06, 6 June 2012
  • ...f this call is set to [[LINK_SET]] (the whole linkset). Please change this target accordingly in your scripts, if needed. fwSetDefaultStyle(string target, string style) {
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  • ## manually copy key reported by receiver into the sender script target key target = "UUID";
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  • Use your arrow keys to walk to the red flashing Move target on the ground. When the target is crossed the puzzle piece in the Orientation Guide lights up and you will
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  • # Be primarily focused on Second Life as a target market, and have a significant base of users within Second Life
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  • ...an even make people log out. Weapons that are fired can miss the intended target and hit someone unintended. Even if you didn't intend to hit someone, that
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  • * Build and run the ''PROJECT_project_TEST_foo'' target * Build the ''project_tests'' target. Building that target actually executes the code, and builds all the tests on that project as a d
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  • ...llGetRootPosition が返すものと同じ位置) 。この位置は Advanced > Character > Display Agent Target がオンになっているときに、赤い照準点で示されます。
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  • === Target Omega ===
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  • # In the '''Target''' field, next to the path to the directory containing Second Life, insert
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  • |cat2=Target/fr
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  • ...er branch, run develop.py normally, then build/run the "media_plugin_test" target in the SecondLife project. If you have any questions or issues related to
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  • * {{jira|VWR-748}} - Voice doesn't work, even when enabled correctly - {{User|Target Meili}}
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  • <lsl> state target </lsl>
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  • vector target; target = llDetectedPos(0);
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  • ...joint data are a number of entries for joint constraints. Constraints can target an avatar's parts in relation to each other or the ground (IK). ...ed by rot keys as normal, however the rotation will not be relative to the target volume.
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  • key target = llList2String(pack, 1); if ( target == llGetOwner() )
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  • '''Mac : Base = Kakadu v4.2.1 vs. Target = Kakadu v6.4.1 with KDU_X86_INTRINSICS''' Metric Base(B) Target(T) Diff(T-B) Percentage(100*T/B)
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  • ...process creates an appropriate LLTransferTarget instance which copies the target parameters.
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  • * - added target UUID and L$ amount into transaction history, too // we add the transaction ID, the target avatar UUID and the L$ amount to a list
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  • string replace_all(string src, string target, string replace) return llDumpList2String(llParseString2List(src, [target], []), replace);
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  • // - Added warning if the desired target point does not exist in the linkset add_cd(string label, string ballnum, string target, string params) {
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  • ...ng a texture into a prim to be sure (a) that you see a red box framing the target prim, and (b) not to release the {{Keypress|Ctrl}} button until you are sur ...drop stuff onto the "Open" Object Contents window -- a much larger, safer target.
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  • * @brief Compare the base session and the target session. Assumes base and current sessions have been loaded. *Target run and analysis
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  • ...integer llMatchGroup(key target, key group); ) The function simply checks "target"'s active group against the key "group", returns a 1 if the two match and r
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  • ...position. To see the position used, enable '''Develop>Avatar>Display Agent Target''' and use the red crosshair. If the avatar is sitting on an object, the re
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  • ...lated. At sufficiently high speeds a projectile will miss a target, if the target is small enough to fit in the gap between the calculated frames of the fast
    7 KB (1,228 words) - 16:01, 13 September 2008
  • ...nd lässt die Kammeraeinstellung unangetastet.<br/>Ein [[llSitTarget/de|sit target]] ist für ein korrektes funktionieren dieser Funktion nicht nötig.
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  • ** Target overall scene triangle count at 128m, medium detail (currently 125K/tris)
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  • Use [[llPursue]] and specify a target object or avatar. ...h it's next random wander target. This 15 second wait will make it an easy target for hunting creatures or agents (hunting game? what if this was a zombie bu
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  • ...it as a particle target, if the object is only LMV1 it will be the proper target id, but if the object is LMV2, this will most likely be the root prim of th If the target object doesn't support LMV2, we won't receive any answer, so it's important
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  • ...oad on the sim may be a concern, if so you could use a random timer in the target script to stagger the reset as follows:
    3 KB (411 words) - 00:22, 15 March 2015
  • timer() // If we missed our target...
    2 KB (351 words) - 12:43, 13 October 2023
  • ...}} targets the prim it is in{{Footnote|There are four ways for a script to target itself: by [[llGetLinkNumber|precise link number]], [[LINK_THIS]], [[LINK_S ** Avoid sending link_messages to a target faster than they can be handled. Doing so risks filling the [[event]] queue
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  • ...ximum number of attachments, the object will remain on the ground with the target agent as owner. Scripters may wish to do one or more workarounds:
    8 KB (1,043 words) - 06:12, 28 January 2024
  • ...point is indicated by red crosshairs when Advanced>Character>Display Agent Target is turned on. ...on an object, the root prim of the sat upon object becomes a second sensor target for the agent (but not if the avatar is outside the sensor arc, see {{Jira|
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  • //This script will apply an impulse to reach a target velocity value, regardless of object mass. Make yourself a beer can, drop this script into it, and have some target practice.
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  • This creates a tripwire that will cause the target avatar to preload sound files when they pass through the containing prim, d key target;
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  • return ["Target gone!", FALSE];
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  • // set sit target, otherwise this will not work
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  • return ["Target gone!", FALSE];
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  • * Reviewed integration queue list and made sure "target viewer version" is updated for merge monkey * Review integration queue list and made sure "target viewer version" is updated for merge monkey
    5 KB (750 words) - 12:17, 9 December 2010
  • ...n I target my ads to specific geographic regions?'''<br>Yes. We can easily target your ads to only serve in specific geographic locations. For example, if yo
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  • ||HUD target example, draws dots on the HUD over avatars in view.
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  • * Reviewed integration queue list and made sure "target viewer version" is updated for merge monkey * Review integration queue list and made sure "target viewer version" is updated for merge monkey
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  • ##* Sit on target
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  • Use your arrow keys to walk to the red flashing Move target on the ground. When the target is crossed the puzzle piece in the Orientation Guide lights up and you will
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  • |spec=llSitTarget はエージェントターゲット (Advanced -> Character -> View Agent Target) の位置を設定します。このターゲットの位置は '''rot'''
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  • ...|Dale Innis]]: Does it have to be, in OGP? Or is it just a cookie for the target region to interpret however it wants? ...s a strong identifier for (the proxy for, i.e. the agent domain(?) of) the target user
    32 KB (4,940 words) - 10:52, 26 August 2008
  • # Next to '''Target:''', add "<code>--multiple</code>" to the end. #* The whole '''Target:''' line should look like: "<code>C:\Program Files\SecondLife\SecondLife.ex
    7 KB (1,068 words) - 07:31, 12 July 2011
  • <li><a href="http://link.to.german.article" target="_self">Deutsch</a></li> <li><a href="http://link.to.french.article" target="_self">Français</a></li>
    5 KB (814 words) - 13:13, 14 November 2011
  • == Target languages ==
    23 KB (2,970 words) - 04:12, 21 September 2011
  • ...indows), right click the Second Life property icon and open Properties. In Target field, add'' <code>--qa</code> ''to the end of the existing line of data. C
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  • * [15:09] [[User:Alexa Linden|Alexa Linden]]: fireplace was my eyedropper target * [15:11] [[User:Alexa Linden|Alexa Linden]]: do we have a target date?
    28 KB (3,889 words) - 13:41, 17 February 2009
  • // answers only if we are the target
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  • {{LSL DefineRow||[[llRegionSayTo]]|Sends chat directly to specified target within region}}
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  • llSensor("Target","",PASSIVE,30.0,TWO_PI);
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  • *[[:Category:LSL Target]] => [[:Category:LSL Target/de]]
    18 KB (2,341 words) - 11:41, 7 August 2008
  • * {{jira|VWR-13995}} - 8 votes - After Inventory search, target item is selected but focus is lost when search is cancelled. - [[User:Shale
    2 KB (370 words) - 18:14, 28 June 2009
  • A main target of the 2007 wave of PN griefing, BNT first assumed a 'War on e-Terror' post
    3 KB (409 words) - 15:44, 12 August 2014
  • * {{jira|VWR-6440}} - Votes: 1 - Distance to target not visible at some angles - {{User|BlueWall Slade}}
    4 KB (619 words) - 09:53, 9 June 2008
  • * Reviewed integration queue list and made sure "target viewer version" is updated for merge monkey * Review integration queue list and made sure "target viewer version" is updated for merge monkey
    6 KB (860 words) - 14:16, 10 December 2010
  • ...to end up at another point on a target avatar, you instead have to place a target prim that is moved to the position where you wish them to end up, and use t ...elocity (e.g. generated by the DROP pattern, without acceleration, wind or target position following) are not rendered at all. Particles following their sour
    10 KB (1,513 words) - 01:00, 14 April 2024
  • ...ocated in indra/test which are built and run automatically as the tests_ok target in the cmake build.
    3 KB (524 words) - 18:04, 25 June 2009
  • ...rod on the client with that patch (thankfully), it's all about fixing the "target" flag for scripts saved in inventory. We should do that but correctly. Comm * Reviewed integration queue list and made sure "target viewer version" is updated for merge monkey
    6 KB (920 words) - 20:26, 7 December 2010
  • * {{jira|MAINT-7597}} [VMP] Downloaded target viewer doesn't start automatically performing UPDATER TESTING Part III for ...605}} [VMP] Mac source viewer starts after user elects to install optional target viewer.
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  • ...per arm prim and then create a prim box for the end of it to represent the target point.
    4 KB (507 words) - 16:10, 24 January 2015
  • | target
    5 KB (694 words) - 19:23, 23 February 2007
  • |look at the [[alt-zoom]] target. This crosshair does not necessarily follow your camera, it is only the sta
    6 KB (729 words) - 12:08, 9 March 2016
  • ...o work in the correct scale. You even can later rescale your model in your target system.
    8 KB (1,183 words) - 11:06, 17 March 2016
  • // MAKE A SIT TARGET // MAKE A SIT TARGET
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  • fwSetDefaultStyle(string target, string style) { // "target" darf leer, "root" oder "nonroot" sein.
    10 KB (1,295 words) - 01:49, 8 April 2015
  • * {{jira|MAINT-7597}} [VMP] Downloaded target viewer doesn't start automatically performing UPDATER TESTING Part III for ...605}} [VMP] Mac source viewer starts after user elects to install optional target viewer.
    15 KB (2,286 words) - 09:35, 11 December 2017
  • ...which now offers special case handling of exactly this type of fast moving target.
    4 KB (681 words) - 09:17, 11 June 2007
  • |cat2=Target
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  • * {{jira|MAINT-7666}} [CEF] mouse cursor target is offset on login screen for high resolution screens
    3 KB (430 words) - 18:00, 17 October 2017
  • key target = llList2Key(results,0); // Tell target that it has been hit.
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  • # Select "llmozlib2" as Active Target and "Release" as Active Build Configuration.
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  • * {{jira|MAINT-7666}} [CEF] mouse cursor target is offset on login screen for high resolution screens
    3 KB (442 words) - 11:59, 13 October 2017
  • ! Target
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  • // Read back this prim's current target omega
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  • // Read back this prim's current target omega
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  • ** (key) is the id of the target object ...ictions of the source object, 1 keep them, it is the responsibility of the target object to keep them in mind
    17 KB (2,839 words) - 06:01, 9 December 2013
  • Use your arrow keys to walk to the red flashing Move target on the ground. When the target is crossed the puzzle piece in the Orientation Guide lights up and you will
    16 KB (2,817 words) - 05:32, 5 August 2009
  • <li><u><h4>Target Scores Unattainable Without Bonuses</h4></u> ...e without any bonuses, the player’s score still may fall below the minimum target score set by the Operator.
    25 KB (4,131 words) - 16:30, 24 July 2023
  • ...ordinate frame to the other. They have syntax of the form <code>getPos&lt;target>From&lt;source>()</code> - i.e. <code>getPosAgentFromGlobal()</code> conver
    4 KB (575 words) - 11:53, 10 June 2023
  • ...per arm prim and then create a prim box for the end of it to represent the target point.
    4 KB (501 words) - 16:09, 24 January 2015
  • ...605}} [VMP] Mac source viewer starts after user elects to install optional target viewer. * {{jira|MAINT-7620}} Downloaded target viewer doesn't overwrite source viewer performing UPDATER TESTING Part III
    10 KB (1,528 words) - 11:39, 5 September 2017
  • * {{jira|MAINT-7597}} [VMP] Downloaded target viewer doesn't start automatically performing UPDATER TESTING Part III for ...605}} [VMP] Mac source viewer starts after user elects to install optional target viewer.
    14 KB (2,095 words) - 10:45, 2 November 2017
  • ...ng a texture into a prim to be sure (a) that you see a red box framing the target prim, and (b) not to release the {{Keypress|Ctrl}} button until you are sur ...drop stuff onto the "Open" Object Contents window -- a much larger, safer target.
    17 KB (1,961 words) - 11:10, 4 April 2016
  • * {{jira|MAINT-7597}} [VMP] Downloaded target viewer doesn't start automatically performing UPDATER TESTING Part III for ...605}} [VMP] Mac source viewer starts after user elects to install optional target viewer.
    17 KB (2,516 words) - 08:05, 18 January 2018
  • ...quire defining where the impact point actually is (to see if it struck the target or not). Chairs, sofas, etc. might be able to get away with sophisticated m
    3 KB (569 words) - 07:29, 30 November 2023
  • ** Note: the checkbox is a compile target switch, so it is only available when you can compile. This means that the s
    7 KB (1,151 words) - 15:23, 10 June 2009
  • strip_cmd = 'strip -S -o $TARGET $SOURCE' strip_cmd = 'strip -S -o $TARGET $SOURCE'
    27 KB (3,332 words) - 22:18, 28 March 2011
  • { // Listen for the message from the rezzer with the target agent key
    6 KB (682 words) - 15:33, 24 August 2022
  • debug("on last force sit target"); key target=llList2Key (tokens, 1); // UUID
    22 KB (2,463 words) - 13:21, 25 January 2015
  • applicable to the target client platform.
    6 KB (930 words) - 13:27, 11 July 2007
  • ...arget_const|{{LSL Const|PRIM_LINK_TARGET|integer|34|c=Used to set the link target of {{GetSet|{{{1|}}}|llGetPrimitiveParams|llSetPrimitiveParams}}}}}}
    6 KB (647 words) - 16:41, 23 January 2015
  • Building the Universal target requires that you have built both the i386 and ppc libraries. (Please see ...llmozlib.xcodeproj and build the "Release" configuration of the "llmozlib" target.
    15 KB (2,257 words) - 23:28, 23 February 2010
  • | style="white-space:normal;"|Sitting on anything without a sit target is a PITA ...ns about the "target" concept, and the fact that we don't have an explicit target shown despite often using one.
    83 KB (10,558 words) - 16:22, 19 March 2009
  • ...et_const|{{LSL Const/ja|PRIM_LINK_TARGET|integer|34|c=Used to set the link target of {{GetSet|{{{1|}}}|llGetPrimitiveParams/ja|llSetPrimitiveParams/ja}}}}}}
    6 KB (684 words) - 01:04, 8 October 2023
  • {{#ifeq:{{{1|}}}|set|***|**}} Sit-target coordinates do not easily map to prim coordinates, use [[llSitTarget#Useful
    5 KB (623 words) - 14:05, 8 September 2015
  • Inter-region movement is supported; simply specify a target keyframe that would place the object outside the sim boundaries and it will ...e [[moving_end]] to determine when the animation has ended and confirm the target position with [[llSetPos]]. Or you can use [[at_target]] or [[at_rot_targe
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  • [[Target]] [[agentandavatar|agent]] not found [[Target]] [[agentandavatar|agent]] has left the sim
    25 KB (2,961 words) - 10:58, 25 January 2015
  • * {{jira|VWR-13995}} - Votes: 3 - "After Inventory search, target item is selected but focus is lost when search is cancelled." - {{User|Shal
    6 KB (878 words) - 12:00, 15 June 2009
  • ...jira|VWR-6970}} - Votes: 1 - Crash on Advanced > Character > Display Agent Target - {{User|Day Oh}}
    5 KB (794 words) - 11:02, 10 August 2008
  • This test fails if the tester is unable to log-in directly to the target location. Please alert Caleb. Also, please have '''Help -> About Second Lif
    4 KB (567 words) - 18:40, 19 December 2012
  • * {{jira|VWR-4506}} - Votes: 0 - Implement a unix make install target - {{User|Michelle2 Zenovka}}
    5 KB (813 words) - 11:49, 13 February 2008
  • The plug-in supplies data as a series of Puppetry events. Each event is a target position and/or orientation for a named joint.  The Viewer uses {{Wikipedi ...|| '''i''' || Use to set '''position''' and '''rotation''' of a Joint's IK target transform in the avatar-frame
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  • Also all other viewer drop target can react correctly to a dragged widget and display the "no" cursor.
    5 KB (761 words) - 12:12, 7 November 2011
  • * {{jira|MAINT-7666}} [CEF] mouse cursor target is offset on login screen for high resolution screens
    4 KB (535 words) - 11:47, 24 October 2017
  • * {{jira|VWR-16467}} - Votes: 2 - Collisions seem unreliable, bullet hitting target using normal SL scripts - {{User|Hunter Bronet}}
    4 KB (559 words) - 08:56, 10 August 2010
  • //on getting data, set sit target
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  • * [[llRegionSayTo]] may be a better choice if the target is in the same region as the object sending the message, as it has no built
    4 KB (663 words) - 12:52, 30 April 2022
  • * [14:12] [[User:Robin Cornelius|Robin Cornelius]]: the target observer * [14:15] [[User:Robin Cornelius|Robin Cornelius]]: just a shame the target observer is not running now or i would wholesale switch
    22 KB (3,157 words) - 17:27, 5 March 2009
  • SL uses Version 4 UUIDs as defined in {{RFC|4122|target=section-4.1.3}}, though there are some that are not V4.
    5 KB (721 words) - 12:06, 7 April 2022
  • ...idents believe that the employees of Linden Lab ("The Lindens") are a fair target for their frustrations. No. Lindens are ordinary people, just doing a job,
    7 KB (1,293 words) - 13:22, 11 May 2009
  • * {{jira|MAINT-8095}} [CEF] target="_blank" links in Media Browser do not spawn a new window.
    4 KB (658 words) - 12:59, 30 January 2018
  • * {{jira|MAINT-7666}} [CEF] mouse cursor target is offset on login screen for high resolution screens
    4 KB (571 words) - 12:59, 8 November 2017
  • * {{jira|MAINT-7666}} [CEF] mouse cursor target is offset on login screen for high resolution screens
    4 KB (571 words) - 11:37, 31 October 2017
  • * {{jira|MAINT-8095}} [CEF] target="_blank" links in Media Browser do not spawn a new window.
    4 KB (655 words) - 12:46, 15 February 2018
  • * {{jira|MAINT-8095}} [CEF] target="_blank" links in Media Browser do not spawn a new window.
    4 KB (655 words) - 11:11, 12 March 2018
  • ** Patch QtWebKit to get the target string on a link (or... some other solution).
    6 KB (994 words) - 10:29, 9 April 2009
  • ...ode due to the presence of the cache. The [[Agent Domain]] is an immediate target to integrate due to the stateless nature of that domain. The cache allows s
    7 KB (1,203 words) - 18:00, 19 October 2007
  • ...Michelle2 Zenovka|Michelle2 Zenovka]]: really needs the unix make install target that i have provided BOS already ...|Michelle2 Zenovka]]: as i said most important is to get the make install target in the code, it allows multiple paralllel trival installs on unix systems i
    32 KB (4,903 words) - 05:52, 10 May 2009
  • * {{jira|MAINT-8095}} [CEF] target="_blank" links in Media Browser do not spawn a new window.
    4 KB (665 words) - 11:59, 27 March 2018
  • * Build the "Release" configuration of the "llqtwebkit" target
    5 KB (744 words) - 10:13, 1 May 2015
  • key target=NULL_KEY; trace("making particles to "+(string)target);
    39 KB (4,551 words) - 10:24, 25 January 2015
  • ...rious kinds that eat up Sim resources and cause lag, thus slowing down the target Resident's activities.
    4 KB (732 words) - 10:01, 30 November 2010
  • ...32] [[User:Squirrel Wood|Squirrel Wood]]: what happens if you set the sit target only to 10m up ? * [15:34] [[User:Bridie Linden|Bridie Linden]]: i just changed sit target to 10
    32 KB (4,288 words) - 14:40, 24 November 2008
  • // target name ends up here
    7 KB (702 words) - 14:05, 24 January 2015
  • ...for an object that when is checked doesn't allow people to sit if the sit target is inside that object?</nowiki></font> ...? maybe if the creator wants such granularity they should just set the sit-target?</nowiki></font>
    48 KB (7,576 words) - 09:37, 4 May 2012
  • region_name : is the plain text name of the target region
    6 KB (702 words) - 12:37, 25 January 2015
  • add_custom_command(TARGET llmediaplugintest POST_BUILD
    6 KB (1,003 words) - 14:31, 4 May 2011
  • ...ceive an "@unsit" restriction it will assume the issuing object is the sit target, until told otherwise, per the new spec. key target=llList2Key (tokens, 1); // UUID
    37 KB (3,947 words) - 13:26, 25 January 2015
  • * {{jira|VWR-4506}} - Votes: 0 - Implement a unix make install target - {{User|Michelle2 Zenovka}}
    6 KB (965 words) - 16:49, 25 February 2008
  • ...1}} - Votes: 9 - Slowish llMoveToTarget path inconsistent when moving to a target at a -z position vs moving to +z - {{User|Sindy Tsure}}
    4 KB (662 words) - 09:54, 8 December 2009
  • target
    6 KB (894 words) - 07:13, 22 December 2011
  • ...enovka]]: well now i have played with cmake and even did the unix install target for the viewer, i'm a lot happer ...to that before the openal work is ready, so we can get rid of that moving target :P
    22 KB (3,493 words) - 15:18, 13 March 2008
  • ...ng dialogMsg = "Main Menu\nLANGUAGE: manually choose your source language. Target languages are detected automatically\nHELP: get help notecard"; llDialog(id, "Select your TARGET language...", ["\t", "\t", ">> NEXT"] + llList2List(languages, 0, 8), rand
    52 KB (4,273 words) - 17:17, 9 February 2023
  • * have the concept of target bar, and really we need something similar so we know when the world has the * normal game target selection./
    29 KB (4,319 words) - 20:25, 14 February 2009
  • * [12:17] [[User:Arawn Spitteler|Arawn Spitteler]]: Sit Target is a linkage, so the Link distance for Avies is already different. Converti * [12:19] [[User:Arawn Spitteler|Arawn Spitteler]]: Sit Target creates a Link, Jahar, and is a different issue, save that Agents link at t
    40 KB (5,820 words) - 14:48, 24 November 2008
  • | maybe we should look at from more of a "if you want to target this group of people, you should work around these constraints" point of vi | You can't tho because people interract,you target something for powerfull computer owners and their friends with low end comp
    71 KB (10,535 words) - 16:46, 3 July 2012
  • {{!}} The maximum number of points of damage a single source may inflict on a target per second.
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  • ...avatars, pick one to be the receiver of '''popup''' dialogs; use '''popup target''' to choose yourself |sends a dialog to the popup target with ''message'' at the top and an OK button
    25 KB (4,235 words) - 23:11, 2 September 2009
  • // is accepted, will be immediately teleported to the target of the landmark.
    7 KB (923 words) - 20:45, 27 January 2024
  • ...ely explained the example, or are making unwarranted assumptions about the target audience's background knowledge, please let us know. On each Wiki page, th
    5 KB (867 words) - 03:47, 30 July 2012
  • ...e, right click any of the blue boxes that say '''96k''' and choose '''Save Target As''' ('''Save Link As''' for FireFox).--> ...ick on the link for the option (before the menu closes!), and pick '''Save Target As'''/'''Save Link As...'''
    12 KB (2,004 words) - 11:56, 26 November 2023
  • ...implementing based on a then-older release...and thus we set Havok4 as the target. This project has been significantly larger than any of us anticipated, how
    11 KB (1,821 words) - 15:25, 6 April 2011
  • ...e-space:normal;"|I've never been happy with the paradigm of right-click on target + select option. | style="white-space:normal;"|Once target is picked, no need for mouse to hold it.
    58 KB (7,559 words) - 22:14, 2 April 2009
  • :* The ''scalability for events'' target for the '''normal use case''' has an [[Project_Motivation | event scaling ...maximum handover rates for minimum travel. It doesn't establish an actual target for handover rate handling, but just gives us some idea of the magnitudes i
    26 KB (4,043 words) - 08:04, 14 June 2009
  • //To make an object return to its initial rotation when target omega stops, first make the object
    6 KB (936 words) - 14:24, 18 April 2024
  • ...rotation controls input when selecting a sat upon object containing a sit target while your camera is not actively focused on or tracking your avatar.
    5 KB (727 words) - 13:18, 21 May 2018
  • ...] [[User:Saijanai Kuhn|Saijanai Kuhn]]: exactly. Just use textcontrol for target stream handler instead of console
    14 KB (2,133 words) - 10:12, 8 September 2008
  • ...fied by the SLurl. Alternatively, they can click ''' Map''' to display the target location on the {{win|World Map}}, or close the sidebar if they don't want
    7 KB (1,103 words) - 16:23, 17 January 2012
  • ...}} - Votes: 10 - Slowish llMoveToTarget path inconsistent when moving to a target at a -z position vs moving to +z - {{User|Sindy Tsure}}
    5 KB (728 words) - 11:28, 16 December 2009
  • ...asic tut template (which as of 2009-04 is somewhat in flux). Add a testing target to the bottom of the project using the cmake command LL_ADD_PROJECT_UNIT_TE
    6 KB (952 words) - 22:26, 24 August 2010
  • || [[llSitTarget|Sit Target]] || Yes || Yes || Yes || ?
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  • * [12:52] [[User:Squirrel Wood|Squirrel Wood]]: also, the more busy the target sim is...
    19 KB (2,682 words) - 14:48, 24 November 2008
  • [15:38] Lucia Nightfire: I was explicitly referring to target pos particle creation, heh [15:42] Lucia Nightfire: you don't need sensor if you already have a target though
    17 KB (2,513 words) - 05:07, 6 April 2013
  • | colspan="2"|''Gigs Taggart looks for a copy of the multi-sit-target script :)'' | style="white-space:normal;"|What's that do - set a new target whenever someone sitss?
    53 KB (6,931 words) - 05:11, 1 August 2007
  • leaf node: The object which was selected as the target of rendering for a WSGI request. ''content negotiation'' will be performed
    12 KB (1,849 words) - 18:03, 22 May 2008
  • * [14:20] [[User:Robin Cornelius|Robin Cornelius]]: whats the target date for 1.1 * [14:39] [[User:Rob Linden|Rob Linden]]: if not, we'll need to target mysterious future
    29 KB (4,204 words) - 15:47, 23 July 2009
  • ...untime. Now, you can choose which bytecode format you want as your compile target for each LSL script you write. The appropriate runtime will execute your sc
    6 KB (959 words) - 23:43, 2 August 2011
  • ...NLINE flag will use the presence cache on the simulator to find out if the target agent is online. This data can be stale. The simulator can cache it for up
    7 KB (1,062 words) - 22:08, 1 September 2010
  • [2017/06/15 15:30] Lucy Daughter of the Devil (lucia.nightfire): then your target key is not your key ...hat either you didn't grant permissions, or you're getting NULL_KEY as the target somehow.
    22 KB (2,961 words) - 16:32, 15 June 2017
  • ...ation channel is safe. I sent 30 test messages and all of them reached the target.
    8 KB (1,037 words) - 15:17, 11 July 2016
  • ...current target omega for a prim (previously not supported) and setting the target omega on a child prim (previously only doable with a script on each prim). // Read back this prim's current target omega
    36 KB (5,126 words) - 00:14, 14 December 2011
  • ...ion tracking to the scripter, who would include a region ID along with the target object ID. For any application with a known location for one end, this woul
    8 KB (1,221 words) - 04:56, 11 June 2007
  • * '''0500''' Log out, log in --purge (add --purge to the Target field of the SL shortcut)
    6 KB (1,024 words) - 14:28, 21 February 2020
  • * 2 new fields in jira: Target viewer version - set to indicate which branch should go (beta or dev)
    5 KB (806 words) - 23:17, 2 December 2010
  • ...b><nowiki>: Basically, there is a mathematical discrepancy between the sit target and where the avatar is positioned via llSLPP</nowiki></font> ...1d><b>Davido Chrome</b><nowiki>: I can't find the wiki page for update sit target...</nowiki></font>
    46 KB (7,292 words) - 16:53, 6 August 2013
  • ...lor=#0000b5><b>Techwolf Lupindo</b><nowiki>: I think furnations are a huge target of griefters in general.</nowiki></font> ...esh or a raycast from the top-center of your AABB to the top-center of the target's</nowiki></font>
    55 KB (8,742 words) - 08:31, 25 March 2012
  • [2018/11/01 15:32] Elizabeth Jarvinen (polysail): a Target Omega object ...(polysail): The problem specifically occurs in large buildings that have a target omega component
    32 KB (4,145 words) - 16:54, 1 November 2018
  • ...n addition to the correct message stating that ejection failed because the target is not a member.
    7 KB (1,029 words) - 11:01, 8 August 2014
  • ...rom the JIRA, then we can just discuss that until it's time for more morph target discussion ...ght now a few things need to be made clear to LL with regards to the morph target discussion
    82 KB (12,094 words) - 17:29, 17 July 2012
  • * Added target viewer versions and PO approvals for STORM-460, -453, 151.
    6 KB (907 words) - 02:37, 23 December 2010
  • Target: %COMSPEC% /k "C:\Qt\qt-all-opensource-src-4.5.2\bin\qt-vars.bat"
    8 KB (1,246 words) - 14:44, 19 November 2009
  • ...e mini-map pass the selected position when opening world map. Set tracking target to click position or teleport directly. Depends on setting introduced in SN
    6 KB (780 words) - 08:13, 7 August 2010
  • * {{jira|VWR-6440}} - Votes: 1 - Distance to target not visible at some angles - {{User|BlueWall Slade}}
    8 KB (1,228 words) - 15:41, 6 May 2008
  • * 2 new fields in jira: Target viewer version - set to indicate which branch should go (beta or dev)
    6 KB (847 words) - 12:28, 1 December 2010
  • * Review integration queue list and made sure "target viewer version" is updated for merge monkey
    5 KB (831 words) - 23:22, 19 December 2010
  • * Reviewed integration queue list and specifically the target viewer version list
    6 KB (876 words) - 14:47, 6 December 2010
  • ...less. The shorter the timescale, the faster the vehicle will slave to its target height. Note that the values of [[VEHICLE_LINEAR_FRICTION_TIMESCALE]] may a ...celeration of gravity, and the vehicle will never float all the way to its target height.
    26 KB (4,209 words) - 17:24, 22 March 2018
  • [[llTarget]] - to set a detection target, so we can notice when we're close
    8 KB (1,187 words) - 14:01, 24 January 2015
  • Target Bit Rate: 64 kbps
    7 KB (1,151 words) - 11:58, 17 November 2009
  • | {{K|X}} || <span style="color:#00f">Left-click target ''(mouselook)'' <small>(Oculus viewers)</small></span>
    9 KB (1,477 words) - 14:37, 21 May 2014
  • | target | Target property of the link.
    20 KB (2,843 words) - 14:34, 4 May 2011
  • // Here: Report the chain target points and send of of When this device has not created chains itself, it does not report its chain target points but sends a RFEDIP_protEND control message instead.
    32 KB (4,547 words) - 10:54, 30 December 2015
  • ...080><b>Kallista Arliss (kallista.destiny)</b><nowiki>: How do you tell the target it's been hit, when it;s across a region boundry?</nowiki></font> ...olor=#5a00b5><b>Michelle Resistance</b><nowiki>: You can't pass sufficient target information fast enough, flip.</nowiki></font>
    56 KB (8,449 words) - 10:55, 10 January 2012
  • // target range, and reject it and generate a new one if it exceeds the maximum).
    9 KB (1,272 words) - 09:51, 29 August 2015
  • * {{jira|VWR-4506}} - Votes: 0 - Implement a unix make install target - {{User|Michelle2 Zenovka}}
    9 KB (1,520 words) - 14:53, 19 February 2008
  • ...only a single host, unless there is added functionality to allow a list of target hosts that one can send to, which effectively brings us back to allowing th ...only a single host, unless there is added functionality to allow a list of target hosts that one can send to, which effectively brings us back to allowing th
    33 KB (5,903 words) - 13:46, 22 April 2009
  • ...details of the implementation, the <code>cost_scalar</code> is based on a target triangle budget, and efforts are made to convert <code>bytes_in_foo</code>
    10 KB (1,469 words) - 19:36, 31 January 2015
  • ...the login screen, whereas --slurl did not. Both switches now preselect the target grid on the login screen.
    7 KB (969 words) - 14:42, 9 August 2013
  • ...em with hand-to-hand, melee, and ranged combat, armor, healing, a practice target, and quests.
    8 KB (1,267 words) - 09:11, 21 November 2023
  • * '''''> Display Agent Target''''' -
    18 KB (1,004 words) - 06:18, 20 April 2010
  • * {{jira|VWR-12587}} Fix cmake install target ([[User:Robin Cornelius|Robin Cornelius]]) * [14:06] [[User:Robin Cornelius|Robin Cornelius]]: whats the current target? to get to a point where the libs are avaiable? but no QA etc and no offica
    39 KB (5,477 words) - 15:10, 26 March 2009
  • ...rum...I may be in the wrong place......I have a question about malware and target scripts...can they be stopped? Does anyone have an effective way of dealing ...is Amat</b><nowiki>: @JB ive been told they are malware on one estate with target specific scripts that are targeting another users estate. The attacks have
    25 KB (3,951 words) - 11:14, 12 June 2014
  • ...f the bench of commands the !delay belongs to, thus allowing to affect the target while some commands are still pending.--[[User:Satomi Ahn|Satomi Ahn]] 17:2
    7 KB (1,266 words) - 18:51, 7 December 2011
  • ...rum...I may be in the wrong place......I have a question about malware and target scripts...can they be stopped? Does anyone have an effective way of dealing ...is Amat</b><nowiki>: @JB ive been told they are malware on one estate with target specific scripts that are targeting another users estate. The attacks have
    25 KB (3,996 words) - 14:00, 13 May 2014
  • ...this session had @unsit=n as active behavior. So the key <UUID> of the sit target should still be remembered, and @sit:<UUID>=force be sent a few seconds aft
    9 KB (1,664 words) - 01:04, 29 July 2012
  • scons: warning: Two different environments were specified for target /tmp/paul/home/paul/builds/secondlife/src/linden/indra/x86_64-linux-client- but they appear to have the same action: $CXX -o $TARGET -c $CXXFLAGS $_CCCOMCOM $SOURCES
    31 KB (4,644 words) - 11:06, 1 July 2015
  • * [15:15] [[User:WarKirby Magojiro|WarKirby Magojiro]]: sit target shields are a hack in general * [15:16] [[User:Squirrel Wood|Squirrel Wood]]: 300m sit target offset countered with a negatively offset animation ...
    42 KB (5,865 words) - 14:44, 24 November 2008
  • // remove xHUD check, or expand (say, to > -3 && < 3) for a non-square target field spanning the window
    12 KB (1,119 words) - 21:39, 24 January 2015
  • * 2 new fields in jira: Target viewer version - set to indicate which branch should go (beta or dev)
    6 KB (990 words) - 12:13, 29 November 2010
  • [15:54] WBD: heh, might make yourself a target if you are popular [15:55] Whirly Fizzle: Hmm though, no more a target then high traffic regions
    17 KB (2,750 words) - 16:07, 17 July 2014
  • ...helpful especialy in multiple parallel installs (with my unix install make target patch)
    21 KB (3,063 words) - 17:08, 7 February 2008
  • [14:52] Chav Paderborn: its like its called Target Practice
    17 KB (2,653 words) - 15:36, 18 November 2009
  • | style="white-space:normal;"|yes build there, target well, this parcel has object entry enabled ...op menu pins is that pie actions require a target. We really are missing a target field in the viewer.
    160 KB (20,543 words) - 19:19, 5 March 2009
  • * {{jira|MAINT-7666}} [CEF] mouse cursor target is offset on login screen for high resolution screens
    7 KB (1,007 words) - 12:16, 29 November 2017
  • How much the Scripted Camera lags as it tries to stay behind the target if outside of behindness angle
    22 KB (2,631 words) - 13:04, 5 August 2008
  • ...-didn't- have (because of tutorials, or Becky, or more) then we can better target our documentation to people like you.
    18 KB (2,839 words) - 15:30, 18 November 2009
  • * 2 new fields in jira: Target viewer version - set to indicate which branch should go (beta or dev)
    7 KB (1,054 words) - 13:06, 30 November 2010
  • // target only the owner's chat on channel 0 (PUBLIC_CHANNEL)
    10 KB (1,442 words) - 21:11, 5 January 2023
  • [16:57] <font color=#4c0039><b>Falcon Linden</b><nowiki>: Vincent: sit target</nowiki></font> ...cent Nacon</b><nowiki>: like when chasing target B while running away from Target A</nowiki></font>
    54 KB (8,484 words) - 17:24, 13 April 2012
  • ...h these policy changes and search controls, they'll be able to more easily target the customers they intend to reach, and will enjoy the density of a focused
    8 KB (1,290 words) - 13:16, 29 July 2011
  • ...huge win for RLVRS devices, as they currently broadcast to everyone with a target UUID in the message</nowiki></font> ...b258><b>Pauline Darkfury</b><nowiki>: Looks like we have llRegionSayTo(key target, integer channel, string message) coming soon</nowiki></font>
    56 KB (8,674 words) - 11:01, 5 April 2011
  • ...Rex Cronon</b><nowiki>: the updates depend on much is lucy being used as a target:)</nowiki></font> .... right click desktop shortcut -> properties -> shortcut tab, youll see a "target path" there. At the end, add a space and then --channel Rex (or any name yo
    29 KB (4,578 words) - 12:59, 12 May 2014
  • ...lor=#6200c5><b>Jenna Felton</b><nowiki>: when you can request the state of target regions, you could look in the favorites for the best region to accept</now ...nt color=#00a7c5><b>Lucia Nightfire</b><nowiki>: so you can't auto track a target by script other than yourself</nowiki></font>
    58 KB (9,117 words) - 18:13, 17 June 2014
  • ...inks, select “Replace Links”, drag the new item from your inventory to the Target box and click “Start”
    7 KB (1,076 words) - 16:55, 24 May 2017
  • *[12:38 SLT] [[User:Kire Laasonen|Kire Laasonen]]: But who is the target visitor?
    25 KB (4,085 words) - 14:29, 11 March 2009
  • ...sit target. This means that any avatar after the first does not have a sit target set, and is relying on the raycast method to find a sit position. |width=100% style="padding:0 6px;"|Can a sit target be changed and then sat upon by a second avatar?
    73 KB (9,316 words) - 11:49, 22 October 2012
  • ...clic destro su ognuna delle caselle blue con scritto "96k" e scegli "Save Target As" (Save Link As con FireFox).
    7 KB (1,084 words) - 10:55, 15 November 2009
  • key target=NULL_KEY; debug("making particles to "+(string)target);
    45 KB (5,525 words) - 10:24, 25 January 2015
  • Target: %COMSPEC% /k "C:\qt-4.7.1\bin\qt-vars.bat"
    11 KB (1,839 words) - 10:13, 1 May 2015
  • ...well-defined element for use in scalability analysis rather than an actual target for scalability.
    13 KB (1,858 words) - 12:38, 18 November 2007
  • ...client crash, would have to be in source and compiled with the fix as the target file, size mismatch or something | for those of you who weren't here, a morph target is a special shape that defines how a mesh should "deform" when a certain p
    116 KB (17,286 words) - 17:30, 10 July 2012
  • *# {{Jira|VWR-12273}}: Crash on Advanced > Character > Display Agent Target AND Advanced > Character > Show Collision Skeleton ...is enabled, selecting the Advanced Menu 'Character' options 'Display Agent Target' or 'Show Collision Skeleton' will cause the viewer to crash.
    23 KB (3,453 words) - 23:00, 20 March 2009
  • ...ost to leave in the debug info, I'd prefer to use that so that we have one target that's usable for either purpose | then it basicaly runs develop.py with a different target dir then
    49 KB (7,134 words) - 20:35, 10 February 2011
  • * A: Rez in the popgun. Follow the instructions and learn how to attach, target and shoot it.
    10 KB (1,745 words) - 14:58, 13 January 2021
  • '''Torley Linden:''' When I do those steps, just the target folder expands, not ALL.<br>
    20 KB (3,632 words) - 14:28, 24 November 2008
  • ...s interested: picking in SL is generally problematic because there isn't a TARGET field in the viewer, that says what you clicked on. There should be one ---
    29 KB (3,930 words) - 13:00, 2 April 2009
  • ...rnelius]]: if you buy the contents of an object and pass UUID.Zero as the target folder you get a working top level folder
    24 KB (3,549 words) - 16:03, 13 November 2008
  • ...5:09] [[User:Daedalus Young|Daedalus Young]]: it's easy to script the sit target to not have your butt on the prim anyway * [15:09] [[User:Squirrel Wood|Squirrel Wood]]: what if there is no sit target defined?
    55 KB (7,556 words) - 08:48, 25 December 2008
  • Target Bit Rate: 64 kbps
    8 KB (1,106 words) - 13:28, 1 November 2009
  • ...I may want to reject it because I don't have the information, yet. 2) The target group of the spec are not people who are experienced in paying attention to
    18 KB (3,004 words) - 14:09, 18 April 2009
  • ...ser:Michelle2 Zenovka|Michelle2 Zenovka]]: yea but we have a unix install target now with cmake so check install will do that
    22 KB (3,302 words) - 11:26, 1 August 2008
  • * {{jira|VWR-4506}} - Votes: 0 - Implement a unix make install target - {{User|Michelle2 Zenovka}}
    12 KB (1,937 words) - 13:31, 25 February 2008
  • ...ter will help everyone lag less. If you are still substantially over your target complexity, try removing excess jewelry, pets or other avatar attachments.
    11 KB (1,855 words) - 10:00, 14 January 2017
  • * Review integration queue list and made sure "target viewer version" is updated for merge monkey
    8 KB (1,249 words) - 13:55, 15 December 2010
  • ...urn full double precision in [[LSLEditor]]. LSLEditor is a bit of a moving target anyway so best not to worry about it.
    14 KB (1,891 words) - 20:23, 24 January 2015
  • ...bin Cornelius]]: i had Dales version working but its too much of a moving target to maintain
    22 KB (3,348 words) - 16:02, 26 February 2009
  • * Review integration queue list and made sure "target viewer version" is updated for merge monkey
    8 KB (1,294 words) - 13:46, 14 December 2010
  • ...inks, select “Replace Links”, drag the new item from your inventory to the Target box and click “Start”
    8 KB (1,204 words) - 13:15, 1 June 2017
  • *** How much the Scripted Camera lags as it tries to stay behind the target if outside of behindness angle
    19 KB (2,028 words) - 06:47, 6 December 2022
  • ...ang, i got an error trying to move MISC to SVC -- "Unable to determine the target status for issue {{jira|MISC-317}}."
    46 KB (6,080 words) - 10:46, 13 July 2007
  • ...elow); creating or using scripted objects which singularly or persistently target another Resident in a manner which prevents their enjoyment of Second Life.
    11 KB (1,693 words) - 11:49, 10 April 2014
  • ...r ones, only ClearInk was represented, so this was not well matched to the target group for tier.
    16 KB (2,874 words) - 17:48, 17 October 2007
  • ...n|Soft Linden]]: This proably means the person doesn't have access to the target sim.
    32 KB (4,483 words) - 14:49, 24 November 2008
  • TARGET ${VIEWER_BINARY_NAME} POST_BUILD
    15 KB (2,059 words) - 14:32, 4 May 2011
  • ...''Select Texture''' button on the upper pane of the Edit tool is active, a target will appear on one face of the object when you click on it, which will then
    11 KB (1,840 words) - 11:20, 25 May 2011
  • ...rotation controls input when selecting a sat upon object containing a sit target while your camera is not actively focused on or tracking your avatar.
    9 KB (1,321 words) - 13:27, 20 June 2018
  • ...lly we remedy that. Release as three different things in concept, name and target is just silly.
    26 KB (3,697 words) - 17:00, 21 August 2008
  • :# target platforms are suitably efficient at multitasking / context switching ...seek to reduce the impact of such deficiencies as far as possible through target-specific optimizations.
    41 KB (6,032 words) - 01:38, 2 September 2008
  • ...tart place. even if you teleport within same region, than you must wait on target position before all load, than unsit. otherwise the avie makes some walking
    25 KB (3,381 words) - 17:11, 13 December 2012
  • ...actually leave the sim, but odds are the tp code is looking to see if the target region is full, when it should skip that for local teleport.
    30 KB (4,304 words) - 10:05, 28 December 2008
  • ...TF-16 encoding, and since internal memory is of concern, it makes sense to target the final internal representation. This compression scheme takes a 36 char
    17 KB (2,144 words) - 01:43, 29 March 2024
  • ...1 isn't particularly rare. Which is why I don't use my main workstation as target when testing graphics. ...[[User:Boroondas Gupte|Boroondas Gupte]]: sitting on objects without sit target has been wonky since quite a while. This looks more specific, though.
    27 KB (3,856 words) - 10:11, 2 March 2010
  • // b. testing target prim "set", "all" or number
    18 KB (2,289 words) - 18:44, 30 May 2016
  • //takes 3 seconds per each target
    19 KB (1,921 words) - 08:49, 25 January 2015
  • ...100% compatibility quickly, then it makes sense to only allow Mono as the target
    23 KB (3,674 words) - 01:59, 9 February 2008
  • ...t color=#440044><b>Andrew Linden</b><nowiki>: but they can follow a set of target points in succession</nowiki></font> ...rn a list of "waypoint" position once it made a path before it move to the target?</nowiki></font>
    38 KB (5,943 words) - 10:42, 12 April 2012
  • ...wn".  The bones with known transforms are called "end-effectors" and their target transforms are called "goals".  The challenge is to compute transforms for
    11 KB (1,772 words) - 19:19, 8 December 2022
  • vector target; target.x = gx + lx;
    44 KB (4,156 words) - 18:12, 30 May 2023
  • * {{jira|VWR-512}} - ALT-Click no longer repositions camera target depth SOMETIMES - {{User|Buckaroo Mu}} ...ort offer forbidden when sim is full, despite offeree already being in the target sim - {{User|Melissa Yeuxdoux}}
    45 KB (7,105 words) - 22:57, 6 May 2007
  • ...objects, the one is sending eimail to second one just nearby and the mail target not receives it.
    13 KB (1,679 words) - 16:54, 25 January 2018
  • ...every few seconds so I can visit a foreign sim, and basically establish a target for later compatible-viewer efforts.
    28 KB (4,494 words) - 10:46, 21 October 2008
  • ...scussion. Rob Linden suggested that forums could be used as an alternative target if appropriate.
    14 KB (2,283 words) - 10:52, 29 March 2007
  • | style="white-space:normal;"|For newibies, they are easy target due to this: Not knowing they can sit to prevent bump/pushes. Not knowing t ...le="white-space:normal;"|would it be possible not to disallow particles to target an avatar?
    108 KB (14,401 words) - 18:56, 9 April 2009
  • ...wiki>: Hmm...create an object, IM target every minute. Target mute object, target can't recieve offline IM due to cap.</nowiki></font>
    60 KB (9,244 words) - 09:14, 14 October 2013
  • * ''viewer'' : the target project this unit test must be added to as a dependency
    14 KB (1,851 words) - 18:49, 9 August 2009
  • * Target 2010 to begin
    12 KB (1,745 words) - 09:36, 24 April 2010
  • ...at. It is fundamentally impossible to exactly mimic the motion of a morph target based system with a bone based rigging system. For example : sliders will
    13 KB (2,065 words) - 15:39, 31 August 2020
  • ...ssible for llCastRay to cross borders without handing off a request to the target sim, which becomes a resource accounting nightmare.</nowiki></font> [09:51] <font color=#808080><b>tehKellz (kelly.linden)</b><nowiki>: Correct, target omega is a paramer on a box (like it's name or description) and the effect
    40 KB (6,086 words) - 10:58, 10 January 2012
  • ...stro Linden|Maestro Linden]]: well, right now it's just llRegionSayTo(key target, integer channel, string message) ...:Maestro Linden|Maestro Linden]]: you could then specify NULL_KEY for the target ID, so you could talk to all items matching a certain name (which have a ru
    43 KB (5,998 words) - 17:30, 14 April 2011
  • * Target Q4 2010 to begin
    12 KB (1,822 words) - 05:36, 6 May 2011
  • * [11:03] [[User:Tao Takashi|Tao Takashi]]: but some sit target editor would be nice :)
    36 KB (5,119 words) - 08:47, 25 December 2008
  • // so it is called until the target is reached
    16 KB (2,084 words) - 05:06, 12 September 2009
  • ...current target omega for a prim (previously not supported) and setting the target omega on a child prim (previously only doable with a script on each prim). // Read back this prim's current target omega
    47 KB (6,673 words) - 15:46, 19 January 2012
  • ...[[llTextBox]] now throttle based on sender and target pair instead of just target. ...[[llTextBox]] now throttle based on sender and target pair instead of just target.
    49 KB (6,857 words) - 10:28, 9 January 2014
  • ...target audience......most of us have rigs a few years old and it seems the target audience is sorta getting forgotten....it's why people like Rex is stil usi ...Duckie Dickins</b><nowiki>: Yeah faust..in general a large portion of SL's target audience are on rigs purchased at Best Buy that were on sale for $599 with
    69 KB (11,030 words) - 13:35, 2 July 2013
  • ...pushed toward the position. I can imagine that the vehicle bumped over the target postition and tried to move back to reach the goal</nowiki></font> ...#26c500><b>Lucia Nightfire</b><nowiki>: as long as you're connected to teh target region</nowiki></font>
    45 KB (6,965 words) - 09:15, 14 October 2013
  • Other vehicles use a sensor and target system to steer (Sensor Guidance), so collisions are unnecessary.
    14 KB (2,270 words) - 12:07, 10 May 2012
  • | style="white-space:normal;"|Target Omega fails to send an update to the client in child prims, aye
    45 KB (6,345 words) - 05:10, 1 August 2007
  • ...other set of scripts for each wheels because of collision handle and omega target</nowiki></font> ...48] <font color=#b55a00><b>Draconis Neurocam</b><nowiki>: you can set link target omega now vincent</nowiki></font>
    46 KB (7,407 words) - 10:56, 21 March 2012
  • * {{jira|MAINT-4784}} Teleport target should not be cleared when 'World Map' is in focus and a key is pressed
    10 KB (1,535 words) - 11:58, 12 October 2015
  • ...irrel Wood|Squirrel Wood]]: or check failed teleports in conjunction with target sim load ?
    37 KB (5,192 words) - 13:38, 17 February 2009
  • ...nyse Planer]]: theres more info needed here, and i think support can help target what it is
    36 KB (5,091 words) - 08:50, 27 April 2009
  • ...msg_100"></span>[[#msg_100|[14:18]]] Morgaine Dinova: Btw, what's the make target for "just bring install the prebuild libs, don't compile" ? *<span id="msg_108"></span>[[#msg_108|[14:19]]] Morgaine Dinova: Make target, not develop.py, yuck :P
    42 KB (6,236 words) - 06:41, 16 December 2009
  • :: The rate at which the Ooh and Aah sequences are processed. The morph target is updated at this rate, but the rate at which the display gets updated sti
    20 KB (3,488 words) - 07:17, 19 February 2009
  • * [15:14] [[User:Scenario Hell|Scenario Hell]]: II Target Rezzer shouts: WindFarm Hell targets available, OPEN FIRE NOW!!! * [15:15] [[User:Scenario Hell|Scenario Hell]]: II Target Rezzer shouts: WindFarm Hell targets available, OPEN FIRE NOW!!!
    49 KB (6,944 words) - 00:53, 25 June 2010
  • ...[[llTextBox]] now throttle based on sender and target pair instead of just target.
    30 KB (4,123 words) - 12:08, 17 January 2014
  • | style="white-space:normal;"|In the FPS case, they target and fire with mouse, and move with WASD. In the main MMO case, it's reverse ...ee it as a place with nothing to do. I guess "make money" is the only real target, other than socialize.
    58 KB (7,818 words) - 17:59, 28 January 2010
  • //keeps track of sitted target, position them and animate them. //agent not found. see if we have a rlv target
    84 KB (8,635 words) - 04:29, 11 February 2015
  • * [14:53] [[User:Feallight Hellershanks|Feallight Hellershanks]]: the target "RelWithDebInfo" works pretty well for that
    30 KB (4,554 words) - 13:59, 13 March 2009
  • * Change to ~ball that allows changing sit target without having to adjust .POSITIONS
    12 KB (2,021 words) - 12:32, 15 September 2012
  • * [10:37] [[User:Locklainn Linden|Locklainn Linden]]: which is target ip and port
    51 KB (7,168 words) - 14:14, 6 August 2008
  • 7) Shift-copy the 8 target boxes in the +y direction. Link each copy to its original prim, so that you
    21 KB (2,633 words) - 10:49, 24 May 2011
  • ...Taggart]]: With my patch right now, your camera is not constrained by the target prim bounding box
    37 KB (5,581 words) - 15:52, 18 October 2007
  • * [12:54] [[User:Gordon Wendt|Gordon Wendt]]: VWR-9204 seems to be a prime target for it too since that's a serious bug
    38 KB (5,496 words) - 08:03, 5 May 2009
  • +void addDeferredAttachments(LLRenderTarget& target) + target.addColorAttachment(GL_RGBA); //specular
    159 KB (16,676 words) - 21:31, 14 June 2008
  • The other workaround is to change the sit target in the poseball, so the balls will be higher for the same avatar positions.
    14 KB (2,403 words) - 17:52, 5 September 2014
  • ...break the packaging i don't see it but i was going to use the unix install target
    35 KB (5,410 words) - 15:43, 30 October 2008
  • ...nt color=#b2b200><b>Pauline Darkfury</b><nowiki>: Yeah, Prok is a bit of a target for stuff like that</nowiki></font> [17:08] <font color=#5800b2><b>Ashiri Sands</b><nowiki>: only a bit of a target?</nowiki></font>
    47 KB (7,448 words) - 17:15, 5 August 2011
  • *# {{Jira|VWR-12273}}: Crash on Advanced > Character > Display Agent Target AND Advanced > Character > Show Collision Skeleton ...is enabled, selecting the Advanced Menu 'Character' options 'Display Agent Target' or 'Show Collision Skeleton' will cause the viewer to crash.
    43 KB (6,091 words) - 08:41, 11 March 2009
  • ...channel. And, we'll make sure that on that channel, we listen only to our target user.
    20 KB (2,964 words) - 15:44, 13 August 2018
  • [2015/03/19 15:31] Lucia Nightfire: you're not on the target list
    16 KB (2,204 words) - 11:41, 26 March 2015
  • ...is that the appropriate focus for the BOF meeting itself is on charter and target deliverables. However, before the meeting, we're supposed to read in detail ...FC's, and one of the goals of the BOF is to get consensus on a good set of target RFC's to design and bake-off.
    66 KB (10,292 words) - 13:01, 10 March 2009
  • ...[[User:Soft Linden|Soft Linden]]: Self-built ones have example.com as the target URL, so they wouldn't actually go anywhere.
    35 KB (5,282 words) - 16:11, 20 November 2008
  • ...t the relay is responsible for storing restrictions and the key of the sit target across sessions, not the controller.
    21 KB (3,272 words) - 00:54, 29 July 2012
  • ...where I suggested to show the map view from high up and zooming in on the target while the tp is in progress?
    31 KB (4,351 words) - 15:09, 24 November 2008

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