Difference between revisions of "Template:LSL Constants/PrimitiveParams"

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! colspan="6" {{!}} Description
! colspan="6" {{!}} Description
{{!}}-
{{!}}-
{{!}} rowspan="18" {{!}} [ [[PRIM_TYPE]] ]
{{LSL ConstTB|PRIM_TYPE|integer|9|b=[ |e= ]|s=rowspan="18"}}
{{!}} rowspan="18" {{!}} 9
{{!}} colspan="2" {{!}} [ [[integer]] {{HoverText|flag|PRIM_TYPE_* flag}} ]
{{!}} colspan="2" {{!}} [ [[integer]] {{HoverText|flag|PRIM_TYPE_* flag}} ]
{{!}} colspan="6" {{!}} {{GetSet|{{{1|}}}|Gets|Sets}} the prim shape.
{{!}} colspan="6" {{!}} {{GetSet|{{{1|}}}|Gets|Sets}} the prim shape.
Line 61: Line 60:
! colspan="6" {{!}} Flag Parameters
! colspan="6" {{!}} Flag Parameters
{{!}}-
{{!}}-
{{!}} {{!}} [[PRIM_TYPE_BOX]]
{{LSL ConstTB|PRIM_TYPE_BOX|integer|0}}
{{!}} {{!}} 0
{{!}} colspan="6" {{!}} [ [[integer]] {{LSL Param|hole_shape}}, [[vector]] {{LSL Param|cut}}, [[float]] {{LSL Param|hollow}}, [[vector]] {{LSL Param|twist_box|twist}}, [[vector]] {{LSL Param|top_size}}, [[vector]] {{LSL Param|top_shear}} ]
{{!}} colspan="6" {{!}} [ [[integer]] {{LSL Param|hole_shape}}, [[vector]] {{LSL Param|cut}}, [[float]] {{LSL Param|hollow}}, [[vector]] {{LSL Param|twist_box|twist}}, [[vector]] {{LSL Param|top_size}}, [[vector]] {{LSL Param|top_shear}} ]
{{!}}-
{{!}}-
{{!}} {{!}} [[PRIM_TYPE_CYLINDER]]
{{LSL ConstTB|PRIM_TYPE_CYLINDER|integer|1}}
{{!}} {{!}} 1
{{!}} colspan="6" {{!}} [ [[integer]] {{LSL Param|hole_shape}}, [[vector]] {{LSL Param|cut}}, [[float]] {{LSL Param|hollow}}, [[vector]] {{LSL Param|twist_box|twist}}, [[vector]] {{LSL Param|top_size}}, [[vector]] {{LSL Param|top_shear}} ]
{{!}} colspan="6" {{!}} [ [[integer]] {{LSL Param|hole_shape}}, [[vector]] {{LSL Param|cut}}, [[float]] {{LSL Param|hollow}}, [[vector]] {{LSL Param|twist_box|twist}}, [[vector]] {{LSL Param|top_size}}, [[vector]] {{LSL Param|top_shear}} ]
{{!}}-
{{!}}-
{{!}} {{!}} [[PRIM_TYPE_PRISM]]
{{LSL ConstTB|PRIM_TYPE_PRISM|integer|2}}
{{!}} {{!}} 2
{{!}} colspan="6" {{!}} [ [[integer]] {{LSL Param|hole_shape}}, [[vector]] {{LSL Param|cut}}, [[float]] {{LSL Param|hollow}}, [[vector]] {{LSL Param|twist_box|twist}}, [[vector]] {{LSL Param|top_size}}, [[vector]] {{LSL Param|top_shear}} ]
{{!}} colspan="6" {{!}} [ [[integer]] {{LSL Param|hole_shape}}, [[vector]] {{LSL Param|cut}}, [[float]] {{LSL Param|hollow}}, [[vector]] {{LSL Param|twist_box|twist}}, [[vector]] {{LSL Param|top_size}}, [[vector]] {{LSL Param|top_shear}} ]
{{!}}-
{{!}}-
{{!}} {{!}} [[PRIM_TYPE_SPHERE]]
{{LSL ConstTB|PRIM_TYPE_SPHERE|integer|3}}
{{!}} {{!}} 3
{{!}} colspan="6" {{!}} [ [[integer]] {{LSL Param|hole_shape}}, [[vector]] {{LSL Param|cut}}, [[float]] {{LSL Param|hollow}}, [[vector]] {{LSL Param|twist_torus|twist}}, [[vector]] {{LSL Param|cut|dimple}}]
{{!}} colspan="6" {{!}} [ [[integer]] {{LSL Param|hole_shape}}, [[vector]] {{LSL Param|cut}}, [[float]] {{LSL Param|hollow}}, [[vector]] {{LSL Param|twist_torus|twist}}, [[vector]] {{LSL Param|cut|dimple}}]
{{!}}-
{{!}}-
{{!}} {{!}} [[PRIM_TYPE_TORUS]]
{{LSL ConstTB|PRIM_TYPE_TORUS|integer|4}}
{{!}} {{!}} 4
{{!}} colspan="6" {{!}} [ [[integer]] {{LSL Param|hole_shape}}, [[vector]] {{LSL Param|cut}}, [[float]] {{LSL Param|hollow}}, [[vector]] {{LSL Param|twist_torus|twist}}, [[vector]] {{LSL Param|hole_size}}, [[vector]] {{LSL Param|top_shear}}, [[vector]] {{LSL Param|cut|advanced_cut}}, [[vector]] {{LSL Param|taper}}, [[float]] {{LSL Param|revolutions}}, [[float]] {{LSL Param|radius_offset}}, [[float]] {{LSL Param|skew}} ]
{{!}} colspan="6" {{!}} [ [[integer]] {{LSL Param|hole_shape}}, [[vector]] {{LSL Param|cut}}, [[float]] {{LSL Param|hollow}}, [[vector]] {{LSL Param|twist_torus|twist}}, [[vector]] {{LSL Param|hole_size}}, [[vector]] {{LSL Param|top_shear}}, [[vector]] {{LSL Param|cut|advanced_cut}}, [[vector]] {{LSL Param|taper}}, [[float]] {{LSL Param|revolutions}}, [[float]] {{LSL Param|radius_offset}}, [[float]] {{LSL Param|skew}} ]
{{!}}-
{{!}}-
{{!}} {{!}} [[PRIM_TYPE_TUBE]]
{{LSL ConstTB|PRIM_TYPE_TUBE|integer|5}}
{{!}} {{!}} 5
{{!}} colspan="6" {{!}} [ [[integer]] {{LSL Param|hole_shape}}, [[vector]] {{LSL Param|cut}}, [[float]] {{LSL Param|hollow}}, [[vector]] {{LSL Param|twist_torus|twist}}, [[vector]] {{LSL Param|hole_size}}, [[vector]] {{LSL Param|top_shear}}, [[vector]] {{LSL Param|cut|advanced_cut}}, [[vector]] {{LSL Param|taper}}, [[float]] {{LSL Param|revolutions}}, [[float]] {{LSL Param|radius_offset}}, [[float]] {{LSL Param|skew}} ]
{{!}} colspan="6" {{!}} [ [[integer]] {{LSL Param|hole_shape}}, [[vector]] {{LSL Param|cut}}, [[float]] {{LSL Param|hollow}}, [[vector]] {{LSL Param|twist_torus|twist}}, [[vector]] {{LSL Param|hole_size}}, [[vector]] {{LSL Param|top_shear}}, [[vector]] {{LSL Param|cut|advanced_cut}}, [[vector]] {{LSL Param|taper}}, [[float]] {{LSL Param|revolutions}}, [[float]] {{LSL Param|radius_offset}}, [[float]] {{LSL Param|skew}} ]
{{!}}-
{{!}}-
{{!}} {{!}} [[PRIM_TYPE_RING]]
{{LSL ConstTB|PRIM_TYPE_RING|integer|6}}
{{!}} {{!}} 6
{{!}} colspan="6" {{!}} [ [[integer]] {{LSL Param|hole_shape}}, [[vector]] {{LSL Param|cut}}, [[float]] {{LSL Param|hollow}}, [[vector]] {{LSL Param|twist_torus|twist}}, [[vector]] {{LSL Param|hole_size}}, [[vector]] {{LSL Param|top_shear}}, [[vector]] {{LSL Param|cut|advanced_cut}}, [[vector]] {{LSL Param|taper}}, [[float]] {{LSL Param|revolutions}}, [[float]] {{LSL Param|radius_offset}}, [[float]] {{LSL Param|skew}} ]
{{!}} colspan="6" {{!}} [ [[integer]] {{LSL Param|hole_shape}}, [[vector]] {{LSL Param|cut}}, [[float]] {{LSL Param|hollow}}, [[vector]] {{LSL Param|twist_torus|twist}}, [[vector]] {{LSL Param|hole_size}}, [[vector]] {{LSL Param|top_shear}}, [[vector]] {{LSL Param|cut|advanced_cut}}, [[vector]] {{LSL Param|taper}}, [[float]] {{LSL Param|revolutions}}, [[float]] {{LSL Param|radius_offset}}, [[float]] {{LSL Param|skew}} ]
{{!}}-
{{!}}-
{{!}} {{!}} [[PRIM_TYPE_SCULPT]]
{{LSL ConstTB|PRIM_TYPE_SCULPT|integer|7}}
{{!}} {{!}} 7
{{!}} colspan="6" {{!}} [ [[string]] {{LSL Param|map}}, [[integer]] {{LSL Param|type}} ] [[Sculpted_Prims:_FAQ]]
{{!}} colspan="6" {{!}} [ [[string]] {{LSL Param|map}}, [[integer]] {{LSL Param|type}} ] [[Sculpted_Prims:_FAQ]]
{{!}}-
{{!}}-
Line 99: Line 90:
!{{!}} Shape
!{{!}} Shape
{{!}}-
{{!}}-
{{!}} [[PRIM_HOLE_DEFAULT]]
{{LSL ConstTB|PRIM_HOLE_DEFAULT|integer|hex=0x00}}
{{!}} {{LSL Hex||0}}
{{!}} Default
{{!}} Default
{{!}} [[PRIM_HOLE_SQUARE]]
{{LSL ConstTB|PRIM_HOLE_SQUARE|integer|hex=0x20}}
{{!}} {{LSL Hex||32}}
{{!}} Square
{{!}} Square
{{!}}-
{{!}}-
{{!}} [[PRIM_HOLE_CIRCLE]]
{{LSL ConstTB|PRIM_HOLE_CIRCLE|integer|hex=0x10}}
{{!}} {{LSL Hex||16}}
{{!}} Circle
{{!}} Circle
{{!}} [[PRIM_HOLE_TRIANGLE]]
{{LSL ConstTB|PRIM_HOLE_TRIANGLE|integer|hex=0x30}}
{{!}} {{LSL Hex||48}}
{{!}} Triangle
{{!}} Triangle
{{!}}-
{{!}}-
Line 117: Line 104:
! colspan="3" {{!}} Description
! colspan="3" {{!}} Description
{{!}}-
{{!}}-
{{!}}{{LSL Const|PRIM_SCULPT_TYPE_SPHERE|integer|1}}
{{LSL ConstTB|PRIM_SCULPT_TYPE_SPHERE|integer|1}}
{{!}}1
{{!}}Sphere
{{!}}Sphere
{{!}} colspan="3" {{!}} Converge top & bottom, stitch left side to right
{{!}} colspan="3" {{!}} Converge top & bottom, stitch left side to right
{{!}}-
{{!}}-
{{!}}{{LSL Const|PRIM_SCULPT_TYPE_TORUS|integer|2}}
{{LSL ConstTB|PRIM_SCULPT_TYPE_TORUS|integer|2}}
{{!}}2
{{!}}Torus
{{!}}Torus
{{!}} colspan="3" {{!}} Stitch top to bottom, stitch left side to right
{{!}} colspan="3" {{!}} Stitch top to bottom, stitch left side to right
{{!}}-
{{!}}-
{{!}}{{LSL Const|PRIM_SCULPT_TYPE_PLANE|integer|3}}
{{LSL ConstTB|PRIM_SCULPT_TYPE_PLANE|integer|3}}
{{!}}3
{{!}}Plane
{{!}}Plane
{{!}} colspan="3" {{!}} No stitching or converging
{{!}} colspan="3" {{!}} No stitching or converging
{{!}}-
{{!}}-
{{!}}{{LSL Const|PRIM_SCULPT_TYPE_CYLINDER|integer|4}}
{{LSL ConstTB|PRIM_SCULPT_TYPE_CYLINDER|integer|4}}
{{!}}4
{{!}}Cylinder
{{!}}Cylinder
{{!}} colspan="3" {{!}} Stitch left side to right, double sided polygons?
{{!}} colspan="3" {{!}} Stitch left side to right, double sided polygons?
Line 139: Line 122:
{{!}} colspan="10" {{!}}
{{!}} colspan="10" {{!}}
{{!}}-
{{!}}-
{{!}} rowspan="10" {{!}} [ [[PRIM_MATERIAL]] ]
{{LSL ConstTB|PRIM_MATERIAL|integer|2|b=[ |e= ]|s=rowspan="10"}}
{{!}} rowspan="10" {{!}} 2
{{!}} colspan="2" {{!}} [ [[integer]] {{HoverText|flag|PRIM_MATERIAL_* flag}}]
{{!}} colspan="2" {{!}} [ [[integer]] {{HoverText|flag|PRIM_MATERIAL_* flag}}]
{{!}} colspan="6" {{!}} {{GetSet|{{{1|}}}|Gets|Sets}} the prim's material. The material determines the default [[llCollisionSound|collision sound]] & [[llCollisionSprite|sprite]].
{{!}} colspan="6" {{!}} {{GetSet|{{{1|}}}|Gets|Sets}} the prim's material. The material determines the default [[llCollisionSound|collision sound]] & [[llCollisionSprite|sprite]].
Line 147: Line 129:
! colspan="6" {{!}} Flag Description
! colspan="6" {{!}} Flag Description
{{!}}-
{{!}}-
{{!}} [[PRIM_MATERIAL_STONE]]
{{LSL ConstTB|PRIM_MATERIAL_STONE|integer|0|m=3|s3=colspan="6"|c=stone}}
{{!}} 0
{{!}} colspan="6" {{!}} stone
{{!}}-
{{!}}-
{{!}} [[PRIM_MATERIAL_METAL]]
{{LSL ConstTB|PRIM_MATERIAL_METAL|integer|1|m=3|s3=colspan="6"|c=metal}}
{{!}} 1
{{!}} colspan="6" {{!}} metal
{{!}}-
{{!}}-
{{!}} [[PRIM_MATERIAL_GLASS]]
{{LSL ConstTB|PRIM_MATERIAL_GLASS|integer|2|m=3|s3=colspan="6"|c=glass}}
{{!}} 2
{{!}} colspan="6" {{!}} glass
{{!}}-
{{!}}-
{{!}} [[PRIM_MATERIAL_WOOD]]
{{LSL ConstTB|PRIM_MATERIAL_WOOD|integer|3|m=3|s3=colspan="6"|c=wood}}
{{!}} 3
{{!}} colspan="6" {{!}} wood
{{!}}-
{{!}}-
{{!}} [[PRIM_MATERIAL_FLESH]]
{{LSL ConstTB|PRIM_MATERIAL_FLESH|integer|4|m=3|s3=colspan="6"|c=flesh}}
{{!}} 4
{{!}} colspan="6" {{!}} flesh
{{!}}-
{{!}}-
{{!}} [[PRIM_MATERIAL_PLASTIC]]
{{LSL ConstTB|PRIM_MATERIAL_PLASTIC|integer|5|m=3|s3=colspan="6"|c=plastic}}
{{!}} 5
{{!}} colspan="6" {{!}} plastic
{{!}}-
{{!}}-
{{!}} [[PRIM_MATERIAL_RUBBER]]
{{LSL ConstTB|PRIM_MATERIAL_RUBBER|integer|6|m=3|s3=colspan="6"|c=rubber}}
{{!}} 6
{{!}} colspan="6" {{!}} rubber
{{!}}-
{{!}}-
{{!}} <s>[[PRIM_MATERIAL_LIGHT]]</s>
{{LSL ConstTB|PRIM_MATERIAL_LIGHT|integer|7|b=<s>|e=</s>|c=light, DEPRECATED: Looks the same as [&nbsp;PRIM_FULLBRIGHT, ALL_SIDES, TRUE&nbsp;]}}
{{!}} 7
{{!}} colspan="6" {{!}}light, '''DEPRECATED''': Looks the same as [&nbsp;[[PRIM_FULLBRIGHT]], [[ALL_SIDES]], [[TRUE]]&nbsp;]
{{!}} colspan="6" {{!}}light, '''DEPRECATED''': Looks the same as [&nbsp;[[PRIM_FULLBRIGHT]], [[ALL_SIDES]], [[TRUE]]&nbsp;]
{{!}}-
{{!}}-
{{!}} [&nbsp;[[PRIM_PHYSICS]]&nbsp;]
{{LSL ConstTB|PRIM_PHYSICS|integer|3|b=[&nbsp;|e=&nbsp;]}}
{{!}} 3
{{!}} colspan="5" {{!}} [ [[integer]]&nbsp;{{LSL Param|boolean}}&nbsp;]
{{!}} colspan="5" {{!}} [ [[integer]]&nbsp;{{LSL Param|boolean}}&nbsp;]
{{!}} colspan="3" {{!}} Physics status {{GetSet|{{{1|}}}|[[llGetStatus]]|[[llSetStatus]]}}
{{!}} colspan="3" {{!}} Physics status {{GetSet|{{{1|}}}|[[llGetStatus]]|[[llSetStatus]]}}
{{!}}-
{{!}}-
{{!}} [&nbsp;[[PRIM_TEMP_ON_REZ]]&nbsp;]
{{LSL ConstTB|PRIM_TEMP_ON_REZ|integer|4|b=[&nbsp;|e=&nbsp;]}}
{{!}} 4
{{!}} colspan="5" {{!}} [ [[integer]]&nbsp;{{LSL Param|boolean}}&nbsp;]
{{!}} colspan="5" {{!}} [ [[integer]]&nbsp;{{LSL Param|boolean}}&nbsp;]
{{!}} colspan="3" {{!}} Temp on rez status {{GetSet|{{{1|}}}|[[llGetStatus]]|[[llSetStatus]]}}
{{!}} colspan="3" {{!}} Temp on rez status {{GetSet|{{{1|}}}|[[llGetStatus]]|[[llSetStatus]]}}
{{!}}-
{{!}}-
{{!}} [&nbsp;[[PRIM_PHANTOM]]&nbsp;]
{{LSL ConstTB|PRIM_PHANTOM|integer|5|b=[&nbsp;|e=&nbsp;]}}
{{!}} 5
{{!}} colspan="5" {{!}} [ [[integer]]&nbsp;{{LSL Param|boolean}}&nbsp;]
{{!}} colspan="5" {{!}} [ [[integer]]&nbsp;{{LSL Param|boolean}}&nbsp;]
{{!}} colspan="3" {{!}} Phantom status {{GetSet|{{{1|}}}|[[llGetStatus]]|[[llSetStatus]]}}
{{!}} colspan="3" {{!}} Phantom status {{GetSet|{{{1|}}}|[[llGetStatus]]|[[llSetStatus]]}}
{{!}}-
{{!}}-
{{!}} [&nbsp;[[PRIM_POSITION]]&nbsp;]
{{LSL ConstTB|PRIM_POSITION|integer|6|b=[&nbsp;|e=&nbsp;]}}
{{!}} 6
{{!}} colspan="5" {{!}} [ [[vector]]&nbsp;{{LSL Param|position}}&nbsp;]
{{!}} colspan="5" {{!}} [ [[vector]]&nbsp;{{LSL Param|position}}&nbsp;]
{{!}} colspan="3" {{!}} Position, {{GetSet|{{{1|}}}|[[llGetPos]]|[[llSetPos]]}}
{{!}} colspan="3" {{!}} Position, {{GetSet|{{{1|}}}|[[llGetPos]]|[[llSetPos]]}}
{{!}}-
{{!}}-
{{!}} [&nbsp;[[PRIM_ROTATION]]&nbsp;]
{{LSL ConstTB|PRIM_ROTATION|integer|8|b=[&nbsp;|e=&nbsp;]}}
{{!}} 8
{{!}} colspan="5" {{!}} [ [[rotation]]&nbsp;{{LSL Param|rot}}&nbsp;]
{{!}} colspan="5" {{!}} [ [[rotation]]&nbsp;{{LSL Param|rot}}&nbsp;]
{{!}} colspan="3" {{!}} Rotation, {{GetSet|{{{1|}}}|[[llGetRot]]|[[llSetRot]]}}
{{!}} colspan="3" {{!}} Rotation, {{GetSet|{{{1|}}}|[[llGetRot]]|[[llSetRot]]}}
{{!}}-
{{!}}-
{{!}} [&nbsp;[[PRIM_SIZE]]&nbsp;]
{{LSL ConstTB|PRIM_SIZE|integer|7|b=[&nbsp;|e=&nbsp;]}}
{{!}} 7
{{!}} colspan="5" {{!}} [ [[vector]]&nbsp;{{LSL Param|size}}&nbsp;]
{{!}} colspan="5" {{!}} [ [[vector]]&nbsp;{{LSL Param|size}}&nbsp;]
{{!}} colspan="3" {{!}} Size, {{GetSet|{{{1|}}}|[[llGetScale]]|[[llSetScale]]}}
{{!}} colspan="3" {{!}} Size, {{GetSet|{{{1|}}}|[[llGetScale]]|[[llSetScale]]}}
{{!}}-
{{!}}-
{{!}} [&nbsp;[[PRIM_TEXTURE]], [[integer]]&nbsp;{{LSL Param|face}}&nbsp;]
{{LSL ConstTB|PRIM_TEXTURE|integer|17|b=[&nbsp;|e=, [[integer]]&nbsp;{{LSL Param|face}}&nbsp;]}}
{{!}} 17
{{!}} colspan="5" {{!}} [ [[string]]&nbsp;{{LSL Param|texture}}, [[vector]]&nbsp;{{LSL Param|repeats}}, [[vector]]&nbsp;{{LSL Param|offsets}}, [[float]]&nbsp;{{LSL Param|rotation_in_radians}}&nbsp;]
{{!}} colspan="5" {{!}} [ [[string]]&nbsp;{{LSL Param|texture}}, [[vector]]&nbsp;{{LSL Param|repeats}}, [[vector]]&nbsp;{{LSL Param|offsets}}, [[float]]&nbsp;{{LSL Param|rotation_in_radians}}&nbsp;]
{{!}} colspan="3" {{!}}
{{!}} colspan="3" {{!}}
Line 223: Line 183:
{{!}}}
{{!}}}
{{!}}-
{{!}}-
{{!}} [&nbsp;[[PRIM_COLOR]], [[integer]]&nbsp;{{LSL Param|face}}&nbsp;]
{{LSL ConstTB|PRIM_COLOR|integer|18|b=[&nbsp;|e=, [[integer]]&nbsp;{{LSL Param|face}}&nbsp;]}}
{{!}} 18
{{!}} colspan="5" {{!}} [ [[vector]]&nbsp;{{LSL Param|color}}, [[float]]&nbsp;{{LSL Param|alpha}}&nbsp;]
{{!}} colspan="5" {{!}} [ [[vector]]&nbsp;{{LSL Param|color}}, [[float]]&nbsp;{{LSL Param|alpha}}&nbsp;]
{{!}} colspan="3" {{!}}  
{{!}} colspan="3" {{!}}  
Line 233: Line 192:
{{!}}}
{{!}}}
{{!}}-
{{!}}-
{{!}} rowspan="25" {{!}} [&nbsp;[[PRIM_BUMP_SHINY]], [[integer]]&nbsp;{{LSL Param|face}}&nbsp;]
{{LSL ConstTB|PRIM_BUMP_SHINY|integer|19|b=[&nbsp;|e=, [[integer]]&nbsp;{{LSL Param|face}}&nbsp;]|s=rowspan="25"}}
{{!}} rowspan="25" {{!}} 19
{{!}} colspan="5" {{!}} [ [[integer]]&nbsp;{{HoverText|shiny|PRIM_SHINY_* flag}}, [[integer]]&nbsp;{{HoverText|bump|PRIM_BUMP_* flag}}&nbsp;]
{{!}} colspan="5" {{!}} [ [[integer]]&nbsp;{{HoverText|shiny|PRIM_SHINY_* flag}}, [[integer]]&nbsp;{{HoverText|bump|PRIM_BUMP_* flag}}&nbsp;]
{{!}} colspan="3" {{!}}
{{!}} colspan="3" {{!}}
Line 241: Line 199:
! colspan="6" {{!}} Description
! colspan="6" {{!}} Description
{{!}}-
{{!}}-
{{!}} [[PRIM_SHINY_NONE]]
{{LSL ConstTB|PRIM_SHINY_NONE|integer|0|m=3|s3=colspan="6"|c=none}}
{{!}} 0
{{!}} colspan="6" {{!}} none
{{!}}-
{{!}}-
{{!}} [[PRIM_SHINY_LOW]]
{{LSL ConstTB|PRIM_SHINY_LOW|integer|1|m=3|s3=colspan="6"|c=low}}
{{!}} 1
{{!}} colspan="6" {{!}} low
{{!}}-
{{!}}-
{{!}} [[PRIM_SHINY_MEDIUM]]
{{LSL ConstTB|PRIM_SHINY_MEDIUM|integer|2|m=3|s3=colspan="6"|c=medium}}
{{!}} 2
{{!}} colspan="6" {{!}} medium
{{!}}-
{{!}}-
{{!}} [[PRIM_SHINY_HIGH]]
{{LSL ConstTB|PRIM_SHINY_HIGH|integer|3|m=3|s3=colspan="6"|c=high}}
{{!}} 3
{{!}} colspan="6" {{!}} high
{{!}}-
{{!}}-
{{!}}
{{!}}
Line 261: Line 211:
{{!}} colspan="6" {{!}}
{{!}} colspan="6" {{!}}
{{!}}-
{{!}}-
{{!}} [[PRIM_BUMP_NONE]]
{{LSL ConstTB|PRIM_BUMP_NONE|integer|0|m=3|s3=colspan="6"|c=none: no bump map}}
{{!}} 0
{{!}} colspan="6" {{!}} none: no bump map
{{!}}-
{{!}}-
{{!}} [[PRIM_BUMP_BRIGHT]]
{{LSL ConstTB|PRIM_BUMP_BRIGHT|integer|1|m=3|s3=colspan="6"|c=brightness: generate from highlights}}
{{!}} 1
{{!}} colspan="6" {{!}} brightness: generate from highlights
{{!}}-
{{!}}-
{{!}} [[PRIM_BUMP_DARK]]
{{LSL ConstTB|PRIM_BUMP_DARK|integer|2|m=3|s3=colspan="6"|c=darkness: generate from lowlights}}
{{!}} 2
{{!}} colspan="6" {{!}} darkness: generate from lowlights
{{!}}-
{{!}}-
{{!}} [[PRIM_BUMP_WOOD]]
{{LSL ConstTB|PRIM_BUMP_WOOD|integer|3|m=3|s3=colspan="6"|c=woodgrain}}
{{!}} 3
{{!}} colspan="6" {{!}} woodgrain
{{!}}-
{{!}}-
{{!}} [[PRIM_BUMP_BARK]]
{{LSL ConstTB|PRIM_BUMP_BARK|integer|4|m=3|s3=colspan="6"|c=bark}}
{{!}} 4
{{!}} colspan="6" {{!}} bark
{{!}}-
{{!}}-
{{!}} [[PRIM_BUMP_BRICKS]]
{{LSL ConstTB|PRIM_BUMP_BRICKS|integer|5|m=3|s3=colspan="6"|c=bricks}}
{{!}} 5
{{!}} colspan="6" {{!}} bricks
{{!}}-
{{!}}-
{{!}} [[PRIM_BUMP_CHECKER]]
{{LSL ConstTB|PRIM_BUMP_CHECKER|integer|6|m=3|s3=colspan="6"|c=checker}}
{{!}} 6
{{!}} colspan="6" {{!}} checker
{{!}}-
{{!}}-
{{!}} [[PRIM_BUMP_CONCRETE]]
{{LSL ConstTB|PRIM_BUMP_CONCRETE|integer|7|m=3|s3=colspan="6"|c=concrete}}
{{!}} 7
{{!}} colspan="6" {{!}} concrete
{{!}}-
{{!}}-
{{!}} [[PRIM_BUMP_TILE]]
{{LSL ConstTB|PRIM_BUMP_TILE|integer|8|m=3|s3=colspan="6"|c=crustytile}}
{{!}} 8
{{!}} colspan="6" {{!}} crustytile
{{!}}-
{{!}}-
{{!}} [[PRIM_BUMP_STONE]]
{{LSL ConstTB|PRIM_BUMP_STONE|integer|9|m=3|s3=colspan="6"|c=cutstone: blocks}}
{{!}} 9
{{!}} colspan="6" {{!}} cutstone: blocks
{{!}}-
{{!}}-
{{!}} [[PRIM_BUMP_DISKS]]
{{LSL ConstTB|PRIM_BUMP_DISKS|integer|10|m=3|s3=colspan="6"|c=discs: packed circles}}
{{!}} 10
{{!}} colspan="6" {{!}} discs: packed circles
{{!}}-
{{!}}-
{{!}} [[PRIM_BUMP_GRAVEL]]
{{LSL ConstTB|PRIM_BUMP_GRAVEL|integer|11|m=3|s3=colspan="6"|c=gravel}}
{{!}} 11
{{!}} colspan="6" {{!}} gravel
{{!}}-
{{!}}-
{{!}} [[PRIM_BUMP_BLOBS]]
{{LSL ConstTB|PRIM_BUMP_BLOBS|integer|12|m=3|s3=colspan="6"|c=petridish: blobby amoeba like shapes}}
{{!}} 12
{{!}} colspan="6" {{!}} petridish: blobby amoeba like shapes
{{!}}-
{{!}}-
{{!}} [[PRIM_BUMP_SIDING]]
{{LSL ConstTB|PRIM_BUMP_SIDING|integer|13|m=3|s3=colspan="6"|c=siding}}
{{!}} 13
{{!}} colspan="6" {{!}} siding
{{!}}-
{{!}}-
{{!}} [[PRIM_BUMP_LARGETILE]]
{{LSL ConstTB|PRIM_BUMP_LARGETILE|integer|14|m=3|s3=colspan="6"|c=stonetile}}
{{!}} 14
{{!}} colspan="6" {{!}} stonetile
{{!}}-
{{!}}-
{{!}} [[PRIM_BUMP_STUCCO]]
{{LSL ConstTB|PRIM_BUMP_STUCCO|integer|15|m=3|s3=colspan="6"|c=stucco}}
{{!}} 15
{{!}} colspan="6" {{!}} stucco
{{!}}-
{{!}}-
{{!}} [[PRIM_BUMP_SUCTION]]
{{LSL ConstTB|PRIM_BUMP_SUCTION|integer|16|m=3|s3=colspan="6"|c=suction: rings}}
{{!}} 16
{{!}} colspan="6" {{!}} suction: rings
{{!}}-
{{!}}-
{{!}} [[PRIM_BUMP_WEAVE]]
{{LSL ConstTB|PRIM_BUMP_WEAVE|integer|17|m=3|s3=colspan="6"|c=weave}}
{{!}} 17
{{!}} colspan="6" {{!}} weave
{{!}}-
{{!}}-
{{!}} [&nbsp;[[PRIM_FULLBRIGHT]], [[integer]]&nbsp;{{LSL Param|face}}&nbsp;]
{{LSL ConstTB|PRIM_FULLBRIGHT|integer|20|b=[&nbsp;|e=, [[integer]]&nbsp;{{LSL Param|face}}&nbsp;]}}
{{!}} 20
{{!}} colspan="5" {{!}} [ [[integer]]&nbsp;{{LSL Param|boolean}}&nbsp;]
{{!}} colspan="5" {{!}} [ [[integer]]&nbsp;{{LSL Param|boolean}}&nbsp;]
{{!}} colspan="3" {{!}}  
{{!}} colspan="3" {{!}}  
{{!}}-
{{!}}-
{{!}} [&nbsp;[[PRIM_FLEXIBLE]]&nbsp;]
{{LSL ConstTB|PRIM_FLEXIBLE|integer|21|b=[&nbsp;|e=&nbsp;]}}
{{!}} 21
{{!}} colspan="5" {{!}} [ [[integer]]&nbsp;{{LSL Param|boolean}}, [[integer]]&nbsp;{{HoverText|softness|ranges from 0 to 4}}, [[float]]&nbsp;{{LSL Param|flex_float|gravity}}, [[float]]&nbsp;{{LSL Param|flex_float|friction}}, [[float]]&nbsp;{{LSL Param|flex_float|wind}}, [[float]]&nbsp;{{LSL Param|flex_float|tension}}, [[vector]]&nbsp;{{LSL Param|force}}&nbsp;]
{{!}} colspan="5" {{!}} [ [[integer]]&nbsp;{{LSL Param|boolean}}, [[integer]]&nbsp;{{HoverText|softness|ranges from 0 to 4}}, [[float]]&nbsp;{{LSL Param|flex_float|gravity}}, [[float]]&nbsp;{{LSL Param|flex_float|friction}}, [[float]]&nbsp;{{LSL Param|flex_float|wind}}, [[float]]&nbsp;{{LSL Param|flex_float|tension}}, [[vector]]&nbsp;{{LSL Param|force}}&nbsp;]
{{!}} colspan="3" {{!}}  
{{!}} colspan="3" {{!}}  
{{!}}-
{{!}}-
{{!}} rowspan="4" {{!}} [&nbsp;[[PRIM_TEXGEN]], [[integer]]&nbsp;{{LSL Param|face}}&nbsp;]
{{LSL ConstTB|PRIM_TEXGEN|integer|22|b=[&nbsp;|e=, [[integer]]&nbsp;{{LSL Param|face}}&nbsp;]|s=rowspan="4"}}
{{!}} rowspan="4" {{!}} 22
{{!}} colspan="5" {{!}} [ [[integer]]&nbsp;{{HoverText|type|PRIM_TEXGEN_* flag}}&nbsp;]
{{!}} colspan="5" {{!}} [ [[integer]]&nbsp;{{HoverText|type|PRIM_TEXGEN_* flag}}&nbsp;]
{{!}} colspan="3" {{!}}  
{{!}} colspan="3" {{!}}  
Line 351: Line 262:
! colspan="6" {{!}} Description
! colspan="6" {{!}} Description
{{!}}-
{{!}}-
{{!}} [[PRIM_TEXGEN_DEFAULT]]
{{LSL ConstTB|PRIM_TEXGEN_DEFAULT|integer|0|m=3|s3=colspan="6"|c=}}
{{!}} 0
{{!}} colspan="6" {{!}}  
{{!}}-
{{!}}-
{{!}} [[PRIM_TEXGEN_PLANAR]]
{{LSL ConstTB|PRIM_TEXGEN_PLANAR|integer|1|m=3|s3=colspan="6"|c=}}
{{!}} 1
{{!}} colspan="6" {{!}}  
{{!}}-
{{!}}-
{{!}} [&nbsp;[[PRIM_POINT_LIGHT]]&nbsp;]
{{LSL ConstTB|PRIM_POINT_LIGHT|integer|23|b=[&nbsp;|e=&nbsp;]}}
{{!}} 23
{{!}} colspan="5" {{!}} [ [[integer]]&nbsp;{{LSL Param|boolean}}, [[vector]]&nbsp;{{LSL Param|color}}, [[float]]&nbsp;{{LSL Param|intensity}}, [[float]]&nbsp;{{LSL Param|radius}}, [[float]]&nbsp;{{LSL Param|falloff}}&nbsp;]
{{!}} colspan="5" {{!}} [ [[integer]]&nbsp;{{LSL Param|boolean}}, [[vector]]&nbsp;{{LSL Param|color}}, [[float]]&nbsp;{{LSL Param|intensity}}, [[float]]&nbsp;{{LSL Param|radius}}, [[float]]&nbsp;{{LSL Param|falloff}}&nbsp;]
{{!}} colspan="3" {{!}}  
{{!}} colspan="3" {{!}}  
Line 372: Line 278:
! colspan="6" {{!}} Flag Parameters
! colspan="6" {{!}} Flag Parameters
{{!}}-
{{!}}-
{{!}} {{!}} [[PRIM_TYPE_BOX]]
{{LSL ConstTB|PRIM_TYPE_BOX|integer|0}}
{{!}} {{!}} 0
{{!}} colspan="6" {{!}} [ [[vector]]&nbsp;{{LSL Param|cut}}, [[float]]&nbsp;{{LSL Param|hollow}}, [[float]]&nbsp;{{LSL Param|twist_end}}, [[vector]]&nbsp;{{LSL Param|top_size}}, [[vector]]&nbsp;{{LSL Param|top_shear}}&nbsp;]
{{!}} colspan="6" {{!}} [ [[vector]]&nbsp;{{LSL Param|cut}}, [[float]]&nbsp;{{LSL Param|hollow}}, [[float]]&nbsp;{{LSL Param|twist_end}}, [[vector]]&nbsp;{{LSL Param|top_size}}, [[vector]]&nbsp;{{LSL Param|top_shear}}&nbsp;]
{{!}}-
{{!}}-
{{!}} {{!}} [[PRIM_TYPE_CYLINDER]]
{{LSL ConstTB|PRIM_TYPE_CYLINDER|integer|1}}
{{!}} {{!}} 1
{{!}} colspan="6" {{!}} [ [[vector]]&nbsp;{{LSL Param|cut}}, [[float]]&nbsp;{{LSL Param|hollow}}, [[float]]&nbsp;{{LSL Param|twist_end}}, [[vector]]&nbsp;{{LSL Param|top_size}}, [[vector]]&nbsp;{{LSL Param|top_shear}}&nbsp;]
{{!}} colspan="6" {{!}} [ [[vector]]&nbsp;{{LSL Param|cut}}, [[float]]&nbsp;{{LSL Param|hollow}}, [[float]]&nbsp;{{LSL Param|twist_end}}, [[vector]]&nbsp;{{LSL Param|top_size}}, [[vector]]&nbsp;{{LSL Param|top_shear}}&nbsp;]
{{!}}-
{{!}}-
{{!}} {{!}} [[PRIM_TYPE_PRISM]]
{{LSL ConstTB|PRIM_TYPE_PRISM|integer|2}}
{{!}} {{!}} 2
{{!}} colspan="6" {{!}} [ [[vector]]&nbsp;{{LSL Param|cut}}, [[float]]&nbsp;{{LSL Param|hollow}}, [[float]]&nbsp;{{LSL Param|twist_end}}, [[vector]]&nbsp;{{LSL Param|top_size}}, [[vector]]&nbsp;{{LSL Param|top_shear}}&nbsp;]
{{!}} colspan="6" {{!}} [ [[vector]]&nbsp;{{LSL Param|cut}}, [[float]]&nbsp;{{LSL Param|hollow}}, [[float]]&nbsp;{{LSL Param|twist_end}}, [[vector]]&nbsp;{{LSL Param|top_size}}, [[vector]]&nbsp;{{LSL Param|top_shear}}&nbsp;]
{{!}}-
{{!}}-
{{!}} {{!}} [[PRIM_TYPE_SPHERE]]
{{LSL ConstTB|PRIM_TYPE_SPHERE|integer|3}}
{{!}} {{!}} 3
{{!}} colspan="6" {{!}} [ [[vector]]&nbsp;{{LSL Param|cut}}, [[float]]&nbsp;{{LSL Param|hollow}}, [[vector]]&nbsp;{{LSL Param|cut|dimple}}&nbsp;]
{{!}} colspan="6" {{!}} [ [[vector]]&nbsp;{{LSL Param|cut}}, [[float]]&nbsp;{{LSL Param|hollow}}, [[vector]]&nbsp;{{LSL Param|cut|dimple}}&nbsp;]
{{!}}-
{{!}}-
{{!}} {{!}} [[PRIM_TYPE_TORUS]]
{{LSL ConstTB|PRIM_TYPE_TORUS|integer|4}}
{{!}} {{!}} 4
{{!}} colspan="6" {{!}} [ [[vector]]&nbsp;{{LSL Param|cut}}, [[float]]&nbsp;{{LSL Param|hollow}}, [[float]]&nbsp;{{LSL Param|twist_end}}, [[float]]&nbsp;{{LSL Param|hole_size_y}}, [[vector]]&nbsp;{{LSL Param|top_shear}}, [[vector]]&nbsp;{{LSL Param|cut|advanced_cut}}&nbsp;]
{{!}} colspan="6" {{!}} [ [[vector]]&nbsp;{{LSL Param|cut}}, [[float]]&nbsp;{{LSL Param|hollow}}, [[float]]&nbsp;{{LSL Param|twist_end}}, [[float]]&nbsp;{{LSL Param|hole_size_y}}, [[vector]]&nbsp;{{LSL Param|top_shear}}, [[vector]]&nbsp;{{LSL Param|cut|advanced_cut}}&nbsp;]
{{!}}-
{{!}}-
{{!}} {{!}} [[PRIM_TYPE_TUBE]]
{{LSL ConstTB|PRIM_TYPE_TUBE|integer|5}}
{{!}} {{!}} 5
{{!}} colspan="6" {{!}} [ [[vector]]&nbsp;{{LSL Param|cut}}, [[float]]&nbsp;{{LSL Param|hollow}}, [[float]]&nbsp;{{LSL Param|twist_end}}, [[float]]&nbsp;{{LSL Param|topshear_x}}&nbsp;]
{{!}} colspan="6" {{!}} [ [[vector]]&nbsp;{{LSL Param|cut}}, [[float]]&nbsp;{{LSL Param|hollow}}, [[float]]&nbsp;{{LSL Param|twist_end}}, [[float]]&nbsp;{{LSL Param|topshear_x}}&nbsp;]
}}
}}

Revision as of 11:13, 6 June 2007

Parameter Additional Parameters Description
PRIM_TYPE ] 9 [ integer flag ] Gets / Sets the prim shape.
flag Constants Flag Parameters
PRIM_TYPE_BOX 0 [ integer hole_shape, vector cut, float hollow, vector twist, vector top_size, vector top_shear ]
PRIM_TYPE_CYLINDER 1 [ integer hole_shape, vector cut, float hollow, vector twist, vector top_size, vector top_shear ]
PRIM_TYPE_PRISM 2 [ integer hole_shape, vector cut, float hollow, vector twist, vector top_size, vector top_shear ]
PRIM_TYPE_SPHERE 3 [ integer hole_shape, vector cut, float hollow, vector twist, vector dimple]
PRIM_TYPE_TORUS 4 [ integer hole_shape, vector cut, float hollow, vector twist, vector hole_size, vector top_shear, vector advanced_cut, vector taper, float revolutions, float radius_offset, float skew ]
PRIM_TYPE_TUBE 5 [ integer hole_shape, vector cut, float hollow, vector twist, vector hole_size, vector top_shear, vector advanced_cut, vector taper, float revolutions, float radius_offset, float skew ]
PRIM_TYPE_RING 6 [ integer hole_shape, vector cut, float hollow, vector twist, vector hole_size, vector top_shear, vector advanced_cut, vector taper, float revolutions, float radius_offset, float skew ]
PRIM_TYPE_SCULPT 7 [ string mapinteger type ] Sculpted_Prims:_FAQ
  hole_shape Flags Shape hole_shape Flags Shape
PRIM_HOLE_DEFAULT 0x00 Default PRIM_HOLE_SQUARE 0x20 Square
PRIM_HOLE_CIRCLE 0x10 Circle PRIM_HOLE_TRIANGLE 0x30 Triangle
type Flags Style Description
PRIM_SCULPT_TYPE_SPHERE 1 Sphere Converge top & bottom, stitch left side to right
PRIM_SCULPT_TYPE_TORUS 2 Torus Stitch top to bottom, stitch left side to right
PRIM_SCULPT_TYPE_PLANE 3 Plane No stitching or converging
PRIM_SCULPT_TYPE_CYLINDER 4 Cylinder Stitch left side to right, double sided polygons?
PRIM_MATERIAL ] 2 [ integer flag] Gets / Sets the prim's material. The material determines the default collision sound & sprite.
flag Constants Flag Description
PRIM_MATERIAL_STONE 0 stone
PRIM_MATERIAL_METAL 1 metal
PRIM_MATERIAL_GLASS 2 glass
PRIM_MATERIAL_WOOD 3 wood
PRIM_MATERIAL_FLESH 4 flesh
PRIM_MATERIAL_PLASTIC 5 plastic
PRIM_MATERIAL_RUBBER 6 rubber
PRIM_MATERIAL_LIGHT 7 light, DEPRECATED: Looks the same as [ PRIM_FULLBRIGHT, ALL_SIDES, TRUE ]
PRIM_PHYSICS ] 3 [ integer boolean ] Physics status llGetStatus / llSetStatus
PRIM_TEMP_ON_REZ ] 4 [ integer boolean ] Temp on rez status llGetStatus / llSetStatus
PRIM_PHANTOM ] 5 [ integer boolean ] Phantom status llGetStatus / llSetStatus
PRIM_POSITION ] 6 [ vector position ] Position, llGetPos / llSetPos
PRIM_ROTATION ] 8 [ rotation rot ] Rotation, llGetRot / llSetRot
PRIM_SIZE ] 7 [ vector size ] Size, llGetScale / llSetScale
PRIM_TEXTURE, integer face ] 17 [ string texture, vector repeats, vector offsets, float rotation_in_radians ]
Texture: llGetTexture llSetTexture
Repeats: llGetTextureScale llScaleTexture
Offset: llGetTextureOffset llOffsetTexture
Rotation: llGetTextureRot llRotateTexture
PRIM_COLOR, integer face ] 18 [ vector color, float alpha ]
Alpha: llGetAlpha llSetAlpha
Color: llGetColor llSetColor
PRIM_BUMP_SHINY, integer face ] 19 [ integer shiny, integer bump ]
shiny & bump Constants Description
PRIM_SHINY_NONE 0 none
PRIM_SHINY_LOW 1 low
PRIM_SHINY_MEDIUM 2 medium
PRIM_SHINY_HIGH 3 high
PRIM_BUMP_NONE 0 none: no bump map
PRIM_BUMP_BRIGHT 1 brightness: generate from highlights
PRIM_BUMP_DARK 2 darkness: generate from lowlights
PRIM_BUMP_WOOD 3 woodgrain
PRIM_BUMP_BARK 4 bark
PRIM_BUMP_BRICKS 5 bricks
PRIM_BUMP_CHECKER 6 checker
PRIM_BUMP_CONCRETE 7 concrete
PRIM_BUMP_TILE 8 crustytile
PRIM_BUMP_STONE 9 cutstone: blocks
PRIM_BUMP_DISKS 10 discs: packed circles
PRIM_BUMP_GRAVEL 11 gravel
PRIM_BUMP_BLOBS 12 petridish: blobby amoeba like shapes
PRIM_BUMP_SIDING 13 siding
PRIM_BUMP_LARGETILE 14 stonetile
PRIM_BUMP_STUCCO 15 stucco
PRIM_BUMP_SUCTION 16 suction: rings
PRIM_BUMP_WEAVE 17 weave
PRIM_FULLBRIGHT, integer face ] 20 [ integer boolean ]
PRIM_FLEXIBLE ] 21 [ integer boolean, integer softness, float gravity, float friction, float wind, float tension, vector force ]
PRIM_TEXGEN, integer face ] 22 [ integer type ]
type Constants Description
PRIM_TEXGEN_DEFAULT 0
PRIM_TEXGEN_PLANAR 1
PRIM_POINT_LIGHT ] 23 [ integer boolean, vector color, float intensity, float radius, float falloff ]
[ 1 ]
PRIM_TYPE_LEGACY
1 [ integer flag, paramaters ]
flag Constants Flag Parameters
PRIM_TYPE_BOX 0 [ vector cut, float hollow, float twist_end, vector top_size, vector top_shear ]
PRIM_TYPE_CYLINDER 1 [ vector cut, float hollow, float twist_end, vector top_size, vector top_shear ]
PRIM_TYPE_PRISM 2 [ vector cut, float hollow, float twist_end, vector top_size, vector top_shear ]
PRIM_TYPE_SPHERE 3 [ vector cut, float hollow, vector dimple ]
PRIM_TYPE_TORUS 4 [ vector cut, float hollow, float twist_end, float hole_size_y, vector top_shear, vector advanced_cut ]
PRIM_TYPE_TUBE 5 [ vector cut, float hollow, float twist_end, float topshear_x ]

Caveats

  • If face indicates a face that does not exist the flag return is ...
flag Return if face is invalid
[ PRIM_TEXTURE ] [ "", ZERO_VECTOR, ZERO_VECTOR, 0.0 ]
[ PRIM_COLOR ] [ ZERO_VECTOR, 0.0 ]
[ PRIM_BUMP_SHINY ] [ PRIM_SHINY_NONE, PRIM_BUMP_NONE ]
[ PRIM_FULLBRIGHT ] [ FALSE ]
[ PRIM_TEXGEN ] [ PRIM_TEXGEN_DEFAULT ]
  • If map is missing from the prim's inventory and it is not a UUID or it is not a texture then an error is shouted on DEBUG_CHANNEL.
  • If map is a UUID then there are no new asset permissions consequences for the object.
    • The resulting object develops no new usage restrictions that might have occurred if the asset had been placed in the prims inventory.
  • If texture is missing from the prim's inventory and it is not a UUID or it is not a texture then an error is shouted on DEBUG_CHANNEL.
  • If texture is a UUID then there are no new asset permissions consequences for the object.
    • The resulting object develops no new usage restrictions that might have occurred if the asset had been placed in the prims inventory.