Difference between revisions of "User:Alderic LeShelle/Attachments registering as additional limbs for animation"

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* Attachments with distinct object names (like wings, tails, extra limbs...) may register themselves in the skeletal structure of the avatar, so that a BVH animation might animate them as well.
* Attachments with distinct object names (like wings, tails, extra limbs...) may register themselves in the skeletal structure of the avatar, so that a BVH animation might animate them as well.


[[Category:Feature Requests|{{SUBPAGENAME}}]]
Please file this in Jira, or flesh it out more and move it out of your user namespace and back into the feature request category, thanks. [[User:Gigs Taggart|Gigs Taggart]] 12:47, 24 February 2007 (PST)

Latest revision as of 13:47, 24 February 2007

  • Attachments with distinct object names (like wings, tails, extra limbs...) may register themselves in the skeletal structure of the avatar, so that a BVH animation might animate them as well.

Please file this in Jira, or flesh it out more and move it out of your user namespace and back into the feature request category, thanks. Gigs Taggart 12:47, 24 February 2007 (PST)