User:Buckaroo Mu/DirectX3D Hardware Acceleration

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Revision as of 06:43, 18 February 2007 by SignpostMarv Martin (talk | contribs) (moved)
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  • A DirectX3D-driven version of the viewer, allowing those with ATi or Intel hardware accelerated cards to take advantage of the processing power. The system could allow selection as a preference of OpenGL or DirectX3D, as many Windows-only games currently do. Conditional build statements would keep the option from appearing in the non-DirectX3D capable builds.