Difference between revisions of "User:Ichi Jaehun"

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Ichi would like to see real-time DSP for audio synthesis in 2ndLife.
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First step would be the fundamental environment, audio graph etc.
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Then a  '''''Sine Wave function'''''.
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This would be a function that takes three arguments:<br>
'''frequency''', '''multiplication''' and an arg specifying whether to execute at '''Audio or Control rate'''.<br>
The latter is of course  inspired by the amazing SuperCollider and is good for efficiency.


== Other ==
[[Image:DataProcSim.png|thumb|Dataprocessing viewed as simulation.]] A simple illustration intended to clarify where different diciplines come into play, in respect to software engineering.

Latest revision as of 21:35, 5 April 2008