User:Ichi Jaehun

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Revision as of 13:10, 30 October 2007 by Ichi Jaehun (talk | contribs)
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Ichi would like to see real-time DSP for audio synthesis in 2ndLife.

First step would be the fundamental environment, audio graph etc.

Then a Sine Wave function.


This would be a function that takes three arguments:
frequency, multiplication and an arg specifying whether to execute at Audio or Control rate.
The latter is of course inspired by the amazing SuperCollider and is good for efficiency.