Difference between revisions of "User:Nyx Linden/Office Hours Agenda"

From Second Life Wiki
Jump to navigation Jump to search
Line 27: Line 27:
#** right-click > "Replace Current Outfit"
#** right-click > "Replace Current Outfit"
#* Are there any plans to make this possible with inventory-link based outfits, too? Currently those have to be full outfits.
#* Are there any plans to make this possible with inventory-link based outfits, too? Currently those have to be full outfits.
# Shadows on Mac Client: Pretty Please
# Your topic here
# Your topic here

Revision as of 12:10, 25 August 2010

Nyx Linden's Office Hours Agenda

Office hours are on Wednesdays at Noon in Pacific time (SL standard time) located in Borrowdale at: http://slurl.com/secondlife/Borrowdale/74/217/32

Topics are focused on avatars, content creation efficiency, content creation tools and methods, rendering issues, and many related random topics.

Please add topics for discussion / agenda items to the end of the list below prior to 11:50 AM. Priority will be given to topics that are posted in advance and are relevant to the goals of the office hour. Feel free to include relevant links to JIRA or wiki pages. Contact Nyx Linden if you are unsure if your topic is relevant or appropriate.

Archived agendas can be found at the agenda archive.

Next meeting scheduled for: August 25, 2010.


Agenda

August 25, 2010

  1. How can I make all my clothing folders client 2.0 outfits without hours of work?
  2. Edit window: texture selection box is VERY slow very often, even if I only want to set texture to BLANK, I need to wait till the inventory got loaded. Besides that I miss BLANK texture in the Library. There is only a 'white transparent'. To circumwent this problem made my own 16x16 white texture, but that can't be the favoured solution.
  3. Resizing linked objects: x OR y or z, not ALL THREE at the same time with the white handles.
  4. better avi shaping controls
  5. better default animations... built in ao?
  6. Modular Appearance: When you want to wear any combination one of N bodies (consisting of body parts + attachments that act as body parts, e.g. a tail) and one of M clothing sets (consisting if actual clothing items + attachments that augment or act as clothing, e.g. a belt), then you could create N * M full outfits for all possible combinations.
    • When using folders instead of full outfits, this can be done with N + M folders instead:
      • Create a folder for each body
      • Create a folder for each clothing set
      • Select a body folder and a clothing folder (use Ctrl-Click)
      • right-click > "Replace Current Outfit"
    • Are there any plans to make this possible with inventory-link based outfits, too? Currently those have to be full outfits.
  7. Shadows on Mac Client: Pretty Please
  8. Your topic here