Difference between revisions of "User:Nyx Linden/Office Hours Agenda"

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# Augmented Reality 3d support in the future for SL? Is it possible, is it viable? Imagine manipulating your prims in popout 3d.
# Augmented Reality 3d support in the future for SL? Is it possible, is it viable? Imagine manipulating your prims in popout 3d.
# Looking at wire-frame model I can see that the viewer converts a cube to a mesh with too many triangles. Instead of  2 triangles per face it uses 18 which for each prim increases the total number of triangles from 12 to 108. Wouldn't this cause performance drop for the renderer? Could prim-to-mesh transformation be optimized to increase performance? ([[User:Latif_Khalifa|Latif Khalifa]])
# Looking at wire-frame model I can see that the viewer converts a cube to a mesh with too many triangles. Instead of  2 triangles per face it uses 18 which for each prim increases the total number of triangles from 12 to 108. Wouldn't this cause performance drop for the renderer? Could prim-to-mesh transformation be optimized to increase performance? ([[User:Latif_Khalifa|Latif Khalifa]])
# Update on status of VWR-19767 (Incorrect height displayed in Viewer 2.1 appearance editor) Will Snowstorm affect this (using the Snowglobe height information) or is there still a plan to possibly change AgentHeight?
# Recap on VWR-19238 (Request for improved default camera placement.) Please?
# Your topic here
# Your topic here

Revision as of 11:35, 18 August 2010

Nyx Linden's Office Hours Agenda

Office hours are on Wednesdays at Noon in Pacific time (SL standard time) located in Borrowdale at: http://slurl.com/secondlife/Borrowdale/74/217/32

Topics are focused on avatars, content creation efficiency, content creation tools and methods, rendering issues, and many related random topics.

Please add topics for discussion / agenda items to the end of the list below prior to 11:50 AM. Priority will be given to topics that are posted in advance and are relevant to the goals of the office hour. Feel free to include relevant links to JIRA or wiki pages. Contact Nyx Linden if you are unsure if your topic is relevant or appropriate.

Archived agendas can be found at the agenda archive.

Next meeting scheduled for: August 18, 2010.


Agenda

August 18, 2010

  1. Augmented Reality 3d support in the future for SL? Is it possible, is it viable? Imagine manipulating your prims in popout 3d.
  2. Looking at wire-frame model I can see that the viewer converts a cube to a mesh with too many triangles. Instead of 2 triangles per face it uses 18 which for each prim increases the total number of triangles from 12 to 108. Wouldn't this cause performance drop for the renderer? Could prim-to-mesh transformation be optimized to increase performance? (Latif Khalifa)
  3. Update on status of VWR-19767 (Incorrect height displayed in Viewer 2.1 appearance editor) Will Snowstorm affect this (using the Snowglobe height information) or is there still a plan to possibly change AgentHeight?
  4. Recap on VWR-19238 (Request for improved default camera placement.) Please?
  5. Your topic here