User:Viktoria Dovgal/Constraints
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Revision as of 03:44, 6 December 2009 by Viktoria Dovgal (talk | contribs)
Collision volumes from avatar_skeleton.xml
- HEAD NECK CHEST BELLY PELVIS
- L_CLAVICLE R_CLAVICLE
- L_UPPER_ARM R_UPPER_ARM
- L_LOWER_ARM R_LOWER_ARM
- R_HAND L_HAND
- L_UPPER_LEG R_UPPER_LEG
- L_LOWER_LEG R_LOWER_LEG
- L_FOOT R_FOOT
Additionally from llkeyframemotion.cpp:
- GROUND
For use in anim.ini:
Point constraint:
constraint =
1
0.0
0.5
4.5
5.0
L_HAND
0.0
0.0
0.0
HEAD
0.0
0.2
0.1
Planar constraint: same values but constraint =
becomes planar_constraint =
3 additional floats (vector target_dir) are optional in the format, but not used.