FastConeSpread
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<source lang="lsl2"> // 2009, Nexii Malthus // Public Domain
float Spread = 15.0;
default{
state_entry(){ Spread *= DEG_TO_RAD; } touch_start( integer d ){ float x = (llFrand(1)-0.5)*PI; float y = llFrand(0.5)*Spread; rotation rSpread = <0,llSin(y),0,llCos(y)> * <llSin(x),0,0,llCos(x)>; llSetRot( rSpread ); // Example with rezzing a bullet: // rSpread *= llGetRot(); // llRezObject("b",llGetPos()+llRot2Fwd(rSpread), <60,0,0>*rSpread, rSpread, 1 ); }
} </source>
<source lang="lsl2"> // 2008-2009, Aeron Kohime // Licensed under the Creative Commons Attribution 3.0 License // http://creativecommons.org/licenses/by/3.0/
float spread = 15.0;
default{
state_entry(){ spread *= DEG_TO_RAD; } touch_start( integer d ){ float y = spread*(llFrand(1)-0.5); float z = spread*(llFrand(1)-0.5); rotation rSpread = llEuler2Rot(<0,y,z>); llSetRot( rSpread ); }
} </source>