INVENTORY TEXTURE

From Second Life Wiki
Jump to navigation Jump to search

Description

Constant: integer INVENTORY_TEXTURE = 0;

The integer constant INVENTORY_TEXTURE has the value 0

Used with Inventory functions and specifies inventory items of TEXTURE type will be retrieved by the function.

Caveats


Examples

<source lang="lsl2">//Give a texture to anyone touching this object default {

   touch_start(integer total_number)
   {
       // get the UUID of the person touching this object
       key user = llDetectedKey(0);
       // Give them the first texture found in the object's contents
       llGiveInventory(user, llGetInventoryName(INVENTORY_TEXTURE, 0) );
   }

}</source>

Deep Notes

Search JIRA for related Issues

Signature

integer INVENTORY_TEXTURE = 0;