Known Issues Please see the
Known Issues for important information and limitations.
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Pro Tips for a Better VR experience in Second Life!
Below are some system settings and Viewer tweaks that we found improved the performance of Second Life with the Oculus Rift.
- In Windows 7 turn OFF Aero (go to Windows Basic setting in the "Personalize" right-click menu on the desktop).
- In the Windows display settings, adjust the refresh rate on the DK2 to 60hz rather than 75hz.
- Make sure your Oculus config runtime and firmware are up to date.
- Make sure the power cable is plugged in to the Rift.
- If using an NVIDIA card, update to the latest drivers, which have some Oculus/VR specific optimizations.
- Turning on Triple buffering in the NVIDIA control panel may help in some cases. Results may vary.
- To increase framerate try reducing the Second Life Viewer draw distance and/or disable Shadows and the Ambient Occlusion.
- On the HMD setting panel in preferences try experimenting with turning low persistence mode on and off. We've found that is some cases it can exacerbate ghosting and jitter.
- If you're in Mac OS X, it is recommended that you exit HMD when uploading files, such as images or models. There is currently an issue that can get your viewer stuck in a bad state if you attempt to upload files while HMD Mode is enabled.
Key Controls
- Enter HMD mode - CTRL + SHIFT + D
- Align to look - Q
- Center Mouse Pointer - Z
- Action key - X
- Camera Mode - M (Press multiple times to cycle through 3rd Person, HMD Mouse look, and 1st Person modes)
- Hide UI - CTRL+SHIFT+U
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- RIFT-100 UI - Build Values not visible on top of the screen when in HMD
- RIFT-103 Attached menu doesn't appear
- RIFT-104 Name labels and floating text render through geometry with HMD enabled.
- RIFT-107 Window is no longer maximized when you exit Rift view
- RIFT-108 Graphics rendering not as good as it could be
- RIFT-117 Cannot reach main menu when duplicating displays in Windows
- RIFT-123 Looking behind can cause graphical flickering artifacts
- RIFT-130 Feature Request: Oculus DK2 support
- RIFT-131 Feature Request: Horizontal-only mouse movement in mouselook mode
- RIFT-132 Mouselook mode turns view upward when duplicating displays.
- RIFT-137 Every four seconds there is a four second freeze in the Rift Project Viewer
- RIFT-138 Viewer freezes after attempt to force disconnect
- RIFT-139 The HMD goes blank if you change some graphics preferences
- RIFT-140 Z key no longer centers the mouse pointer in the middle of the UI with a DK2
- RIFT-141 Gamma is very bright in the DK2 compared to display on monitor
- RIFT-142 Dynamic Resolution Scaling makes display stretch and squish repeatedly
- RIFT-145 Remove Preset button doesn't revert settings to a different UI Shape preset
- RIFT-147 Reset Values button isn't resetting the values
- RIFT-148 Check boxes in HMD Config floater resize the UI if clicked after moving a slider
- RIFT-149 Head tracking is not being broadcast correctly
- RIFT-150 Action Key isn't working consistently
- RIFT-151 Z key does not work when avatar is seated.
- RIFT-153 Snap rulers for Rotation manips don't draw a certain angles
- RIFT-155 Snap ruler for Rotation manips trigger is way outside of the drawn ruler
- RIFT-156 Scale manips are difficult to select
- RIFT-162 Text in HUD space rolls with camera in the Rift
- RIFT-163 Viewer doesn't render to the DK2 using Mirroring Mode in Mac OS X
- RIFT-164 Viewer won't render in DK1 or DK2 if display mode is Extended Desktop in Mac OS X
- RIFT-166 Translation manips are difficult to select
- RIFT-167 Viewer can't create HMD rendering window
- RIFT-168 HUD alignment does not always have parity between regular display window and inside the HMD
- RIFT-169 The message on how to ESC Mouselook became offset between the 294056 and 294376
- RIFT-170 Using any of the legacy specular settings causes textures to blow out if ALM is off.
- RIFT-173 Viewer won't render in HMD with VBO disabled
- RIFT-174 Often objects don't render while using DK1 or DK2
- RIFT-20 Windows File Browsers cannot function in HMD mode.
- RIFT-25 White Axis indicators are misaligned for Translation, Rotation, and Scale Manips...
- RIFT-27 With Rift connected but HMD mode NOT enabled, the screen flickers black every second or so in Mac OS X.
- RIFT-28 The System mouse pointer displays in HMD mode, and it is separate from the Viewer Mouse Pointer.
- RIFT-29 After enabling HMD mode mouse pointer doesn't have focus in the Rift.
- RIFT-32 Viewer doesn't render in main window with Mirroring Mode enabled in OS X Display Preferences
- RIFT-33 Tilde (~) key causes issues with the in-viewer mouse pointer in OS X.
- RIFT-36 HMD mode won't render in the Rift on OS X with the latest build.
- RIFT-37 The default window size is cutting off the menu bar in Mac OS X.
- RIFT-38 Viewer closes after clicking the Me menu in OS X.
- RIFT-39 Need to move Mouse pointer beyond the menu bar in order to render on top of it, using Display Mirroring in Mac OS X.
- RIFT-41 Avatar head doesn't look in the direction of the HMD.
- RIFT-42 Getting teleported while in 1st person, rips camera out to 3rd person and puts mouse in bad state.
- RIFT-44 CLONE - "First-Person View" and "Object View" buttons can be selected in "Camera controls" panel
- RIFT-46 Vertical distortion is incorrect
- RIFT-47 Cannot hide HUD in First Person camera mode
- RIFT-48 Support rotating your body with mouse in HMD Mouse Look mode
- RIFT-51 Center Cursor feature not suitable for international keyboards
- RIFT-52 3D Space Navigator support needs some love in HMD mode
- RIFT-55 Flickering and Distortion when using an AO and looking way to the right / left
- RIFT-58 Ridiculous big mouse pointer in environment with a connected small white dot a bit deeper
- RIFT-61 Names are oriented strangely if not centered
- RIFT-62 World tips backwards slightly
- RIFT-64 First person/HMD perception of avatar
- RIFT-67 The mouse is incredibly hard to find in rift mode
- RIFT-72 Ban Lines showing thru walls in HMD mode
- RIFT-73 Avatars look smaller than they should be
- RIFT-74 UI does not follow the view
- RIFT-83 Text e.g. Avatar Names floats forward of their heads ( and very 2D)
- RIFT-87 The "View Angle" setting seems to reset upon exiting/re-entering rift mode
- RIFT-91 FEATURE REQUEST: Please can we have a new action button in first person mode
- RIFT-92 Settings menu for Interpupillary Distance doesn't seem to work
- RIFT-96 Floating text rotates with the HMD.
- RIFT-97 Name labels peel apart.
- RIFT-99 UI - Snap / Ruler not visible in HMD
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- MAINT-809 Setting 16x antialiasing crashes Viewer in Ubuntu 11.10 with GeForce 6600
- MAINT-3200 WL Haze effects are inconsistent between solid and transparent objects under water.
- MAINT-3197 Rigged alpha attachments don't render for impostors.
- MAINT-3198 Legacy bumpiness renders funny on HUD faces with custom alpha mode
- MAINT-3213 Brightness and Darkness legacy bump maps render incorrectly on Intel GPUs.
- MAINT-4158 Avatar distorted when changing outfits
- WEB-4659 Direct Delivery Outbox fails in Linux build
- RIFT-152 Performance seriously degrades from selection highlights
- RIFT-159 Opening an external browser causes your UI direction to re-orient
- RIFT-158 The camera jitters a lot when you move the camera with the HMD
- RIFT-161 Action key does not work on HUDs in Mouselook
- RIFT-160 Switching into HMD mode from Mouselook causes camera to spin
- RIFT-71 some HUD elements are not displayed in HMD mode
- RIFT-172 Camera controls in Preview Pane of Upload Model floater don't work well
- RIFT-171 Upload Model doesn't return to HMD mode after choosing file in Windows Explorer
- RIFT-174 Often objects don't render while using DK1 or DK2
- RIFT-85 WARNING: MouseLook and First Person views can screw up if sit poses are not set a certain way
- RIFT-30 HUD and UI elements always drawn in snapshots.
- RIFT-31 Save to my Computer adds a blank screen between refreshes when trying to take snapshots
- RIFT-20 Windows File Browsers cannot function in HMD mode.
Mac Specific Known Issues
- RIFT-110 Toggling HMD mode sets the focus wrong and you have to click in world before doing anything else, on Macs.
- RIFT-163 Viewer doesn't render to the DK2 using Mirroring Mode in Mac OS X
- RIFT-176 Finder browsers in Mac OS render behind main window when you try to upload an image or model
- RIFT-177 The mouse becomes stuck in an unusable state if you can get past RIFT-176
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