This is the first RC build for the Bento project, containing the extended avatar skeleton and corresponding slider support. Related models for testing can be found at http://wiki.secondlife.com/wiki/Project_Bento_Testing.
The build contains minimal changes since the last Project Viewer build, chiefly a few small slider fixes to enforce right-left symmetry.
MAINT-3745 As pectoral bones scaled down from 50-0, position skews right.
MAINT-5671 Cathy Foil's Tentacles folded over on coyot's avatar
MAINT-6380 Right-clicking some avatar meshes causes avatar to jump skyward temporarily
MAINT-6491 [BENTO] Bento Skeleton: When I change the position of the wing bones, they move farther for the male shape than they do for the female shape.
MAINT-6631 [BENTO] Animated volume bones resetting on Bento Viewer
MAINT-6647 Change default .SLM setting when uploading
MAINT-6672 [BENTO] Viewer crashes when resetting skeleton - ERROR: LLJoint::setJointNum: joint_num 214 + 2 is too large for 216
SL-202 Mesh rigging fails when joint offsets are combined with fitted mesh
SL-216 [Bento] tentacle attachment has stray triangles
SL-220 rendering vertices shooting toward region origin 0,0,0 on a Mac
SL-221 Viewer crash when previewing a mesh in the mesh uploader
SL-250 Intermittent graphics glitch with skinned meshes
SL-252 Crash in Mac Bento viewer 306860 in upload-model floater
SL-255 Mesh upload display skin weights checkbox has reversed sense
SL-263 Crash in upload preview when show skinning weights, and unknown joint referenced
SL-266 Mesh upload - skin weight and joint offset checkboxes not enabled correctly when multiple meshes per model file.
SL-268 Distorted graphics in mesh uploader when previewing skin weights
SL-282 BVH files using joint names that match internal names look correct on Bento, broken on Release.
SL-285 Animation upload preview does not allow replacing "hip" joint with internal name "mPelvis".
SL-287 Spine joints crash viewer or cause distorted default avatar
SL-289 Bento avatars stretch to horizon when Enhanced skeleton is disabled. (old Macs)
SL-290 base bone rigging is disabled when Enhanced skeleton is disabled.
SL-292 [Bento] Scripted attachments attached to the new enhanced skeleton attachment points show as worn on "Invalid Attachment Point" in the script limits floater
SL-297 Joint positions upload distorting bones that have not been edited.