Release Notes for v5.0.0 (320160) - Second Life Viewer
Known Issues Please see the
Known Issues for important information and limitations.
Second Life Release Viewer version 5.0.0.320160
Released on October 07, 2016.
[ Windows | Macintosh | Linux ]
Release Notes
Resolved Issues
MAINT-1211 Female Avatar Torso Muscles Bug
MAINT-3745 As pectoral bones scaled down from 50-0, position skews right.
MAINT-5671 Cathy Foil's Tentacles folded over on coyot's avatar
MAINT-6380 Right-clicking some avatar meshes causes avatar to jump skyward temporarily
MAINT-6491 [BENTO] Bento Skeleton: When I change the position of the wing bones, they move farther for the male shape than they do for the female shape.
MAINT-6631 [BENTO] Animated volume bones resetting on Bento Viewer
MAINT-6647 Change default .SLM setting when uploading
MAINT-6672 [BENTO] Viewer crashes when resetting skeleton - ERROR: LLJoint::setJointNum: joint_num 214 + 2 is too large for 216
SL-117 Define and implement extended skeleton
SL-202 Mesh rigging fails when joint offsets are combined with fitted mesh
SL-216 [Bento] tentacle attachment has stray triangles
SL-220 rendering vertices shooting toward region origin 0,0,0 on a Mac
SL-221 Viewer crash when previewing a mesh in the mesh uploader
SL-250 Intermittent graphics glitch with skinned meshes
SL-252 Crash in Mac Bento viewer 306860 in upload-model floater
SL-255 Mesh upload display skin weights checkbox has reversed sense
SL-263 Crash in upload preview when show skinning weights, and unknown joint referenced
SL-266 Mesh upload - skin weight and joint offset checkboxes not enabled correctly when multiple meshes per model file.
SL-268 Distorted graphics in mesh uploader when previewing skin weights
SL-276 (PV) Finalize skeleton.xml file, remove variants
SL-282 BVH files using joint names that match internal names look correct on Bento, broken on Release.
SL-285 Animation upload preview does not allow replacing "hip" joint with internal name "mPelvis".
SL-287 Spine joints crash viewer or cause distorted default avatar
SL-289 Bento avatars stretch to horizon when Enhanced skeleton is disabled. (old Macs)
SL-290 base bone rigging is disabled when Enhanced skeleton is disabled.
SL-292 [Bento] Scripted attachments attached to the new enhanced skeleton attachment points show as worn on "Invalid Attachment Point" in the script limits floater
SL-297 Joint positions upload distorting bones that have not been edited.
SL-301 "mFaceoseRight" in avatar_lad.xml
SL-302 [Project Bento] Bento Project viewer lacks MAINT 3.8.7.308556 Mesh fixes
SL-306 Animation Issues - new bone positions don't reset, freeze and ease
SL-310 (defer?) The BVH importer's preview does not show the new bones
SL-314 bvh from Cathy Foil crashes Bento viewer
SL-315 [AGNI] Mesh joint positions are not set reliably (reset skeleton)
SL-317 [BENTO] Trouble uploading custom rig to BentoExperimental1
SL-318 Support translations in bvh upload
SL-319 Reduce restrictions on joints required for uploaded mesh
SL-333 Animating attachment points causes out of range array access in LLMotion
SL-338 Backend should reject old-format animations
SL-341 Joint debugging updates requested by content creators
SL-343 Remove restrictions on partial joint pos overrides
SL-344 [AGNI] Finalize avatar_lad.xml
SL-352 [Bento] Incorrect display of legacy rigged content.
SL-355 [BENTO] Viewer always crashes when right clicking certain rigged meshes - ERROR: LLVolumeOctreeRebound::visit: Empty leaf
SL-361 Button "Clear History" overlaps lower checkbox, in Preferences.
SL-363 From Gaia - additional lad file content
SL-365 Add hind limb sliders to match corresponding leg joints
SL-366 Mesh Upload - preview skin weights bug
SL-368 Remove the Enhanced skeleton option from Preferences
SL-371 Issue with partial joint position overrides in meshes
SL-372 Mesh upload fails to capture joint info if model has multiple skeleton roots
SL-373 Proposal to add mGroin support to the package slider
SL-374 Apply joint position overrides during slider-based modifications
SL-375 Allow per-joint determination of whether to apply a joint offset
SL-378 Add import UI or at least log message feedback to show which joints have pos overrides defined.
SL-386 [AGNI] Final slider changes for Agni release
SL-395 Add support for scale overrides in mesh (Slider scale changes can produce undesired changes for portable attachments)
SL-398 [BENTO] System Eyelashes Don't Follow Sliders
SL-399 Avatar flickers vertically during blink
SL-402 [Bento] When wearing a Bento avatar, observers see your hover height lower then you see it yourself.
SL-424 Proposed skeleton/slider fixes
SL-426 [Bento] Left and right pec attachment points say "MissingString..."
SL-427 [BENTO] Z-Offset not applying correctly & camera tied to Z-offset.
SL-433 Mesh eye scales incorrect with latest PV build
SL-436 viewer should crash when a joint name is incorrect in avatar_lad.xml
SL-442 Update "Show Bones" display to indicate presence of joint offsets
SL-451 Allegations of high overhead in getJoint()
SL-455 Proposed slider fixes
SL-473 Possible bento-specific crash (RC2)
Known Issues
BUG-10447 Unable to see group members belonging to any group role in the Roles tab until you switch to the Members tab and back to Roles tab.