Ouzo is a dry anise-flavoured aperitif that is widely consumed in Greece, Cyprus and Lebanon. Its taste is similar to other anise liquors like pastis and sambuca. Other spirits of the region may or may not include anise: arak, rakı, and mastika.
This bottle of Maintenance fixes brings you a large helping of crash fixes and a splash of improvements. Bottoms up!
Resolved Issues
MAINT-2375 World Map always shows first friend location after search for some users
MAINT-2564 Alpha mask does not hide hair in the Outfit Editor
MAINT-2896 Object position (and sometimes size) grayed out when editing avatar parts or attachments
MAINT-3399 Hairbase renders incorrectly in edit appearance mode when ALM is enabled.
MAINT-3824 Unicode not appearing in windows viewer display name
MAINT-3859 Texture animation flicker at certain frame rates
MAINT-3884 The viewer sends multiple GET requests against prim media when PRIM_MEDIA_AUTO_PLAY is enabled
MAINT-5165 [VWR] Can view hidden system folders in inventory by changing "Show Filters..." settings
MAINT-6260 Deleting objects and re-rezing from trash and deleting again, causes doubles, triples + etc...
MAINT-6363 Normal and specular maps are downloaded even if ALM is switched off
MAINT-7501 Bottom part of "Filter" button at Snapshot window is not clickable
MAINT-7732 Crash in LLLiveLSLEditor::loadScriptText(LLVFS *,LLUUID const &,LLAssetType::EType)
MAINT-8366 "Report Abuse" preview screenshot all black or UI elements blocking scene or corrupted
MAINT-8382 [Media Update] “Magnify glass” button returned camera to avatar after select other nearby media in "Start/Stop ALL Media" tab
MAINT-8383 [Media Update] Scrollbar does not decrease with decreasing number of displayed media
MAINT-8397 Set Debug level logging as default for SL_Launcher.log
MAINT-8401 The ‘New’ icon does not disappear when navigating with the keys in the ‘Received items’ panel
MAINT-8403 "Snapshot" is stuck and not responding after sending snapshot via e-mail
MAINT-931 [PUBLIC]Sitting avatar's rotation is not updated correctly when prim rotation is changed by typing numbers (or using the buttons in the build tools)