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  • * IMViaEmail determines if you receive instant messages in your email if you receive them while you are offline. [[Category:Messages]]
    936 bytes (123 words) - 21:38, 9 July 2008
  • == Send Messages to User == === {{LSLGC|Instant Message}} ===
    2 KB (277 words) - 16:29, 24 October 2008
  • Want to have a private conversation? Use instant messages or voice calls to talk to other users, no matter where they are in Second L ===Opening a new instant message or voice call session===
    1 KB (177 words) - 09:22, 23 February 2010
  • ...open chat, which is [[Limits|limited]] to a distance of 20 meters, instant messages (often abbreviated as IMs) reach [[grid]]-wide. The length of an IM is limi ...des [[inventory]] offers, [[group]] notices, group invitation and IMs. All messages above this limit will be ''capped'' and not delivered.
    3 KB (462 words) - 18:07, 2 February 2023
  • ...e tester is unable to join the group chat or is unable to send and receive messages. Please alert Oskar, or another Linden Lab staff, within the #sltest IRC ch ==#3: Instant Message Test==
    4 KB (602 words) - 17:11, 11 October 2012
  • [Instant Messaging] [0130] Ensure you receive the forwarded message. Reply to Tester 1.
    8 KB (1,277 words) - 17:53, 26 April 2007
  • |func_desc=Sends an Instant Message specified in the [[string]] {{LSLP|message}} to the user specified ...uncated to 1023 bytes{{Footnote|As of Feb 26th, 2013, in all sims, instant messages are now truncated to 1023 bytes to prevent certain types of delivery failur
    4 KB (663 words) - 12:52, 30 April 2022
  • {{LSLG|Receive instant messages|インスタントメッセージの受信}}
    3 KB (262 words) - 18:44, 29 July 2008
  • ** When the viewer receives these messages, they will update their respective entries in your friends list, so offline ...records your presence presence also sends your viewer CoarseLocationUpdate messages, which contain a collection of objects and their coordinates at a 10 meter
    7 KB (1,062 words) - 22:08, 1 September 2010
  • ...bject that is currently attached to an avatar|Attachments}} cannot give or receive no-copy inventory. When attempted an error is shouted on [[DEBUG_CHANNEL]]. ...(by manual decline or muting), is in busy mode, or is offline with instant messages capped, it is not returned to the prim's inventory; it is deleted.
    4 KB (629 words) - 09:19, 19 March 2023
  • 2) UserB, check your e-mail and verify you received the IM messages in your e-mail. C) you receive no message, instead, UserB should get an "Undelivered Mail Returned to Owne
    4 KB (655 words) - 14:35, 22 September 2017
  • Besides human users, other items can generate chat messages. These are displayed in selectable colors, controlled from the top menu '' ...oolbar '''Communicate |^| > Redock Windows''' popup menu item. When a new Instant Message arrives or is started by you, it will create a new bottom tab.
    13 KB (2,256 words) - 11:09, 25 May 2011
  • {{LSLG|Receive instant messages}}
    5 KB (634 words) - 05:27, 5 September 2012
  • ...heir window; have your friend copy & paste the same text back to you in an Instant Message. ...heir window; have your friend copy & paste the same text back to you in an Instant Message.
    30 KB (4,972 words) - 10:45, 17 March 2009
  • ...different 'pages' of information. In the example Communicate window, each instant message gets it's own tab. ...ed. Allows you to return land you own immediately to Linden control. You receive no payment for doing this, in contrast to selling the land to another user.
    15 KB (2,484 words) - 11:09, 25 May 2011
  • ...he host region). Raises application oriented events based on processing of messages (these are currently sparsely implemented) :** raises events on received instant messages
    25 KB (3,288 words) - 08:31, 27 June 2017
  • ...a 3D view, but allow simple interaction with Second Life, such as chat or instant messaging. ...reflect any changes since your last logout. For example, Premium accounts receive a weekly stipend on Tuesdays, regardless of whether you log in or not.
    36 KB (6,167 words) - 07:43, 12 July 2011
  • ** Script error messages now include information about the object's root prim, when certain operatio ** Script error messages now include information about the object's root prim, when certain operatio
    37 KB (5,049 words) - 08:50, 19 December 2012
  • ...ocol is maintained and designed by {{User|Kyrah Abattoir}}, {{HoverText|IM|Instant Message}} her inworld if you have suggestions. ...the wrist and ankle cuffs, in our example we see we will have to send the messages lcuff,rcuff,llcuff,rlcuff (which are the ones for these points).<br />
    25 KB (3,345 words) - 12:29, 18 January 2023
  • This will create a pop-up window whenever you spend or receive money while you are online. I keep this enabled so I know when I recieve a ...ecify the colors for the different types of chat text. 'System' is system messages such as errors or special announcements. 'Users' is the regular chat text
    22 KB (3,811 words) - 10:00, 3 July 2013

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