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  • ...den|{{#ifexist: User:Lexie Linden|[[User:Lexie Linden|Lexie Linden]]|Lexie Linden}}}} ...den|{{#ifexist: User:Ramzi Linden|[[User:Ramzi Linden|Ramzi Linden]]|Ramzi Linden}}}}
    128 KB (15,926 words) - 10:29, 19 August 2009
  • [09:01] <font color=#808080><b>tehKellz (kelly.linden)</b><nowiki>: Good morning</nowiki></font> [09:03] <font color=#808080><b>tehKellz (kelly.linden)</b><nowiki>: just my wings.</nowiki></font>
    32 KB (4,725 words) - 10:56, 10 January 2012
  • ...le, if you have a tiled floor material and you place it on a selected prim cube face that face will now look like a tile floor and reflect light like a til ...existing users may be confused at first on how everything works. As such, Linden Lab and some third parties have provided some tutorials and informational v
    50 KB (7,997 words) - 05:40, 30 April 2024
  • //frambuffer object for rendering dynamic cube maps + //draw a cube around every light
    159 KB (16,676 words) - 21:31, 14 June 2008
  • Transcript of [[User:Oskar_Linden|Oskar Linden]]'s Beta Server Office Hour for April 28th, 2011: ...Coyot Linden (coyot.linden)]{{#ifexist: User:Coyot Linden| ''[[User:Coyot Linden|(User's Wiki Page)]]''|}}
    189 KB (23,778 words) - 14:17, 5 May 2011
  • ...is entirely within their rights to do so, it also creates a conflict with Linden Lab's Policy on Third-Party Viewers which states that the use of unsupporte ...hat cannot display mesh properly? Nowdays when mesh render as spehere, cut cube or hollow cylinder it is hard to tell if the build is just ugly or a mesh o
    164 KB (20,486 words) - 17:04, 22 August 2011
  • ...n matériau de sol carrelé et que vous le placez sur un cube, la face de ce cube ressemblera désormais à un sol carrelé et réfléchira la lumière comme ...ants ne sachent pas très bien comment tout cela fonctionne. C'est pourquoi Linden Lab et des tiers proposent des tutoriels et des vidéos d'information :
    60 KB (9,820 words) - 16:19, 15 May 2024
  • ...veral pre-mapped starter shapes are included with the plug-in, including a cube that can be used as basis for complex objects by artists familiar with the *'''Current Sculpt Map Support?:''' No, future support is planned by Linden Lab (but note to Resident developers: this one is in high demand). There is
    52 KB (8,117 words) - 23:30, 11 May 2015
  • ...ive.secondlife.com/54/b4/94852/1.html discussion])'' || Cory Linden, Peter Linden || 2003-04-14 || basic [[llTargetOmega]] example ...orld.secondlife.com/resident/3d6181b0-6a4b-97ef-18d8-722652995cf1 Governor Linden] is usually the owner now
    107 KB (13,179 words) - 14:41, 7 September 2012
  • ...pts from his interview with Philip, inviting several experts to comment on Linden Lab’s history and future.<br><br> Kagaku Shimbun – Linden Lab announced their new IM program “SLim”. By using SLim, residents of
    87 KB (12,612 words) - 11:27, 6 May 2019
  • should Linden Lab and/or the OpenSim grid operators make to ensure the | style="white-space:normal;"|What changes should Linden Lab and/or the OpenSim grid operators make to ensure the experience is as s
    94 KB (12,746 words) - 18:55, 15 November 2009
  • * {{jira|SL-10369}} [EEP] Shadow from top face of a cube is visible on the side face. ...ra|SL-10968}} [EEP] Sun & moon textures with transparency render on top of Linden terrain and objects
    45 KB (6,726 words) - 20:21, 16 May 2019
  • * VWR-493: Objects with 'Linden' in their name can't be muted * Fixed display bug with a cube with Path Cut Begin/End set to .150
    51 KB (7,652 words) - 14:22, 21 May 2012
  • | Attempt to login with god powers (Linden accounts only) | Whether we can render the cube map or not
    88 KB (10,904 words) - 01:16, 12 April 2011
  • | Do not send crash report to Linden server | Attempt to login with god powers (Linden accounts only)
    164 KB (20,965 words) - 10:48, 28 May 2024

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