Torley/Viewer setup
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Revision as of 10:32, 22 May 2013 by Torley Linden (talk | contribs)
As of May 2013, from out-of-the-box official Viewer installation:
- Enable Advanced, Develop, and Admin menus (as-appropriate).
PREFERENCES
- General tab
- Name tags = Off
- Away timeout = never
- Graphics tab
- Quality and speed = Ultra. Also see related photo checklist.
- Click Advanced and enable Depth of Field.
- Sound & Media tab
- Mute Streaming music, Media, and Voice Chat unless needed.
- Move & View tab
- Single click on land = No action
- Double click on land = Teleport to clicked point
- Notifications
- Uncheck When my friends log in or out
- Setup
- Maximum Bandwidth = 10000 kbps (This should be the default!)
- Advanced
- Cache = 1024 MB
- Check Allow Multiple Viewers
- Check Show Advanced Menu
- Check "Show Developer Menu
DEBUG SETTINGS
- BackgroundYieldTime = 0
Graphics
- RenderShadowBlurSize = 3
- RenderVolumeLODFactor = 4
- WLSkyDetail = 256
Depth of field
- CameraDoFResScale (Blur Quality) = 0.25
- Lowered from the default of 0.7< so that there's more of a gradual ramping when you zoom into a subject. Can provide some analogue-feeling "diffuse blur", like smearing Vaseline on the lens.
- CameraFNumber (F-Number) = 1
- Adjust per scene: lower it to something like 0.05 if zoomed out and shooting tilt-shift-style cities
- CameraFieldOfView (Field of View) = 1
- CameraFocalLength (Focal Length) = 250
- Lower it even further if zoomed into an avatar's face or object close-up you want to remain tack-sharp.
- CameraMaxCoF (Circle of Confusion) = 20
- CameraFocusTransitionTime = Increase this to 1 or even 2 seconds for certain machinima shots.