Talk:LlSetScriptState
Revision as of 17:55, 10 August 2008 by Ralph Doctorow (talk | contribs) (New page: Please do not remove content when making edits. The important point with llSetScriptState is that relying on an inactive script to keep its state is unwise. It can loose it in many ways o...)
Please do not remove content when making edits. The important point with llSetScriptState is that relying on an inactive script to keep its state is unwise. It can loose it in many ways of which resetting the sim in only one. This is a trap for programmers attempting to use it and I fail to see how minimizing that helps users of the Wiki.