Basic Notecard Reader

From Second Life Wiki
Jump to navigation Jump to search

Basic Notecard Reader

Introduction

The Script

<lsl> // ******************************************************************** // // Base Notecard reader // // by SimonT Quinnell // // NOTE. This treats lines starting with '#' in the notecard as a comment // // ********************************************************************

// ******************************************************************** // CONSTANTS // ********************************************************************

string NOTECARD = "notecard";


// ******************************************************************** // Variables // ********************************************************************


// internals for reading notecards string strNotecard; integer intLine1; key keyConfigQueryhandle; key keyConfigUUID;



default {

   state_entry()
   {
       if (llGetInventoryType(NOTECARD) == INVENTORY_NONE)
       {
           llSay(DEBUG_CHANNEL, "The notecard '"+NOTECARD+"'  is missing!");
           state main;
       }
       else
       {
           keyConfigQueryhandle = llGetNotecardLine(NOTECARD, intLine1 = 0);
           keyConfigUUID = llGetInventoryKey(NOTECARD);
       }
   }
   
   dataserver(key keyQueryId, string strData)
   {
       if (keyQueryId == keyConfigQueryhandle)
       {
           if (strData != EOF)
           {              
               string strToken;
               strData = llStringTrim(strData, STRING_TRIM_HEAD);      // Trim Whitespace
               if (llGetSubString (strData, 0, 0) != "#")              // is it a comment?
               {
                   // OK .. now we do somthing in here with our notecard
               } 
               keyConfigQueryhandle = llGetNotecardLine(strNotecard, ++intLine1);
           }
           else
           {
               // Finished reasding the notecard
               state main;
           }
       }           
   }

}


state main {

   state_entry()
   {
       //
   }
   
   changed(integer intChange)         
   {
       if (intChange & CHANGED_INVENTORY)
       {   // If the notecard has changed, then reload the notecard
           if (keyConfigUUID != llGetInventoryKey(NOTECARD))
           {
               state default;
           }
       }
   }

} </lsl>

See also