Beta Server Office Hours/Minutes/2015-02-19

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Revision as of 17:04, 26 February 2015 by Caleb Linden (talk | contribs) (Created page with "[2015/02/19 15:00] Inara Breen: Wiki good. not updating bad :-). [2015/02/19 15:00] Yuzuru (yuzuru.jewell): OK. [2015/02/19 15:00] Jenna Felton: /me gigles [2015/02/19 15:0...")
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[2015/02/19 15:00] Inara Breen: Wiki good. not updating bad :-). [2015/02/19 15:00] Yuzuru (yuzuru.jewell): OK. [2015/02/19 15:00] Jenna Felton: /me gigles [2015/02/19 15:00] Caleb Linden: caleb bad for not reading the exception announcement [2015/02/19 15:01] Caleb Linden: anyways sbug IS on [2015/02/19 15:01] Yuzuru (yuzuru.jewell): Hello, Whirly. [2015/02/19 15:01] nolink (whirly.fizzle): Hai! [2015/02/19 15:01] Caleb Linden: hi whirly! [2015/02/19 15:01] Jenna Felton: i think Maestro was leading the meeting and working on the page mostly and now he is obducted :) [2015/02/19 15:01] Jenna Felton: hi Whirly [2015/02/19 15:01] nolink (whirly.fizzle): Oh I nearly didn't come. Wiki page said today was cancelled [2015/02/19 15:01] Caleb Linden: oh man [2015/02/19 15:02] Caleb Linden: my fault [2015/02/19 15:02] Yuzuru (yuzuru.jewell): Hello, Rex. [2015/02/19 15:02] Jenna Felton: hello Rex [2015/02/19 15:02] Yuzuru (yuzuru.jewell): Rex, you are on time. [2015/02/19 15:02] Rex Cronon: hi yuzuru [2015/02/19 15:02] Rex Cronon: hi jenna [2015/02/19 15:03] Rex Cronon: hi everybody [2015/02/19 15:03] Rex Cronon: miracles happen yuzuru;) [2015/02/19 15:03] Rex Cronon: lol [2015/02/19 15:04] rcdsQueChatLog: State changed.{click me to get the url} [2015/02/19 15:06] Jonathan Yap: Are we waiting for Simon to arrive on his skateboard? [2015/02/19 15:06] Caleb Linden: so yeah, another quiet week in server land. we deployed the chat server build we tested last week to production. did you guys find anything funky? [2015/02/19 15:07] nolink (whirly.fizzle): Chat lag is broken [2015/02/19 15:07] Yuzuru (yuzuru.jewell): Hello, Simon. [2015/02/19 15:07] Simon Linden: I'm working on adding it back in, Whirly [2015/02/19 15:07] Simon Linden: Hello Yuzuru [2015/02/19 15:07] nolink (whirly.fizzle): Awesome [2015/02/19 15:07] Simon Linden: Hi everyone [2015/02/19 15:07] Rex Cronon: hi simoin [2015/02/19 15:07] Rex Cronon: simon* [2015/02/19 15:07] Simon Linden: hey Rex [2015/02/19 15:08] Jenna Felton: hello Simon:) [2015/02/19 15:08] Yuzuru (yuzuru.jewell): My friend found the issue. https://www.youtube.com/watch?v=yM8y_0M7Xd4 [2015/02/19 15:08] Rex Cronon: imo u will be very succesfull at adding lag back into the chat:) [2015/02/19 15:08] Yuzuru (yuzuru.jewell): MouseDown and Sim crossing and MouseeUP [2015/02/19 15:09] Yuzuru (yuzuru.jewell): mouse up event is not returned. [2015/02/19 15:09] Simon Linden: ugh ... I never thought about that but I can imagine control events and crossings getting mixed up [2015/02/19 15:10] Rex Cronon: it gets lost in translation:) [2015/02/19 15:10] Rex Cronon: i mean tp [2015/02/19 15:10] Simon Linden: yes, there's a chunk of time when you're in limbo and your data is going from one region to the next [2015/02/19 15:10] Yuzuru (yuzuru.jewell): Is it the bug of LSL scripter? [2015/02/19 15:10] Simon Linden: Once you're in the next region, it really needs to ensure that the control state is correct for what you have on the viewer [2015/02/19 15:11] Simon Linden: I don't know, Yuzuru, or if there is a way to work around it [2015/02/19 15:11] Jenna Felton: can the control evend be quieed while crosing over the sim bondary? [2015/02/19 15:11] Simon Linden: I'd also prefer a jira BUG report that accurately describes what is lost or broken [2015/02/19 15:12] Jenna Felton: control event queued or whatever it is pronounced :) [2015/02/19 15:12] Yuzuru (yuzuru.jewell): I didn't heard from him about avoiding it. [2015/02/19 15:12] Jenna Felton: although actually bad idea, than the bike will drive and turn and drive until the quiee is empty and i am at the other sim bondary where i not wanted go [2015/02/19 15:13] Simon Linden: Perhaps, Jenna ... but there isn't a queue like that now that I'm aware of. The existing queue is associated with the running script on the server - and that's not up during the TP or crossing [2015/02/19 15:13] Yuzuru (yuzuru.jewell): Whirly, do you know the jira about it? [2015/02/19 15:14] nolink (whirly.fizzle): At least his HUD never fell off on region change  ;) [2015/02/19 15:14] nolink (whirly.fizzle): I don't no [2015/02/19 15:14] nolink (whirly.fizzle): Not good with scripting issues though [2015/02/19 15:14] Rex Cronon: i think is queue [2015/02/19 15:14] Simon Linden: It seems like there should be a step when you arrive in the 2nd region which compares the script control levels, what the viewer has and inserts the right events to the script to get there [2015/02/19 15:15] Simon Linden: but I'm just thinking off the top of my head here .. it's speculation [2015/02/19 15:15] Yuzuru (yuzuru.jewell): Thank you, Whirly. I ask him to write the jira about it. But he is Japanese. It is hard for him.. [2015/02/19 15:15] Rex Cronon: i think there r lindens that r fluent injapanese [2015/02/19 15:15] nolink (whirly.fizzle): Whers the HUD from? [2015/02/19 15:16] Yuzuru (yuzuru.jewell): I heard it is only from HUD. [2015/02/19 15:17] Simon Linden: if he can just write it really simple steps, we'll be able to understand [2015/02/19 15:17] Simon Linden: Really simple if it's in Japanese ... I spent a few years in Tokyo but that was long before SL :) [2015/02/19 15:17] Yuzuru (yuzuru.jewell): only steps? [2015/02/19 15:18] Simon Linden: well ... it would be good to know a) the control state as they leave the region then b) what they press or release and c) what didn't happen correctly [2015/02/19 15:19] Yuzuru (yuzuru.jewell): OK, I will ask him. Can I send a demo HUD to you, Simon? [2015/02/19 15:20] Simon Linden: ok ... it needs to have open permissions, if you can [2015/02/19 15:20] Yuzuru (yuzuru.jewell): I see. [2015/02/19 15:21] Yuzuru (yuzuru.jewell): I know you have God power :D [2015/02/19 15:22] Simon Linden: I try not to abuse my superpowers ;) [2015/02/19 15:22] Yuzuru (yuzuru.jewell): Its OK OK. [2015/02/19 15:24] Gibson Firehawk: once in a while when flying over mainland from one region to another...i might run across one that i cant enter and get an "Unable to create pending connection" message....what is usually the cause of that? [2015/02/19 15:24] Jenna Felton: I never had that message [2015/02/19 15:24] Simon Linden: That's an odd one, Gibson [2015/02/19 15:24] nolink (whirly.fizzle): Ive seen that [2015/02/19 15:24] nolink (whirly.fizzle): Not often though [2015/02/19 15:24] Gibson Firehawk: the region is visible from the outside so it doesnt appear to be offline...just cant enter it [2015/02/19 15:25] Gibson Firehawk: the message shows as a notification that needs dismissed [2015/02/19 15:25] Jenna Felton: perhaps its about to restat? [2015/02/19 15:25] Jenna Felton: i mean the region [2015/02/19 15:25] Simon Linden: There is a block on entering right before a timed restart ... but that should be rare [2015/02/19 15:26] Gibson Firehawk: i cant recall for sure but isnt there a specific message on region restart for that case? [2015/02/19 15:26] Gibson Firehawk: when trying to do an actual cross and the region is about to be restarted [2015/02/19 15:26] nolink (whirly.fizzle): It says something like you cannot enter the region because it is full or about to restart [2015/02/19 15:27] Simon Linden: I'd have to check but I think you're right [2015/02/19 15:27] nolink (whirly.fizzle): That pending connection thing, it can happen when just trying to walk over a region border too. Usually only one way. Restarting the region fixes it. [2015/02/19 15:28] Jenna Felton: I beleive the wiki needs a page that is listing all error messages with explanations :) [2015/02/19 15:28] Simon Linden: it sounds like the network is getting blocked or bogged down somehow [2015/02/19 15:28] Rex Cronon: i believe only whirly knows all of them error messages;) [2015/02/19 15:29] Jenna Felton: at least the whole jiira [2015/02/19 15:31] nolink (whirly.fizzle): Its in notifications.xml [2015/02/19 15:31] nolink (whirly.fizzle): <notification [2015/02/19 15:32] Yuzuru (yuzuru.jewell): Does notifications.xml know all message? [2015/02/19 15:33] Simon Linden: It _should_ but it's not required [2015/02/19 15:33] Simon Linden: Basically the server sends an alert or message [2015/02/19 15:33] Jenna Felton: that means the viewer generates the message [2015/02/19 15:33] nolink (whirly.fizzle): Oh and... [2015/02/19 15:33] nolink (whirly.fizzle): <notification [2015/02/19 15:33] Jenna Felton: when it is in this file [2015/02/19 15:33] Gibson Firehawk: i dont see it linked to any actual viewer code for firing off that message [2015/02/19 15:34] Simon Linden: if the viewer has it in notifications.xml, it uses that - so it's translated properly [2015/02/19 15:34] nolink (whirly.fizzle): Oh wrong one [2015/02/19 15:34] Jenna Felton: ah [2015/02/19 15:34] Simon Linden: that way we can add a new one to the server in English, add it also to the viewer code, and either one can go out first [2015/02/19 15:34] Simon Linden: (usually it's server first) [2015/02/19 15:35] Jenna Felton: ok, that works too :) but needs to update the viewer when you add the new error message. [2015/02/19 15:35] Jenna Felton: unless that xml is downloaded on login [2015/02/19 15:36] Rex Cronon: why do u need that xml file for the error messages sent by the server? [2015/02/19 15:37] Simon Linden: It's in the viewer code, Jenna [2015/02/19 15:37] Jonathan Yap: To translate them to other languages Rex [2015/02/19 15:37] Gibson Firehawk: the viewer has to know what to say in the notification when it gets the "NoPendingConnection" message [2015/02/19 15:37] Simon Linden: For localization, Rex [2015/02/19 15:37] Jenna Felton: because you want log in into SL with an outdated viewer when you can not update it and stil see the correct new error messages [2015/02/19 15:37] Rex Cronon: if the server gets updated and u still use the old xml file u could get the wrong message [2015/02/19 15:38] Margithe: ((forgot >.<)) [2015/02/19 15:38] Jenna Felton: hello Margithe :) [2015/02/19 15:38] Simon Linden: if we want to change the message, we can do it two ways: update the viewer, or make a new message from the server [2015/02/19 15:38] Jonathan Yap: You will never get a wrong message, but you may get a message in English when you are set to another language [2015/02/19 15:38] Yuzuru (yuzuru.jewell): Ah I found it, it is in the sikin/default/xui. [2015/02/19 15:38] Jenna Felton: true Jonathan [2015/02/19 15:38] Simon Linden: yes,that's it Yuzuru [2015/02/19 15:39] Yuzuru (yuzuru.jewell): And I found the miss translation.. [2015/02/19 15:40] Rex Cronon: imo it would be better if there was a page on ll site with error codes and the server sent the error code while the viewer could go to that web page/service and get the localized message [2015/02/19 15:41] Jonathan Yap: Rex, that would be much slower and prone to network issues [2015/02/19 15:42] Simon Linden: I'm sure there are many ways to do it ... what we have now works ok. There are much more broken things that need attention [2015/02/19 15:42] Margithe: Is there work done on groups still? [2015/02/19 15:42] Simon Linden: group chat? [2015/02/19 15:42] Margithe: no, joining etc [2015/02/19 15:43] Simon Linden: joining the group itself? I didn't know there were problems there. Do you mean starting group chat? [2015/02/19 15:43] Margithe: No, i mean joining. I'm looking of there's any bug reports open, but i'm not as good with Jira as WHirly :P [2015/02/19 15:44] Jenna Felton: i beleive the last what was doing on groups was group ban and new roles [2015/02/19 15:44] nolink (whirly.fizzle): The initialising error? [2015/02/19 15:44] Jonathan Yap: I fixed one about a year ago, when you were trying to join a group by invitation and your group list was full [2015/02/19 15:44] Simon Linden: I haven't seen issues there [2015/02/19 15:44] Caleb Linden: or maxing out the group numbers at 42? [2015/02/19 15:45] Margithe: When your groups are full, and you get an invite to another, you get a message that you are full and still have the opportunity to join. So, you can go and drop a group or two, and hit the join button. But that doesn't join the group and you have to ask for another invite [2015/02/19 15:45] Rex Cronon: jonathat, taking in consideration that the whole sl is based on network connections u could say that it won't make a big difference:) [2015/02/19 15:45] Jonathan Yap: Margithe, I fixed that bug [2015/02/19 15:45] Margithe: You did? I got it yesterday. [2015/02/19 15:46] Jonathan Yap: What viewer are you using? The fix went into the LL one (I hope!) [2015/02/19 15:46] Margithe: maybe my viewer is too old >.< [2015/02/19 15:46] nolink (whirly.fizzle): Whats the amint of that jonathan? It may not be in FS yet [2015/02/19 15:46] Margithe: Ll viewer gives me a headache, can't use it [2015/02/19 15:46] nolink (whirly.fizzle): *maint [2015/02/19 15:46] Margithe: Firestorm 4.6.9 [2015/02/19 15:47] Margithe: /me curls in shame for an old viewer. [2015/02/19 15:47] Gibson Firehawk: FS 4.6.9 is like 16 releases behind LL :P [2015/02/19 15:47] Jenna Felton: i am using 4.6.7 [2015/02/19 15:47] Jenna Felton: hehe [2015/02/19 15:48] nolink (whirly.fizzle): lol next release soon aaaaand its merged up to LL default release [2015/02/19 15:48] Margithe: But ok, if the fix is in the LL viewer, then eventually it will trickle down. I just had that bug like an eon ago and was surprised to see it again [2015/02/19 15:48] nolink (whirly.fizzle): & youll hate all the AIS3 bugs :P [2015/02/19 15:48] Jonathan Yap: whirly, do you ahve the jira for that? [2015/02/19 15:48] nolink (whirly.fizzle): Looking [2015/02/19 15:49] Margithe: oh, and a question: when showing metadata, what does gray mean on physics shapes? [2015/02/19 15:50] nolink (whirly.fizzle): https://jira.secondlife.com/browse/STORM-2018 [2015/02/19 15:51] nolink (whirly.fizzle): Its in FS http://hg.phoenixviewer.com/phoenix-firestorm-lgpl/rev/fdd10d9f1e7f [2015/02/19 15:51] nolink (whirly.fizzle): Next release lol [2015/02/19 15:51] nolink (whirly.fizzle): *cough* [2015/02/19 15:51] Margithe: that looks closed but not fixed? [2015/02/19 15:52] nolink (whirly.fizzle): The storm? [2015/02/19 15:52] nolink (whirly.fizzle): Its released [2015/02/19 15:53] Margithe: i need a crash course in reading the jiras >.< [2015/02/19 15:53] Margithe: anyhow, the gray physics shape... any takers? [2015/02/19 15:54] Simon Linden: I'm not familiar with that code, sorry [2015/02/19 15:55] nolink (whirly.fizzle): gray physics shape? [2015/02/19 15:55] Margithe: when showing metadata [2015/02/19 15:56] Margithe: trying to figure out whats wrong with it... works fine to walk on, but vehicles sink it in like it was mud [2015/02/19 15:56] Yuzuru (yuzuru.jewell): Develop - Rendering Metadata - Phisics Shape? [2015/02/19 15:56] Rex Cronon: does pathfinding has anyting do to with it? [2015/02/19 15:56] Margithe: yeah. [2015/02/19 15:56] Margithe: hmmmm. [2015/02/19 15:56] Margithe: good question, i will look. [2015/02/19 15:57] Yuzuru (yuzuru.jewell): I can't find any gray objects on this SIM. [2015/02/19 15:57] Elizabeth Jarvinen (polysail): I think it's something to do with the physics [2015/02/19 15:58] Margithe: it's not very common. [2015/02/19 15:58] Elizabeth Jarvinen (polysail): density of the object [2015/02/19 15:58] Yuzuru (yuzuru.jewell): Only I can see green, blue and yellow. [2015/02/19 15:58] Jenna Felton: phantom is stil shown as blue, and physic shape none, is shown amlost invisible [2015/02/19 15:58] Elizabeth Jarvinen (polysail): I remember Red implied that it was bad [2015/02/19 15:58] Elizabeth Jarvinen (polysail): or orange [2015/02/19 15:58] Margithe: Right. But gray? i can't figure out gray [2015/02/19 15:58] Margithe: especially since it seems fine to walk on, but then driving on it is madness [2015/02/19 15:59] Margithe: /me sank at first, then had her car flipped upside down [2015/02/19 15:59] Elizabeth Jarvinen (polysail): perhaps it's a 1 sided physics object [2015/02/19 15:59] Elizabeth Jarvinen (polysail): was the surface mesh? [2015/02/19 15:59] Margithe: yus [2015/02/19 15:59] Elizabeth Jarvinen (polysail): that might be it then