Difference between revisions of "Bug Tracker"

From Second Life Wiki
Jump to navigation Jump to search
(Move FAQ section below the instruction sections)
m (jira->feedback.secondlife.com)
 
(81 intermediate revisions by 15 users not shown)
Line 1: Line 1:
{{Multi-lang}}
{{TOCright}}{{multi-lang}}
''Is a feature not working as expected in your Second Life? You may have found a bug!''


[[Image:JIRA.jpg|thumb]]
== What's a bug? ==


{{OSWikiContribBox|parent=QA}}
An unintended computer problem which happens for more than one person under the same conditions.


First, two notes:
* <span style="color: red; font-weight: bold;">The JIRA Issue Tracker is ''not'' for technical support-type requests.</span>  '''If you're looking for account-specific help, please use our [http://secondlife.com/support support resources].'''
* All submissions to the site (JIRA included) are governed by the [[Project:Contribution_Agreement|Second Life Project Contribution Agreement]].  By submitting patches and other information using this site, you acknowledge that you've read, understood, and agreed to those terms.
The '''JIRA public issue tracker''', located at http://jira.secondlife.com, is a searchable database used to organize issues (i.e. bugs and feature requests) submitted by the Second Life community.  There, you can help to provide information about issues you find when using the open source or standard versions of Second Life.  The information on this page will help you become familiar with the JIRA.


More precisely, JIRA is an issue-tracking project management tool made by [http://www.atlassian.com/software/jira Atlassian].  It is primarily used by the Second Life open source community and may be referred to as the "Public JIRA", "PJIRA", or just "JIRA", depending on the context.
* '''<font color="red">NOT account-specific, support issues</font>''' - Individual situations that desire a response, such as a billing problem, are ''different'' For those, [http://secondlife.com/support visit our Support Portal].


== How it works ==
== What's a bug report? ==
There are two main types of issues: bug reports and new features.
* A bug report is composed of a description of the problem and, if possible, a way to reproduce it.
* A new feature request is composed of a description and how the proposed feature should work.


Both types of issues then get attention from other users, who can add better or simpler descriptions and reproductions. Popular issues accumulate votes from other users.  Programmers in the open source community can attach "patches", or changes to the source code which address the issue.  Votes, as well as events like [[bug triage]]s, help prioritize the issues.  Those which are acknowledged are "imported" into the Lindens' private copy of JIRA.
A description of a bug, shared by you with us. Useful bug reports are:


After the issue gets Linden attention, others can still continue to help:
* '''<font color="red">Easy-to-follow</font>''' - Ever given driving directions, where you emphasize landmarks to watch for? Bug reports should be like that: they have a sensible order and a friend can follow your steps.
* '''<font color="red">Reproducible</font>''' - Sadly, some bugs are like Bigfoot — hard to find evidence of. But many bugs happen reliably after following a series of steps. Confirm a bug so we can catch it in the wild.


* Once the changes are completed and awaiting release to the public, the bug is resolved as '''"Fix Pending"'''.
== Steps to create a good report ==
* When the change has been made available, it's resolved as '''"Fixed"'''.
* Generally, after being confirmed as fixed by Linden Lab's [[QA Portal|Quality Assurance Team]] and our community, its status is changed from "Resolved" to '''"Closed"'''.


In addition to "Fix Pending" and "Fixed", an issue can also be resolved or closed if it appears to be a duplicate of another issue, unreproducible, misfiled, not a bug, incomplete, etc.
With that in mind:


== Creating bug reports and feature requests ==
# '''[http://community.secondlife.com/t5/English-Knowledge-Base/How-to-report-a-bug/ta-p/733545 Read the article]''' about how to submit a bug.
'''If you feel lost and don't know where to begin, see the easy starter guide, "[http://blog.secondlife.com/2007/07/05/how-to-report-bugs-better/ How to report bugs better]".'''
# [https://feedback.secondlife.com Go to our Bug Tracker]
# Write a bug report including:
## '''Steps to follow'''
##:In as much detail as possible, describe a sequence of actions that any user can take to cause the problem to occur.  If particular conditions are required, such as being in a specific parcel or having particular permissions set for a group role, describe them carefully.  Before submitting your report, test your instructions by having someone else follow them to see if they see the problem. Making these instructions simple is good, but completeness is better than simplicity.
## '''Describe what you expected to happen'''
##: such as "the object should change to red" or "my avatar should be wearing the shirt"
## '''Describe what happened instead'''
##: If you are able to provide pictures, video, or other illustrations in addition to text, even better.
## '''Attach supporting information'''
##: If the problem is a viewer crash or a bad interaction with the server (not getting something you should have, or having an effect on the world that you should not have, for example), include the log files from your viewer as attachments.  Be sure that you specify as closely as possible the exact time at which the problem occur so that we can find any relevant information in the logs.  See [[Finding Log Files]] for how to find them.


=== Stay recent ===
The goal is to '''show developers what you see, so we can see it too, then hunt down and fix the bug'''.
You can check the [[Release Notes]] or [[Beta Release Notes]] to stay current with recent changes to Second Life.  Sometimes, one can discover the context around a new bug, or find that a change was intentional.  For example, not being able to sell your land for L$0 is a feature, not a bug.


Also, you should make sure your video drivers are up to date. These are normally obtained from the website of your graphics hardware manufacturer, usually either the [http://www.nvidia.com/content/drivers/drivers.asp NVIDIA official site] or the [http://ati.amd.com/support/driver.html ATI official site].  The [http://www.omegadrivers.net/ Omega Drivers] are often-used modified versions of those drivers.
== I'm not a geek and I need help! ==
Don't worry, everyone was new once. There's lots of discussion on the Bug Tracker where experienced Residents help new bug reporters.


=== Determine if the issue has already been submitted ===
== What if Second Life is having a widespread service issue '''right now'''? ==
Avoiding duplicate issues is very important.  Sorting through duplicates wastes time and effort (for both Linden Lab staff and fellow residents), and it causes bugs and feature proposals to seem like they are getting less attention than they actually are.  It is more effective to concentrate efforts about the same problem in the same issue, especially since more-active issues get greater priority.


After logging in, you will see the Dashboard. Here you have access to some search filters which give you access to the most up-to-date information on submitted issues. For example, you can click on ones which show all unresolved (unfixed or untested) issues within each project, then begin a text search from there (by editing the filter). Of course you may create and save your own filters at any time, or simply run a new search from the Quick Search box. Either way, it is best practice to search for issues you wish to report in several ways before submitting them!
Generally, login problems, teleport failures, and such are shown on our '''[http://status.secondlifegrid.net/ Grid Status Reports]''' and since we're already working on it, there's ''no'' need to file a bug report.


If you find that your issue was already submitted, you can still do several things to help:
== What if the bug I found is '''really''' serious and shouldn't be shared? ==
* Leave a comment containing additional information or details
* If it's a bug, possibly another way to reproduce the bug
* Vote for the issue to express that you feel it is important.
The more good information there is about a specific issue, the better chance it has for a quick resolution.


=== Guidelines ===
'''[[Security_issues|Learn about our Security Issues steps]]''' for exploits that compromise real-life identity, destroy content, and other serious issues that need discretion to be fixed ASAP.
* Submit security-related issues and exploits directly to the security team.  Exploits are bugs that could be used to get an advantage over others, unauthorized access to scripts, unauthorized copying or transferring or modifying of objects that you didn't create (also called 'permissions' bugs), and other bugs that could potentially cause a compromise of the grid or a resident's privacy.  For the fastest results, contact a Linden in the group "Bug Hunters", and e-mail your report to security@lindenlab.com.  See the article on [[security issues]].
* If your issue is urgent (such as lost content), and you have a Premium Account use the phone or live text support. You might get a faster response if you also submit a ticket through the [http://support.secondlife.com support portal], but usually it take over seven days before your ticket is opened.
* When describing the bug, if possible, try to omit Resident names or other personally-identifying information.  If the bug seems to affect only yourself or very few people, you should consider other ways to find technical support via the [http://support.secondlife.com support portal].
* The easier we can reproduce the bug, the more quickly it can get fixed.  For example, instead of saying "I crash when I upload random things", the reproduction should be laid out in specific steps:
*: Example:
*:* Click File > Upload Image ($L10)...
*:* Choose a .TXT file instead of a .JPG file
*:* Click the Open button
: Try sending your writeup to a friend, to see if they can follow it!  If your friend can follow the steps, chances are we can too!
* Consider uploading snapshots, images, videos, crash logs, or any other related files (10MB limit each).  In the above example, you might consider uploading the files you tried to upload that caused the crash.
* '''Do not''' submit more than one issue in a single report.
* '''Do''' search through issues first to ensure yours is not a duplicate.


=== Submitting a bug ===
== I reported a bug but it hasn't been fixed! Why? ==
To create a new bug in JIRA, do the following:
* Click the "Create New Issue" link in the blue navigation bar towards the top of the screen.  (If you don't see this, make sure you are [[#Logging in|logged in to JIRA]].)


On the first page:
We fix many bugs, but it's unrealistic to expect that we'll fix ''all'' of them. Let's look at this closer:
* Select a '''project''' that most closely matches the kind of bug you are submitting - see [[#Projects and Components]].
** Reminder: you should submit security-related issues directly to the security team.  See [[security issues]].
* Select "Bug" as your '''issue type'''.
* Click "Next".


On the last page:
* '''What do we know?''' We can't act on bugs that we can't reproduce or don't have enough info about. It's like telling the police a crime happened without evidence. (While bugs aren't criminals, they certainly cause us pain!)
* Enter a concise but descriptive '''summary''' (title) for the issue
* '''Is it enough of a priority?''' For example, an inventory loss bug that affects many Residents gets a much higher priority than a cosmetic glitch only noticed by a few.
* Select the '''priority''' (severity) of the bug.  For example, a "blocker" bug might render the program useless, but a "small" bug might be merely cosmetic.  Click the icon next to the dropdown for more details.
* '''What are the dependencies?''' Second Life is a complex system and we need to be sure, even if a bug ''seems'' simple, that fixing it won't create more bugs in related areas.
* Select '''components''' that narrow the scope of the bug.  You can select multiple components by Ctrl-clicking.
* Choose the '''versions''' that the bug effects.  You should only select those versions where you have observed the bug, and only select a "first look" version if the bug ''only'' applies to First Look.
* The '''Linden Lab Issue ID''' should generally be left blank unless you are a Linden.  If you want to reference a support ticket number, that should go in the description, not here.
* Describe the '''environment''' in which the problem occurs, if you have noticed that the bug only occurs with certain hardware or software configurations.  One way to find such information is the About box inside Second Life.  You can guesstimate whether certain facts might be relevant (such as graphics card model for graphics problems, or headset models for voice features) and look for further help in narrowing things down.  If configuration doesn't seem to matter, you can leave it blank.
** For example, "Only happens with Mac OS X 10.4.1," or "Seen only with NVIDIA GeForce Go 7800 card," etc.
* Enter a detailed '''description''' of the issue, and be sure to include:
** Steps to reliably reproduce the bug (how to make the bug happen), or at least a description of what seems to lead to the bug, in some detail.  Try to make this as simple as possible while still being specific enough to reproduce the bug.  Simpler reproductions make it easier to narrow down the causes.
** Observed results (what happens when the bug occurs)
** Expected results (what behavior you would have expected instead)
** Anything else which you think might help, such as forum links or blog posts.
** Again, be as detailed as possible without including personal information!
* If you have a screenshot or video of the bug, or any other relevant file, you can attach it under '''attachment'''.  Note that it has a 10MB size limit per file.  You can also attach additional files later. (See [[Debug Help]] for various ways to provide such additional information.)
* If you are a programmer and are attaching a patch for the source code, enter the '''source version''' the patch is against and check the '''patch attached''' box.
* Finally, click "Create" to create the new issue.


=== Submitting a new feature ===
== How do I find out where bugs get fixed? ==
The process is similar to submitting a bug, with the following differences:


* Select "New Feature" instead of "Bug" as your '''issue type'''.
'''[[:Category:Release_Notes|Check the Release Notes]]'''. Each version contains blow-by-blow highlights of what was changed.
* Instead of a "reproduction", clearly describe the desired implementation and functionality of the new feature. Make sure it hasn't already been done — you can refer to [http://www.slhistory.org/index.php/Release_Notes release notes] for historical context and [http://blog.secondlife.com/ read our blog] to learn more about what we're doing next.


=== Voting for issues ===
== How do I report abuse on the Bug Tracker? ==
You can vote for new features and bugs that you wish to see resolved, and [https://jira.secondlife.com/secure/IssueNavigator.jspa?mode=hide&requestId=10071 view all issues by # of votes]. JIRA uses [http://en.wikipedia.org/wiki/Approval_voting approval voting], so you can vote for as many (or few) issues as you'd like, and you get 1 vote per issue.


Votes can readily be used as part of our prioritization process. Note that since we need to look at aspects such as feasibility and the time required for implementation, a highly-voted issue isn't necessarily going to be resolved ahead of a lesser-voted, but more doable one.
Unproductive discussion is discouraging, rude, and wastes time better spent fixing issues. We don't tolerate behavior like flaming which violates our [[Linden_Lab_Official:Community_Participation_Guidelines|guidelines]] — please report abuse so we can help keep the Bug Tracker a welcome environment! Thank ''you''!


=== Return to check on issue status ===
# In the Second Life Viewer (not on the web), select '''Help''' menu > '''Report Abuse'''.
Linden Lab will review issues submitted to jira.secondlife.com on a regular basis. The engineering team may require additional information from the issue reporter, or other contributors, so reviewing all of your created/commented issues regularly will be useful while email support in JIRA is disabled.
# Fill in all the fields. Not all abuse categories apply to the Bug Tracker, but you may see an intolerant comment, for example.
# In the '''Details''' field, link directly to the abusive comment by clicking the link icon that appears when you hover over a comment, or specific issue where the comment is.
#: [[File:Bug_Tracker_comment_permalink.png]]
# Click '''Report Abuse''' and our Bug Tracker admins will check it out shortly.


Also, when issues are resolved internally the external site will be updated as well, so check your issues for changes on a regular basis.
Depending on the severity of the abuse, the violator may get a warning or be permanently ''banned'' from the Bug Tracker and even all of Second Life.


== Issue States ==
== Want to know more? ==


=== Available states ===
After you've learned the essentials of bug reporting, give it some time to digest. Then:


Here is how Linden Lab is using the resolutions:
* '''[http://community.secondlife.com/t5/English-Knowledge-Base/How-to-report-a-bug/ta-p/733545 How to report a bug]''' - If your question wasn't answered above, see this. Highlights include:
** [[Linden_Lab_Official:Community_Participation_Guidelines|Community Participation Guidelines]]
** [[Bug_Tracker/Status|Resolution statuses]]
* '''[[:Category:Bug Tracker|Visit the Bug Tracker category]]''' - All pages related to the Bug Tracker.


; Open : This is an issue that belongs to the Assignee to resolve.  The assignee may fix the issue, or kick the issue back to the reporter by marking it "Resolved" (see below)
[[Category:Bug Tracker]]
; In Progress : This is how a developer signals to everyone that he/she is working on the issue.
; Reopened : same as "Open".
; Resolved : This is an implicit assignment back to the reporter of the issue.  It is not closed yet, but rather in a state of limbo that depends on the resolution.  It's up to the Reporter to decide whether to reopen an issue, or close it.
:; Fixed : means that the bug is fixed in a public release of Second Life.
:; Fix Pending: means that the bug is fixed in a version of the code that should soon be publicly available.
:; Won't Fix : means that the assignee doesn't believe this issue should ever be fixed.
:; Duplicate : means that there's some other issue that describes the same problem/idea.
:; Needs More Info : this issue lacks information
:; Cannot Reproduce : we're applying this label pretty liberally.  Please provide a detailed description of how to reproduce a problem.  Issues that can't be reproduced will eventually be closed.
:; Misfiled : this issue doesn't belong in this issue tracker.
; Closed : The final resting place.
 
=== What's the difference between the "Fixed" and "Fix Pending" resolutions? ===
It's simple:
 
* "Fixed" means the fix is available in the live Second Life release, ''right now''.
* "Fix Pending" means the fix has been made within Linden Lab and ''has not'' been released publicly yet. It may need to undergo extra care, like quality assurance, or requires merging from a [http://en.wikipedia.org/wiki/Branching_%28software%29 branch], before being available to you. Think of it as a "We're almost there... coming soon!" notice.
 
== Second Life JIRA FAQ ==
 
=== Caveats ===
* <span style="color: red; font-weight: bold;">The JIRA Issue Tracker is ''not'' for technical support</span>, so please do '''''not''''' enter issues which are one-off, like:
*:* "I keep crashing!"
*:* "Someone stole my L$"
*:* "The sim I'm in is LAGGIN BAD"
*:* "How do I build a house?"
*:* [https://jira.secondlife.com/secure/QuickSearch.jspa?searchString=misfiled More examples of misfiled issues]
*: The people who use the JIRA can't do anything about these kinds of issues, and it will most likely be a waste of time (you'll likely get only a "please contact support" reply).  It also makes it harder for your fellow Residents to use the Issue Tracker.  If you're looking for personal assistance, please send your message to the right place by [http://secondlife.com/community/support.php contacting Support], and be sure to include useful details to help Linden Lab help you.
 
* Before reporting issues, you should first see if there is any existing information by searching the [http://secondlife.com/community/support.php support resources], and look for the latest status reports on the [http://blog.secondlife.com/ Official Linden Blog].
 
=== Logging in ===
* Visit https://jira.secondlife.com and click the 'Log In' link on the top right of the page
* On the login page, enter your Second Life username and password.
* This will now load the main Jira page you saw before but it will have more options, like "Create Issue", a link to edit your profile, and some pre-defined filters.
 
=== Bugs & New Features ===
* You may wish to look through [[Bug Reporting 101]] for things to try before submitting a bug.
* You can also propose new features through JIRA. (JIRA is the successor the [http://secondlife.com/vote/ Feature Voting Tool], because it has better search and parallels the way the Lindens internally organize issues. Plus, you can discuss with other Residents.)
 
=== User profile ===
* Each JIRA user has a ''profile''. The profile consists of your Username (SL name), Fullname (in our case, also your SL name), and all of the JIRA groups you belong to. For most people, this means "jira-users."
 
* The email address associated with your account shall remain anonymous to other users. The address is not visible or configurable at this time. Direct import of your email address from Second Life's database is currently disabled.
 
* The JIRA profile is not editable because allowing changes would introduce conflicts with your Second Life account. If you wish to edit account information such as your email address, please login to the [https://secondlife.com/account account management page] at secondlife.com.
 
=== Customizing preferences ===
* If you want to show more issues per page or change the language JIRA's displayed in, [https://jira.secondlife.com/secure/UpdateUserPreferences!default.jspa Update User Preferences] after logging in.
 
=== Projects and Components ===
* ''Projects'' are used to categorize issues into logical groups.
* ''Components'' are used to specify which part of a system the issue affects. In other words, what is the scope of the problem within a project.
 
{| class="wikitable" border="1"
|+ Projects and Components in JIRA
! Viewer (VWR) !! Service (SVC) !! Website (WEB) !! Miscellaneous (MISC)
|- valign="top"
|
* Avatar/Character
* Building (in-world)
* Chat/IM
* Crashes
* Documentation
* Graphics
* Internationalization
* Inventory
* Land
* Linden Dollars (L$)
* Missing Content
* Performance
* Permissions
* Physics
* Scripting
* Sound
* Source Code
* Stipends
* User Interface
* Voice
|
* HTTPRequest
* Internationalization
* Performance
* Physics
* Scripts
* Simulation
* Teleport
* XML-RPC
|
* Account summary
* blog.secondlife.com
* Developer Directory
* Events
* forums.secondlife.com
* Friends Online
* Interactive map
* jira.secondlife.com
* Land Store
* lindenlab.com
* Lindex
* New account creation
* Public Data Feeds
* Public Metrics & Charts
* secondlife.com
* teen.secondlife.com
* wiki.secondlife.com
|
* Miscellaneous
|}
 
;Second Life Viewer (VWR): Issues pertaining to the Second Life viewer are reported under this project.
:'''Examples''':
:* "My avatar clothing is all black after installing a video driver update" (Component = Avatar/Character)
:* "Objects in my Inventory do not remain sorted in the correct order after logging out and back in again" (Component = Inventory)
 
;Second Life Service (SVC): Issues pertaining to the Second Life service are reported here. 
:'''Examples''':
:* "Server performance decreases when several avatars teleport into the region at once" (Component = Performance and/or Teleport)
:* "My scripted objects are not able to talk to the outside world after Second Life grid downtime" (Component = Scripts).
 
;Second Life Website (WEB): Issues pertaining to the Second Life website are in this project. 
:'''Examples''':
:* "Wiki prevents login for users with a dash in their name" (Component = wiki.secondlife.com)
:* "jira.secondlife.com always forces me to authenticate even if I save my login information" (Component = jira.secondlife.com).
 
;Second Life Miscellaneous (MISC): Any other type of issue should be reported in the MISC project.
:'''Example''':
:* "The TOS does not allow me to edit the viewer source code" (Component = Miscellaneous)
 
=== Security Issues -- a.k.a "the missing Fifth Project" ===
The Security project in Jira is only accessible by Linden employees. However, you can create a new issue there, and the security team will get immediate notification. See [[security issues]] page for more information about submitting issues and collecting bounties for responsibly reporting valid security issues.
 
=== Who is WorkingOnIt Linden? ===
When an issue is being worked on, it may be assigned to "WorkingOnIt Linden" to mark its status.  Any Linden has access to the account.  See [[User:WorkingOnIt Linden]] for details.
 
=== Found a bug on JIRA itself! ===
When you found a bug or other problem (including feature request) on the JIRA itself, Lindens want you to file it on the JIRA run by Atlassian (the developer of JIRA software) by yourself, not thgough the SL public JIRA.  It is available on http://jira.atlassian.com
 
Lindens also want you to put a link to the issue you filed [[Talk:Issue tracker#Feature requests for Atlassian|here]] if you do so.
 
== Searching ==
 
=== Parameters ===
* JIRA searching is easy once you know a bit about the parameters you may use.
* For instructions on searching in JIRA, please visit [http://www.atlassian.com/software/jira/docs/v3.7.1/querysyntax.html JIRA query syntax] and [http://www.atlassian.com/software/jira/docs/v3.7.1/quicksearch.html JIRA quick search].
 
=== Perform a search ===
* First, click on the "Find Issues" link at the top of the screen.
* Next, enter the parameters you wish to search for in the search pane on the left-hand side of the screen.
* As an example, if I wish to search for issues that have not been resolved containing the word "avatar", I would choose the following parameters:
** Project = all projects
** Text search = avatar
** Resolutions = Unresolved
* Another sample search would be for any issues that are fixed in the last week in a particular project. For example, I want to find all bugs in the Second Life Viewer project that were resolved between February 1, 2007 and February 14, 2007. I would enter the following parameters:
** (Optional: Click the "New" link in the search pane to clear settings from any previous searches)
** Project = Second Life Viewer
** Resolution = Fixed
** Updated After = January 31, 2007
** Updated Before = February 15, 2007
 
=== Saving a search as a Filter ===
* A search ''filter'' is a saved search that you may share with others.
* After performing a search as described above, you may save it as a filter by clicking the "Save" link in the Search pane.
* Name the filter something meaningful, for example "Unresolved avatar bugs in all projects."
* Now you can access the search and run it at any time by clicking the "Filter" link in the top right-hand side of the page. This saves time and effort, especially if you frequently run the same complex search and want a handy shortcut!
 
== How do I help out? ==
 
Glad you asked! 
 
=== Marking Duplicates ===
If you notice an newer issue that is a duplicate of an existing issue with a lot more comments, patches, or votes, feel free to choose "Resolve" and choose "Duplicate".  But when you do this, please also choose "Link", and then say "This issue duplicates" and enter the main bug number.  This lets everyone keep track of which bugs are duplicates of each other, and which bugs are reported more than others.  This ensures that bugs that are often reported get the most attention, and also allows the duplicates to be reviewed from one central location, to ensure they are truly duplicates.
 
=== Resolving support issues ===
This one is best left to technically adept users that can spot the difference between a support issue and a bug -- it's not always a simple matter to figure out.  You should at most "Resolve" a report that seems to be a support issue.  "Resolving" an issue puts the responsibility back on the reporter to provide more information on why the report isn't a support issue, and is indeed a reproducible bug that an entire class of user experiences.
 
=== Resolving bugs that you can't reproduce ===
If you do exactly what they say in the bug, with the same environment, and can't reproduce the bug, you should resolve the bug.  Be careful, if a bug is related to graphics rendering, and you do not have the same video card, for example, that is not the same environment and you can't make this determination.  Again this is also best left to technically adept users.
 
=== Reproducing bugs ===
This one is very important!  If you can create a step-by-step list to reproduce the bug in the bug report, this helps Linden Lab concentrate on bugs that can be verifiably fixed.  Unless a bug can be reproduced, it is impossible to know if it has been fixed or not.  Do what the bug reporter said they were doing, write a detailed step-by-step list of things you did to cause the bug to happen, and add it to the bug saying that you have successfully reproduced the bug.  Such bugs with solid reproductions get higher priority in the development process, and help the Bug Triage Team work more efficiently.
 
== Related resources ==
Want to learn more about our Issue Tracker?
 
* '''[[Issue Tracker Forum Transcript]]''' - Info from Rob and Aric Linden on why we have an Issue Tracker, its behind-the-scenes workings, and answers to various questions.
 
 
[[Category: Issue Tracker]]

Latest revision as of 01:49, 27 January 2024

Is a feature not working as expected in your Second Life? You may have found a bug!

What's a bug?

An unintended computer problem which happens for more than one person under the same conditions.


  • NOT account-specific, support issues - Individual situations that desire a response, such as a billing problem, are different For those, visit our Support Portal.

What's a bug report?

A description of a bug, shared by you with us. Useful bug reports are:

  • Easy-to-follow - Ever given driving directions, where you emphasize landmarks to watch for? Bug reports should be like that: they have a sensible order and a friend can follow your steps.
  • Reproducible - Sadly, some bugs are like Bigfoot — hard to find evidence of. But many bugs happen reliably after following a series of steps. Confirm a bug so we can catch it in the wild.

Steps to create a good report

With that in mind:

  1. Read the article about how to submit a bug.
  2. Go to our Bug Tracker
  3. Write a bug report including:
    1. Steps to follow
      In as much detail as possible, describe a sequence of actions that any user can take to cause the problem to occur. If particular conditions are required, such as being in a specific parcel or having particular permissions set for a group role, describe them carefully. Before submitting your report, test your instructions by having someone else follow them to see if they see the problem. Making these instructions simple is good, but completeness is better than simplicity.
    2. Describe what you expected to happen
      such as "the object should change to red" or "my avatar should be wearing the shirt"
    3. Describe what happened instead
      If you are able to provide pictures, video, or other illustrations in addition to text, even better.
    4. Attach supporting information
      If the problem is a viewer crash or a bad interaction with the server (not getting something you should have, or having an effect on the world that you should not have, for example), include the log files from your viewer as attachments. Be sure that you specify as closely as possible the exact time at which the problem occur so that we can find any relevant information in the logs. See Finding Log Files for how to find them.

The goal is to show developers what you see, so we can see it too, then hunt down and fix the bug.

I'm not a geek and I need help!

Don't worry, everyone was new once. There's lots of discussion on the Bug Tracker where experienced Residents help new bug reporters.

What if Second Life is having a widespread service issue right now?

Generally, login problems, teleport failures, and such are shown on our Grid Status Reports and since we're already working on it, there's no need to file a bug report.

What if the bug I found is really serious and shouldn't be shared?

Learn about our Security Issues steps for exploits that compromise real-life identity, destroy content, and other serious issues that need discretion to be fixed ASAP.

I reported a bug but it hasn't been fixed! Why?

We fix many bugs, but it's unrealistic to expect that we'll fix all of them. Let's look at this closer:

  • What do we know? We can't act on bugs that we can't reproduce or don't have enough info about. It's like telling the police a crime happened without evidence. (While bugs aren't criminals, they certainly cause us pain!)
  • Is it enough of a priority? For example, an inventory loss bug that affects many Residents gets a much higher priority than a cosmetic glitch only noticed by a few.
  • What are the dependencies? Second Life is a complex system and we need to be sure, even if a bug seems simple, that fixing it won't create more bugs in related areas.

How do I find out where bugs get fixed?

Check the Release Notes. Each version contains blow-by-blow highlights of what was changed.

How do I report abuse on the Bug Tracker?

Unproductive discussion is discouraging, rude, and wastes time better spent fixing issues. We don't tolerate behavior like flaming which violates our guidelines — please report abuse so we can help keep the Bug Tracker a welcome environment! Thank you!

  1. In the Second Life Viewer (not on the web), select Help menu > Report Abuse.
  2. Fill in all the fields. Not all abuse categories apply to the Bug Tracker, but you may see an intolerant comment, for example.
  3. In the Details field, link directly to the abusive comment by clicking the link icon that appears when you hover over a comment, or specific issue where the comment is.
    Bug Tracker comment permalink.png
  4. Click Report Abuse and our Bug Tracker admins will check it out shortly.

Depending on the severity of the abuse, the violator may get a warning or be permanently banned from the Bug Tracker and even all of Second Life.

Want to know more?

After you've learned the essentials of bug reporting, give it some time to digest. Then: