Difference between revisions of "Bullet"

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(Let it appear a bit nicer)
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Works well with [[Self-Destruction|Self Destruction]] script.
Works well with [[Self-Destruction|Self Destruction]] script.
<div style="padding: 0.5em;">
<div style="padding: 0.5em;">
<pre>
<lsl>
// Davada Gallant (John Girard), WWIIOLers
// Davada Gallant (John Girard), WWIIOLers
// Distributable Bullet Code
// Distributable Bullet Code
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}
}
}
}
</pre>
</lsl>
</div></div>
</div></div>



Revision as of 15:29, 30 March 2008

Script

Works well with Self Destruction script.

<lsl> // Davada Gallant (John Girard), WWIIOLers // Distributable Bullet Code

key z = "b85073b6-d83f-43a3-9a89-cf882b239488"; f() { llMakeExplosion(5, 0.1, 0.01, 2, .5, z, <0,0,0>); }

default { on_rez (integer a) { llResetScript(); } state_entry () { llSetStatus(STATUS_PHYSICS, TRUE); llSetStatus(STATUS_DIE_AT_EDGE, TRUE); llSetBuoyancy(0.1);

               llSetDamage(100);

} collision_start (integer a) { f(); llDie(); } touch_start (integer a) { f(); llDie(); } land_collision_start( vector a) { f(); llDie(); } } </lsl>

See Also

Articles