Curtain script

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General no frills script to retract and stretch back out a prim for use in curtains, blinds, bed covers and more. Choose local axis and direction for move/size change. Works both in unlinked and linked prims, but must not be root prim.

<lsl> //When touched the prim is retracted towards one end and when touched again stretched back out. // //Prim moves/changes size along the local coordinate specified in the offset vector below. // //To change the overall size, edit the prim when stretched out and reset the script when done. // //The script works both in unlinked and linked prims. // // Copyright (C) 2008 Zilla Larsson // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License version 3, as // published by the Free Software Foundation. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see <http://www.gnu.org/licenses/>


vector offset = <1,0,0>; //Prim moves/changes size along this local coordinate float hi_end_fixed = FALSE; //Which end of the prim should remain in place when size changes?

                           //The one with the higher (local) coordinate? 

float min = 0.2; //The minimum size of the prim relative to its maximum size integer ns = 10; //Number of distinct steps for move/size change


default {

   state_entry() {
       offset *= ((1.0 - min) / ns) * (offset * llGetScale());
       hi_end_fixed -= 0.5;
   }
   
   touch_start(integer detected) {
       integer i;
       do  llSetPrimitiveParams([PRIM_SIZE, llGetScale() - offset,
               PRIM_POSITION, llGetLocalPos() + ((hi_end_fixed * offset) * llGetLocalRot())]);
       while ((++i) < ns);           
       offset = - offset;
   }

} </lsl>