Damage
Revision as of 14:26, 7 August 2008 by Gally Young (talk | contribs) (New entry for glossary (extract from Glossary))
A parcel ca be "Damage"/"Not Safe" enabled, it means residents can be harmed on that parcel.
Damage Scripting for Weapons
llSetDamage(float damage) : Sets the amount of damage that will be done when this object hits an agent. If damage is greater then 100.0, it will kill the agent...