Difference between revisions of "Hover Height"

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Avatar Hover Height is a new feature that allows you to adjust the vertical position of your avatar within some preset limits. This is a purely graphical tweak that does not affect your position for physics purposes. For it to work properly, both you and observers watching you need to be running a supported viewer.
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Avatar Hover Height allows you to adjust the vertical position of your avatar within some preset limits. This is a purely graphical tweak that does not affect your position for physics purposes.  
  
''Why is this needed?'' The combination of your avatar dimensions, what animations you are using, what attachments you are wearing, and what pose  you are in (sitting, standing, etc) work together in a complex way to try to position you relative to the ground or some other object. Sometimes the result is not satisfactory, and you wind up floating above or embedded within an object or the landscape. The hover height control gives you the ability to do additional fine-tuning of your position and have this change seen by yourself and others.
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{{KBnote|For it to work properly, both you and observers watching you need to be running a supported viewer. Support for this was released on March 24 2015 in version 3.7.26.299635 of the official viewer; if you use a third party viewer, check with them about when/if they have incorporated it.}}
  
''How can I try it out?'' Download the release candidate with hover height support included (current latest build is: [[http://automated-builds-secondlife-com.s3.amazonaws.com/hg/repo/sl-92_sl-92/rev/299635/index.html here]]. Log in to the main grid.
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===Why is this needed?===
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The combination of your avatar dimensions, what animations you are using, what attachments you are wearing, and what pose  you are in (sitting, standing, etc) work together in a complex way to try to position you relative to the ground or some other object. Sometimes the result is not satisfactory, and you wind up floating above or embedded within an object or the landscape. The hover height control gives you the ability to do additional fine-tuning of your position and have this change seen by yourself and others.
  
''How do I use it?'' Right click on your avatar. This will bring up a menu that includes a new "Hover Height" option. When you choose this option, you will see a slider allowing you to adjust your height within the range -2m to +2m. You can slide this around and see your avatar move up and down. Try adjusting hover height while in a few different poses. Each of these cases is handled separately in the viewer, so you may want to compare:
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===How do I use it?===
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Right click on your avatar. This will bring up a menu that includes a new "Hover Height" option. When you choose this option, you will see a slider allowing you to adjust your height within the range -2m to +2m. You can slide this around and see your avatar move up and down. Try adjusting hover height while in a few different poses. Each of these cases is handled separately in the viewer, so you may want to compare:
 
* Standing
 
* Standing
 
* Sitting on an object
 
* Sitting on an object
 
* Sitting on the ground
 
* Sitting on the ground
  
''What happens if I change regions?'' If you move to another supported region, your hover height should travel with you. Currently the entire main grid has hover support, so you should not see any issues with crossing regions.
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===What happens if I change regions?===
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If you move to another region, your hover height should travel with you. Currently the entire main grid has hover support, so you should not see any issues with crossing regions.
  
''What if I log out and back in''? Hover height is stored in the per-agent settings file, so if you log in with the same account on the same machine, your setting should be restored. If you log in from a different machine or using a different account, your setting will not be restored.
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===What if I log out and back in?===
 
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Hover height is stored in the per-agent settings file, so if you log in with the same account on the same machine, your setting should be restored. If you log in from a different machine or using a different account, your setting will not be restored.
''I found a bug! How can I report it?'' Please file a bug report using the [http://community.secondlife.com/t5/English-Knowledge-Base/How-to-report-a-bug/ta-p/733545 standard process], and mention that it is related to hover height.
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Latest revision as of 11:07, 6 April 2015

Avatar Hover Height allows you to adjust the vertical position of your avatar within some preset limits. This is a purely graphical tweak that does not affect your position for physics purposes.

KBnote.png Note: For it to work properly, both you and observers watching you need to be running a supported viewer. Support for this was released on March 24 2015 in version 3.7.26.299635 of the official viewer; if you use a third party viewer, check with them about when/if they have incorporated it.

Why is this needed?

The combination of your avatar dimensions, what animations you are using, what attachments you are wearing, and what pose you are in (sitting, standing, etc) work together in a complex way to try to position you relative to the ground or some other object. Sometimes the result is not satisfactory, and you wind up floating above or embedded within an object or the landscape. The hover height control gives you the ability to do additional fine-tuning of your position and have this change seen by yourself and others.

How do I use it?

Right click on your avatar. This will bring up a menu that includes a new "Hover Height" option. When you choose this option, you will see a slider allowing you to adjust your height within the range -2m to +2m. You can slide this around and see your avatar move up and down. Try adjusting hover height while in a few different poses. Each of these cases is handled separately in the viewer, so you may want to compare:

  • Standing
  • Sitting on an object
  • Sitting on the ground

What happens if I change regions?

If you move to another region, your hover height should travel with you. Currently the entire main grid has hover support, so you should not see any issues with crossing regions.

What if I log out and back in?

Hover height is stored in the per-agent settings file, so if you log in with the same account on the same machine, your setting should be restored. If you log in from a different machine or using a different account, your setting will not be restored.