Difference between revisions of "InventoryBetaTest"

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Line 37: Line 37:
* GC Test 8: secondlife://Aditi/secondlife/GC%20Test%208/128/128/26
* GC Test 8: secondlife://Aditi/secondlife/GC%20Test%208/128/128/26
* GC Test 9: secondlife://Aditi/secondlife/GC%20Test%209/128/128/26
* GC Test 9: secondlife://Aditi/secondlife/GC%20Test%209/128/128/26
== Special Testing Parcels ==
* We have some special parcels set up to help facilitate testing needs.
* No rez, no object entry parcel
** Red color
** secondlife://Aditi/secondlife/GC%20Test%209/24/225/26
* No rez, parcel
** Yellow color
** secondlife://Aditi/secondlife/GC%20Test%209/24/194/26
* No object entry parcel
** Blue color
** secondlife://Aditi/secondlife/GC%20Test%209/24/148/26
* Fast autoreturn
** Greencolor
** secondlife://Aditi/secondlife/GC%20Test%209/24/111/26

Revision as of 17:18, 10 November 2011

Overview

We are performing a functional test of some Inventory infrastructure changes on ADITI between Thursday 11/10 and Wednesday 11/16, 2011. We can use as many willing participants as we can get.

Details

  • Who: You!
  • What: A functional test of Inventory changes
  • Where: ADITI, the preview grid.
  • When: Thursday 11/10 to Wednesday 11/16 2011
  • Why: To help make Inventory more reliable and faster
  • How: However you can.

How To Help

Testing will be as simple as rezzing objects and transferring them between yourselves and others by any method you can imagine.

  • Step 1: Log into ADITI with any Viewer
  • Step 2: Teleport to a random region chosen below:
  • Step 3: Start performing various inventory operations.
    • Derez an object.
    • Remove an attachment such that it tries but cannot rez and must be returned.
    • Create a landmark.
    • Create an inventory link or outfit.
    • Create an inventory item.
    • Create a notecard.
    • Copy a notecard.
    • Create a notecard with contained objects
    • Add a calling card.
    • Buy an object in-world.
    • Give inventory (various object types) from a script to a user.
    • Give inventory (various object types) from a user to another user.
    • Move objects back and forth between inventory and an inworld object (as a container for those objects)
  • Step 4: File JIRAs for any issues you find using project SVC and component "Inventory"

Regions

Special Testing Parcels